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From: Matthew Brost <matthew.brost@intel.com>
To: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Cc: phasta@kernel.org, amd-gfx@lists.freedesktop.org,
	dri-devel@lists.freedesktop.org, intel-xe@lists.freedesktop.org,
	kernel-dev@igalia.com,
	"Christian König" <christian.koenig@amd.com>,
	"Danilo Krummrich" <dakr@kernel.org>
Subject: Re: [PATCH v5 1/6] drm/sched: Add internal job peek/pop API
Date: Tue, 18 Feb 2025 14:17:31 -0800	[thread overview]
Message-ID: <Z7UG+8nWwOSyILFW@lstrano-desk.jf.intel.com> (raw)
In-Reply-To: <0ecf7583-8e7a-45c7-bc4e-5935681effc3@igalia.com>

On Tue, Feb 18, 2025 at 06:26:15PM +0000, Tvrtko Ursulin wrote:
> 
> On 18/02/2025 12:26, Philipp Stanner wrote:
> > Thx for the updated version. Overlooked it, I was out on Friday. See
> > below
> > 
> > On Fri, 2025-02-14 at 10:19 +0000, Tvrtko Ursulin wrote:
> > > Idea is to add helpers for peeking and popping jobs from entities
> > > with
> > > the goal of decoupling the hidden assumption in the code that
> > > queue_node
> > > is the first element in struct drm_sched_job.
> > > 
> > > That assumption usually comes in the form of:
> > > 
> > >    while ((job = to_drm_sched_job(spsc_queue_pop(&entity-
> > > > job_queue))))
> > > 
> > > Which breaks if the queue_node is re-positioned due to_drm_sched_job
> > > being implemented with a container_of.
> > > 
> > > This also allows us to remove duplicate definitions of
> > > to_drm_sched_job.
> > > 
> > > Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
> > > Cc: Christian König <christian.koenig@amd.com>
> > > Cc: Danilo Krummrich <dakr@kernel.org>
> > > Cc: Matthew Brost <matthew.brost@intel.com>
> > > Cc: Philipp Stanner <phasta@kernel.org>
> > > ---
> > >   drivers/gpu/drm/scheduler/sched_entity.c   | 11 +++---
> > >   drivers/gpu/drm/scheduler/sched_internal.h | 46
> > > ++++++++++++++++++++++
> > >   drivers/gpu/drm/scheduler/sched_main.c     |  7 ++--
> > >   3 files changed, 54 insertions(+), 10 deletions(-)
> > >   create mode 100644 drivers/gpu/drm/scheduler/sched_internal.h
> > > 
> > > diff --git a/drivers/gpu/drm/scheduler/sched_entity.c
> > > b/drivers/gpu/drm/scheduler/sched_entity.c
> > > index 69bcf0e99d57..a171f05ad761 100644
> > > --- a/drivers/gpu/drm/scheduler/sched_entity.c
> > > +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> > > @@ -28,11 +28,10 @@
> > >   #include <drm/drm_print.h>
> > >   #include <drm/gpu_scheduler.h>
> > > +#include "sched_internal.h"
> > > +
> > >   #include "gpu_scheduler_trace.h"
> > > -#define to_drm_sched_job(sched_job)		\
> > > -		container_of((sched_job), struct drm_sched_job,
> > > queue_node)
> > > -
> > >   /**
> > >    * drm_sched_entity_init - Init a context entity used by scheduler
> > > when
> > >    * submit to HW ring.
> > > @@ -255,7 +254,7 @@ static void drm_sched_entity_kill(struct
> > > drm_sched_entity *entity)
> > >   	/* The entity is guaranteed to not be used by the scheduler
> > > */
> > >   	prev = rcu_dereference_check(entity->last_scheduled, true);
> > >   	dma_fence_get(prev);
> > > -	while ((job = to_drm_sched_job(spsc_queue_pop(&entity-
> > > > job_queue)))) {
> > > +	while ((job = drm_sched_entity_queue_pop(entity))) {
> > >   		struct drm_sched_fence *s_fence = job->s_fence;
> > >   		dma_fence_get(&s_fence->finished);
> > > @@ -477,7 +476,7 @@ struct drm_sched_job
> > > *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
> > >   {
> > >   	struct drm_sched_job *sched_job;
> > > -	sched_job = to_drm_sched_job(spsc_queue_peek(&entity-
> > > > job_queue));
> > > +	sched_job = drm_sched_entity_queue_peek(entity);
> > >   	if (!sched_job)
> > >   		return NULL;
> > > @@ -513,7 +512,7 @@ struct drm_sched_job
> > > *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
> > >   	if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) {
> > >   		struct drm_sched_job *next;
> > > -		next = to_drm_sched_job(spsc_queue_peek(&entity-
> > > > job_queue));
> > > +		next = drm_sched_entity_queue_peek(entity);
> > >   		if (next) {
> > >   			struct drm_sched_rq *rq;
> > > diff --git a/drivers/gpu/drm/scheduler/sched_internal.h
> > > b/drivers/gpu/drm/scheduler/sched_internal.h
> > > new file mode 100644
> > > index 000000000000..815d384845a3
> > > --- /dev/null
> > > +++ b/drivers/gpu/drm/scheduler/sched_internal.h
> > > @@ -0,0 +1,46 @@
> > > +#ifndef _DRM_GPU_SCHEDULER_INTERNAL_H_
> > > +#define _DRM_GPU_SCHEDULER_INTERNAL_H_
> > 
> > DRM maintainer tools complain about a potentially missing license
> > identifier:
> > 
> > -:80: WARNING:SPDX_LICENSE_TAG: Missing or malformed SPDX-License-Identifier tag in line 1
> > #80: FILE: drivers/gpu/drm/scheduler/sched_internal.h:1:
> > 
> > The other scheduler files don't have one, either. Still, it might be
> > good to add one for new files. So, shall we make it GPL?
> 
> Ha, good question. And it is actually good I forgot to do this for this
> series (I was doing for unit tests last week, I mean adding SPDX lines)
> because, as sched_internal.h will take parts of gpu_scheduler.h which is not
> explicitly GPL, nor the other scheduler source files, apart from
> MODULE_LICENSE which is "GPL and additional rights", question indeed is what
> copyright blurb to put there. IANAL so not sure. Surely there is some
> established practice for cases like this one just I don't know what it is.
> 

I think GPL or MIT would be the preference given [1]. Also ofc IANAL.

Matt

[1] https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/3852

> Regards,
> 
> Tvrtko
> 
> > Rest of the series looks good.
> > 
> > P.
> > 
> > > +
> > > +/**
> > > + * drm_sched_entity_queue_pop - Low level helper for popping queued
> > > jobs
> > > + *
> > > + * @entity: scheduler entity
> > > + *
> > > + * Low level helper for popping queued jobs.
> > > + *
> > > + * Returns: The job dequeued or NULL.
> > > + */
> > > +static inline struct drm_sched_job *
> > > +drm_sched_entity_queue_pop(struct drm_sched_entity *entity)
> > > +{
> > > +	struct spsc_node *node;
> > > +
> > > +	node = spsc_queue_pop(&entity->job_queue);
> > > +	if (!node)
> > > +		return NULL;
> > > +
> > > +	return container_of(node, struct drm_sched_job, queue_node);
> > > +}
> > > +
> > > +/**
> > > + * drm_sched_entity_queue_peek - Low level helper for peeking at the
> > > job queue
> > > + *
> > > + * @entity: scheduler entity
> > > + *
> > > + * Low level helper for peeking at the job queue
> > > + *
> > > + * Returns: The job at the head of the queue or NULL.
> > > + */
> > > +static inline struct drm_sched_job *
> > > +drm_sched_entity_queue_peek(struct drm_sched_entity *entity)
> > > +{
> > > +	struct spsc_node *node;
> > > +
> > > +	node = spsc_queue_peek(&entity->job_queue);
> > > +	if (!node)
> > > +		return NULL;
> > > +
> > > +	return container_of(node, struct drm_sched_job, queue_node);
> > > +}
> > > +
> > > +#endif
> > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c
> > > b/drivers/gpu/drm/scheduler/sched_main.c
> > > index 8c36a59afb72..c634993f1346 100644
> > > --- a/drivers/gpu/drm/scheduler/sched_main.c
> > > +++ b/drivers/gpu/drm/scheduler/sched_main.c
> > > @@ -78,6 +78,8 @@
> > >   #include <drm/gpu_scheduler.h>
> > >   #include <drm/spsc_queue.h>
> > > +#include "sched_internal.h"
> > > +
> > >   #define CREATE_TRACE_POINTS
> > >   #include "gpu_scheduler_trace.h"
> > > @@ -87,9 +89,6 @@ static struct lockdep_map drm_sched_lockdep_map = {
> > >   };
> > >   #endif
> > > -#define to_drm_sched_job(sched_job)		\
> > > -		container_of((sched_job), struct drm_sched_job,
> > > queue_node)
> > > -
> > >   int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
> > >   /**
> > > @@ -123,7 +122,7 @@ static bool drm_sched_can_queue(struct
> > > drm_gpu_scheduler *sched,
> > >   {
> > >   	struct drm_sched_job *s_job;
> > > -	s_job = to_drm_sched_job(spsc_queue_peek(&entity-
> > > > job_queue));
> > > +	s_job = drm_sched_entity_queue_peek(entity);
> > >   	if (!s_job)
> > >   		return false;
> > 
> 

  reply	other threads:[~2025-02-18 22:16 UTC|newest]

Thread overview: 19+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2025-02-14 10:19 [PATCH v5 0/6] drm/sched: Job queue peek/pop helpers and struct job re-order Tvrtko Ursulin
2025-02-14 10:19 ` [PATCH v5 1/6] drm/sched: Add internal job peek/pop API Tvrtko Ursulin
2025-02-18 12:26   ` Philipp Stanner
2025-02-18 18:26     ` Tvrtko Ursulin
2025-02-18 22:17       ` Matthew Brost [this message]
2025-02-19  7:47         ` Philipp Stanner
2025-02-14 10:19 ` [PATCH v5 2/6] drm/amdgpu: Pop jobs from the queue more robustly Tvrtko Ursulin
2025-02-14 10:19 ` [PATCH v5 3/6] drm/sched: Remove a hole from struct drm_sched_job Tvrtko Ursulin
2025-02-14 10:19 ` [PATCH v5 4/6] drm/sched: Move drm_sched_entity_is_ready to internal header Tvrtko Ursulin
2025-02-14 10:19 ` [PATCH v5 5/6] drm/sched: Move internal prototypes " Tvrtko Ursulin
2025-02-14 10:19 ` [PATCH v5 6/6] drm/sched: Group exported prototypes by object type Tvrtko Ursulin
2025-02-14 10:40 ` ✓ CI.Patch_applied: success for drm/sched: Job queue peek/pop helpers and struct job re-order Patchwork
2025-02-14 10:40 ` ✗ CI.checkpatch: warning " Patchwork
2025-02-14 10:41 ` ✓ CI.KUnit: success " Patchwork
2025-02-14 10:58 ` ✓ CI.Build: " Patchwork
2025-02-14 11:00 ` ✓ CI.Hooks: " Patchwork
2025-02-14 11:02 ` ✓ CI.checksparse: " Patchwork
2025-02-14 11:22 ` ✓ Xe.CI.BAT: " Patchwork
2025-02-15  8:30 ` ✗ Xe.CI.Full: failure " Patchwork

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