Re: [RFC PATCH v3 15/20] io_uring: add io_recvzc request

Pavel Begunkov
2023-12-21T19:07:17Z

On 12/20/23 18:09, Jens Axboe wrote:
> On 12/20/23 10:04 AM, Pavel Begunkov wrote:
>> On 12/20/23 16:27, Jens Axboe wrote:
>>> On 12/19/23 2:03 PM, David Wei wrote:
>>>> diff --git a/io_uring/net.c b/io_uring/net.c
>>>> index 454ba301ae6b..7a2aadf6962c 100644
>>>> --- a/io_uring/net.c
>>>> +++ b/io_uring/net.c
>>>> @@ -637,7 +647,7 @@ static inline bool io_recv_finish(struct io_kiocb *req, int *ret,
>>>> unsigned int cflags;
>>>> cflags = io_put_kbuf(req, issue_flags);
>>>> - if (msg->msg_inq && msg->msg_inq != -1)
>>>> + if (msg && msg->msg_inq && msg->msg_inq != -1)
>>>> cflags |= IORING_CQE_F_SOCK_NONEMPTY;
>>>> if (!(req->flags & REQ_F_APOLL_MULTISHOT)) {
>>>> @@ -652,7 +662,7 @@ static inline bool io_recv_finish(struct io_kiocb *req, int *ret,
>>>> io_recv_prep_retry(req);
>>>> /* Known not-empty or unknown state, retry */
>>>> if (cflags & IORING_CQE_F_SOCK_NONEMPTY ||
>>>> - msg->msg_inq == -1)
>>>> + (msg && msg->msg_inq == -1))
>>>> return false;
>>>> if (issue_flags & IO_URING_F_MULTISHOT)
>>>> *ret = IOU_ISSUE_SKIP_COMPLETE;
>>>
>>> These are a bit ugly, just pass in a dummy msg for this?
>>>
>>>> +int io_recvzc(struct io_kiocb *req, unsigned int issue_flags)
>>>> +{
>>>> + struct io_recvzc *zc = io_kiocb_to_cmd(req, struct io_recvzc);
>>>> + struct socket *sock;
>>>> + unsigned flags;
>>>> + int ret, min_ret = 0;
>>>> + bool force_nonblock = issue_flags & IO_URING_F_NONBLOCK;
>>>> + struct io_zc_rx_ifq *ifq;
>>>
>>> Eg
>>> struct msghdr dummy_msg;
>>>
>>> dummy_msg.msg_inq = -1;
>>>
>>> which will eat some stack, but probably not really an issue.
>>>
>>>
>>>> + if (issue_flags & IO_URING_F_UNLOCKED)
>>>> + return -EAGAIN;
>>>
>>> This seems odd, why? If we're called with IO_URING_F_UNLOCKED set, then
>>
>> It's my addition, let me explain.
>>
>> io_recvzc() -> io_zc_rx_recv() -> ... -> zc_rx_recv_frag()
>>
>> This chain posts completions to a buffer completion queue, and
>> we don't want extra locking to share it with io-wq threads. In
>> some sense it's quite similar to the CQ locking, considering
>> we restrict zc to DEFER_TASKRUN. And doesn't change anything
>> anyway because multishot cannot post completions from io-wq
>> and are executed from the poll callback in task work.
>>
>>> it's from io-wq. And returning -EAGAIN there will not do anything to
>>
>> It will. It's supposed to just requeue for polling (it's not
>> IOPOLL to keep retrying -EAGAIN), just like multishots do.
>
> It definitely needs a good comment, as it's highly non-obvious when
> reading the code!
>
>> Double checking the code, it can actually terminate the request,
>> which doesn't make much difference for us because multishots
>> should normally never end up in io-wq anyway, but I guess we
>> can improve it a liitle bit.
>
> Right, assumptions seems to be that -EAGAIN will lead to poll arm, which
> seems a bit fragile.

The main assumption is that io-wq will eventually leave the
request alone and push it somewhere else, either queuing for
polling or terminating, which is more than reasonable. I'd
add that it's rather insane for io-wq indefinitely spinning
on -EAGAIN, but it has long been fixed (for !IOPOLL).

As said, can be made a bit better, but it won't change anything
for real life execution, multishots would never end up there
after they start listening for poll events.

>> And it should also use IO_URING_F_IOWQ, forgot I split out
>> it from *F_UNLOCK.
>
> Yep, that'd be clearer.

Not "clearer", but more correct. Even though it's not
a bug because deps between the flags.

>>>> +static int zc_rx_recv_frag(struct io_zc_rx_ifq *ifq, const skb_frag_t *frag,
>>>> + int off, int len, unsigned sock_idx)
>>>> +{
>>>> + off += skb_frag_off(frag);
>>>> +
>>>> + if (likely(page_is_page_pool_iov(frag->bv_page))) {
>>>> + struct io_uring_rbuf_cqe *cqe;
>>>> + struct io_zc_rx_buf *buf;
>>>> + struct page_pool_iov *ppiov;
>>>> +
>>>> + ppiov = page_to_page_pool_iov(frag->bv_page);
>>>> + if (ppiov->pp->p.memory_provider != PP_MP_IOU_ZCRX ||
>>>> + ppiov->pp->mp_priv != ifq)
>>>> + return -EFAULT;
>>>> +
>>>> + cqe = io_zc_get_rbuf_cqe(ifq);
>>>> + if (!cqe)
>>>> + return -ENOBUFS;
>>>> +
>>>> + buf = io_iov_to_buf(ppiov);
>>>> + io_zc_rx_get_buf_uref(buf);
>>>> +
>>>> + cqe->region = 0;
>>>> + cqe->off = io_buf_pgid(ifq->pool, buf) * PAGE_SIZE + off;
>>>> + cqe->len = len;
>>>> + cqe->sock = sock_idx;
>>>> + cqe->flags = 0;
>>>> + } else {
>>>> + return -EOPNOTSUPP;
>>>> + }
>>>> +
>>>> + return len;
>>>> +}
>>>
>>> I think this would read a lot better as:
>>>
>>> if (unlikely(!page_is_page_pool_iov(frag->bv_page)))
>>> return -EOPNOTSUPP;
>>
>> That's a bit of oracle coding, this branch is implemented in
>> a later patch.
>
> Oracle coding?

I.e. knowing how later patches (should) look like.

> Each patch stands separately, there's no reason not to make this one as

They are not standalone, you cannot sanely develop anything not
thinking how and where it's used, otherwise you'd get a set of
functions full of sleeping but later used in irq context or just
unfittable into a desired framework. By extent, code often is
written while trying to look a step ahead. For example, first
patches don't push everything into io_uring.c just to wholesale
move it into zc_rx.c because of exceeding some size threshold.

> clean as it can be. And an error case with the main bits inline is a lot

I agree that it should be clean among all, but it _is_ clean
and readable, all else is stylistic nit picking. And maybe it's
just my opinion, but I also personally appreciate when a patch is
easy to review, which includes not restructuring all written before
with every patch, which also helps with back porting and other
developing aspects.

> nicer imho than two separate indented parts. For the latter addition
> instead of the -EOPNOTSUPP, would probably be nice to have it in a
> separate function. Probably ditto for the page pool case here now, would
> make the later patch simpler too.

If we'd need it in the future, we'll change it then, patches
stand separately, at least it's IMHO not needed in the current
series.

--
Pavel Begunkov