From mboxrd@z Thu Jan 1 00:00:00 1970 From: SF Markus Elfring Date: Sat, 24 Sep 2016 16:32:29 +0000 Subject: Re: [PATCH 4/4] Input-gameport: Replace some printk() calls by pr_info() in joydump_connect() Message-Id: <8164eb48-e3fa-fa9d-6351-f14b595a6dc3@users.sourceforge.net> List-Id: References: <1474733610.23838.2.camel@perches.com> In-Reply-To: <1474733610.23838.2.camel@perches.com> MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: Joe Perches Cc: linux-input@vger.kernel.org, Dmitry Torokhov , LKML , kernel-janitors@vger.kernel.org, Julia Lawall >> @@ -57,27 +57,29 @@ static int joydump_connect(struct gameport *gameport, struct gameport_driver *dr >>> unsigned long flags; >>> unsigned char u; >> >>> - printk(KERN_INFO "joydump: ,------------------ START ----------------.\n"); >>> - printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys); >>> - printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed); >>> + pr_info(",------------------ START ----------------.\n" >>> + "| Dumping: %30s |\n" >>> + "| Speed: %28d kHz |\n", >>> + gameport->phys, >>> + gameport->speed); > > Not the same output. Should the desired output be the same when the relevant data are passed by a single function call (instead of three as before)? Regards, Markus