Re: [TECH TOPIC] Rust for Linux

Mark Brown
2021-07-08T15:02:52Z

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On Thu, Jul 08, 2021 at 04:58:43PM +0200, Greg KH wrote:

> Ok, what "model" would be better? We need a "base object" that has
> solid lifecycle rules. Right now we do have that, but it's just not the
> easiest to use for complex objects where we have multiple objects with
> different lifecycles that all interact together. The v4l example is the
> best, but the input layer also has this type of issue.

Audio too, the hardware is very similar v4l here with a lot of
mix'n'match of separate devices to make one user visible thing which is
itself exposed via multiple device nodes.

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