From mboxrd@z Thu Jan 1 00:00:00 1970 From: Andi Kleen Subject: Re: [PATCH 0/5] Split the emulator: decode & execute Date: Fri, 31 Aug 2007 22:26:23 +0200 Message-ID: <200708312226.23678.ak@suse.de> References: <46D5A151.80000@bull.net> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Cc: Laurent Vivier To: kvm-devel-5NWGOfrQmneRv+LV9MX5uipxlwaOVQ5f@public.gmane.org Return-path: In-Reply-To: <46D5A151.80000-6ktuUTfB/bM@public.gmane.org> Content-Disposition: inline List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: kvm-devel-bounces-5NWGOfrQmneRv+LV9MX5uipxlwaOVQ5f@public.gmane.org Errors-To: kvm-devel-bounces-5NWGOfrQmneRv+LV9MX5uipxlwaOVQ5f@public.gmane.org List-Id: kvm.vger.kernel.org On Wednesday 29 August 2007 18:39:45 Laurent Vivier wrote: > These patches split the emulator in two parts: one to decode the instruction, > the other to execute it. The decode part is then called only when needed. Is the same change done to the Xen version? It might be better to make it easier to port future Xen changes over by keeping the code similar; at least as long as this emulator is far from being a complete x86 implementation. -Andi ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/