[patch 10/21] x86/math-emu: Convert to fpstate

Thomas Gleixner
2021-10-13T14:56:11Z

Convert math emulation code to the new register storage
mechanism in preparation for dynamically sized buffers.

No functional change.

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
---
arch/x86/math-emu/fpu_aux.c | 2 +-
arch/x86/math-emu/fpu_entry.c | 4 ++--
arch/x86/math-emu/fpu_system.h | 2 +-
3 files changed, 4 insertions(+), 4 deletions(-)

--- a/arch/x86/math-emu/fpu_aux.c
+++ b/arch/x86/math-emu/fpu_aux.c
@@ -53,7 +53,7 @@ void fpstate_init_soft(struct swregs_sta

void finit(void)
{
- fpstate_init_soft(&current->thread.fpu.state.soft);
+ fpstate_init_soft(&current->thread.fpu.fpstate->regs.soft);
}

/*
--- a/arch/x86/math-emu/fpu_entry.c
+++ b/arch/x86/math-emu/fpu_entry.c
@@ -640,7 +640,7 @@ int fpregs_soft_set(struct task_struct *
unsigned int pos, unsigned int count,
const void *kbuf, const void __user *ubuf)
{
- struct swregs_state *s387 = &target->thread.fpu.state.soft;
+ struct swregs_state *s387 = &target->thread.fpu.fpstate->regs.soft;
void *space = s387->st_space;
int ret;
int offset, other, i, tags, regnr, tag, newtop;
@@ -691,7 +691,7 @@ int fpregs_soft_get(struct task_struct *
const struct user_regset *regset,
struct membuf to)
{
- struct swregs_state *s387 = &target->thread.fpu.state.soft;
+ struct swregs_state *s387 = &target->thread.fpu.fpstate->regs.soft;
const void *space = s387->st_space;
int offset = (S387->ftop & 7) * 10, other = 80 - offset;

--- a/arch/x86/math-emu/fpu_system.h
+++ b/arch/x86/math-emu/fpu_system.h
@@ -73,7 +73,7 @@ static inline bool seg_writable(struct d
return (d->type & SEG_TYPE_EXECUTE_MASK) == SEG_TYPE_WRITABLE;
}

-#define I387 (&current->thread.fpu.state)
+#define I387 (&current->thread.fpu.fpstate->regs)
#define FPU_info (I387->soft.info)

#define FPU_CS (*(unsigned short *) &(FPU_info->regs->cs))