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From: "George Spelvin" <linux@horizon.com>
To: dalias@libc.org, geert@linux-m68k.org
Cc: akpm@linux-foundation.org, davem@davemloft.net, deller@gmx.de,
	ink@jurassic.park.msu.ru, james.hogan@imgtec.com,
	jejb@parisc-linux.org, jonas@southpole.se, lennox.wu@gmail.com,
	lftan@altera.com, linux-alpha@vger.kernel.org,
	linux-arm-kernel@lists.infradead.org,
	linux-kernel@vger.kernel.org, linux-m68k@lists.linux-m68k.org,
	linux-metag@vger.kernel.org, linux-mips@linux-mips.org,
	linux-parisc@vger.kernel.org, linux-sh@vger.kernel.org,
	linux@arm.linux.org.uk, linux@horizon.com,
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	mattst88@gmail.com, monstr@monstr.eu,
	nios2-dev@lists.rocketboards.org, peterz@infradead.org,
	ralf@linux-mips.org, rth@twiddle.net, sparclinux@vger.kernel.org,
	uclinux-h8-devel@lists.sourceforge.jp,
	ysato@users.sourceforge.jp, zengzhaoxiu@163.com,
	zhaoxiu.zeng@gmail.com
Subject: Re: [patch V3] lib: GCD: add binary GCD algorithm
Date: 28 Apr 2016 15:15:51 -0400	[thread overview]
Message-ID: <20160428191551.17438.qmail@ns.horizon.com> (raw)
In-Reply-To: <20160428175843.GZ21636@brightrain.aerifal.cx>

> How does a CPU lack an efficient ffs/ctz anyway? There are all sorts
> of ways to implement it without a native insn, some of which are
> almost or just as fast as the native insn on cpus that have the
> latter. On anything with a fast multiply, the de Bruijn sequence
> approach is near-optimal, and otherwise one of the binary-search type
> approaches (possibly branchless) can be used. If the compiler doesn't
> generate an appropriate one for __builtin_ctz, that's arguably a
> compiler bug.

What's wanted here is something faster than any of those.
Yes, there's a simple constant-time branch-free implementation:

unsigned inline __attribute__((const))
hweight32(uint32_t x)
{
	x -= (x >> 1) & 0x55555555;
	x  = ((x >> 2) & 0x33333333) + (x & 0x33333333);
	x += x >> 4;
	x &= 0x0f0f0f0f;
	x += x >> 8;
	x += x >> 16;
	return x & 63;
}

unsigned inline __attribute__((const))
__ffs32(uint32_t x)
{
	return hweight(~x & (x-1));
}

but if you work it through, that's about 19 instructions; a few more on
platforms without 32-bit immediates.  The shift itself makes an even 20,
and there are a lot of sequential dependencies (I count a 17-op chain
including the shift) limiting execution time.

The de Bruijn hack reduces the length but adds a memory access for
the table lookup.  (http://supertech.csail.mit.edu/papers/debruijn.pdf)

In the GCD code, the number to normalize is basically random, so the
normalization loop shifts an average of 1 bit.  One bit half the time,
a second bit 1/4 of the time, etc.

(The posted code in the FAST_FFS case omits one guaranteed shift at the
end of the loop because the normalization code is constant-time.)

So "fast __ffs" basically means faster than *one* iteration of
"while (!(x & 1)) x >>= 1;".

In this case "fast" means cheaper than *one* unpredictable branch, which
is a very small handful of instructions.

  parent reply	other threads:[~2016-04-28 19:15 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-04-28 11:43 [patch V3] lib: GCD: add binary GCD algorithm zengzhaoxiu
2016-04-28 12:18 ` kbuild test robot
2016-04-28 16:48 ` George Spelvin
2016-04-28 17:51   ` Geert Uytterhoeven
2016-04-28 17:58     ` Rich Felker
2016-04-28 18:11       ` Geert Uytterhoeven
2016-04-28 19:15       ` George Spelvin [this message]
     [not found]   ` <20160428164856.10120.qmail-HzZAx2gCgqrSUeElwK9/Pw@public.gmane.org>
2016-04-28 19:54     ` Sam Ravnborg
     [not found] ` <1461843824-19853-1-git-send-email-zengzhaoxiu-9Onoh4P/yGk@public.gmane.org>
2016-04-28 17:10   ` Josh Juran
2016-05-20 10:27   ` kbuild test robot
2016-04-28 17:22 ` James Bottomley

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