[PATCH 19/22] drm/arcpgu: Use GEM DMA fbdev emulation

Thomas Zimmermann
2023-03-01T15:41:16Z

Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
---
drivers/gpu/drm/tiny/arcpgu.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/tiny/arcpgu.c b/drivers/gpu/drm/tiny/arcpgu.c
index 611bbee15071..e5b10e41554a 100644
--- a/drivers/gpu/drm/tiny/arcpgu.c
+++ b/drivers/gpu/drm/tiny/arcpgu.c
@@ -12,7 +12,7 @@
#include <drm/drm_drv.h>
#include <drm/drm_edid.h>
#include <drm/drm_fb_dma_helper.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
#include <drm/drm_fourcc.h>
#include <drm/drm_framebuffer.h>
#include <drm/drm_gem_dma_helper.h>
@@ -394,7 +394,7 @@ static int arcpgu_probe(struct platform_device *pdev)
if (ret)
goto err_unload;

- drm_fbdev_generic_setup(&arcpgu->drm, 16);
+ drm_fbdev_dma_setup(&arcpgu->drm, 16);

return 0;

--
2.39.2