[PATCH 05/22] drm/atmel-hlcdc: Use GEM DMA fbdev emulation

Thomas Zimmermann
2023-03-01T15:31:45Z

Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
---
drivers/gpu/drm/atmel-hlcdc/atmel_hlcdc_dc.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/atmel-hlcdc/atmel_hlcdc_dc.c b/drivers/gpu/drm/atmel-hlcdc/atmel_hlcdc_dc.c
index 4e806b06d35d..29603561d501 100644
--- a/drivers/gpu/drm/atmel-hlcdc/atmel_hlcdc_dc.c
+++ b/drivers/gpu/drm/atmel-hlcdc/atmel_hlcdc_dc.c
@@ -19,7 +19,7 @@
#include <drm/drm_atomic.h>
#include <drm/drm_atomic_helper.h>
#include <drm/drm_drv.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
#include <drm/drm_gem_dma_helper.h>
#include <drm/drm_gem_framebuffer_helper.h>
#include <drm/drm_module.h>
@@ -760,7 +760,7 @@ static int atmel_hlcdc_dc_drm_probe(struct platform_device *pdev)
if (ret)
goto err_unload;

- drm_fbdev_generic_setup(ddev, 24);
+ drm_fbdev_dma_setup(ddev, 24);

return 0;

--
2.39.2