[PATCH 09/22] drm/kmb: Use GEM DMA fbdev emulation

Thomas Zimmermann
2023-03-01T15:35:21Z

Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
---
drivers/gpu/drm/kmb/kmb_drv.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/kmb/kmb_drv.c b/drivers/gpu/drm/kmb/kmb_drv.c
index d29c678f6c91..24035b53441c 100644
--- a/drivers/gpu/drm/kmb/kmb_drv.c
+++ b/drivers/gpu/drm/kmb/kmb_drv.c
@@ -15,7 +15,7 @@

#include <drm/drm_atomic_helper.h>
#include <drm/drm_drv.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
#include <drm/drm_gem_dma_helper.h>
#include <drm/drm_gem_framebuffer_helper.h>
#include <drm/drm_module.h>
@@ -562,7 +562,7 @@ static int kmb_probe(struct platform_device *pdev)
if (ret)
goto err_register;

- drm_fbdev_generic_setup(&kmb->drm, 0);
+ drm_fbdev_dma_setup(&kmb->drm, 0);

return 0;

--
2.39.2