[PATCH 22/22] drm/xlnx: Use GEM DMA fbdev emulation

Thomas Zimmermann
2023-03-01T15:45:07Z

Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
---
drivers/gpu/drm/xlnx/zynqmp_kms.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/xlnx/zynqmp_kms.c b/drivers/gpu/drm/xlnx/zynqmp_kms.c
index 776ef5480206..a7f8611be6f4 100644
--- a/drivers/gpu/drm/xlnx/zynqmp_kms.c
+++ b/drivers/gpu/drm/xlnx/zynqmp_kms.c
@@ -19,7 +19,7 @@
#include <drm/drm_device.h>
#include <drm/drm_drv.h>
#include <drm/drm_encoder.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
#include <drm/drm_fourcc.h>
#include <drm/drm_framebuffer.h>
#include <drm/drm_gem_dma_helper.h>
@@ -515,7 +515,7 @@ int zynqmp_dpsub_drm_init(struct zynqmp_dpsub *dpsub)
goto err_poll_fini;

/* Initialize fbdev generic emulation. */
- drm_fbdev_generic_setup(drm, 24);
+ drm_fbdev_dma_setup(drm, 24);

return 0;

--
2.39.2