From mboxrd@z Thu Jan 1 00:00:00 1970 From: dinguyen@altera.com (Dinh Nguyen) Date: Fri, 28 Mar 2014 16:57:27 -0500 Subject: [PATCH 1/2] dt/bindings: add binding for ARM Versatile character LCD In-Reply-To: References: <1396041629-28820-1-git-send-email-robherring2@gmail.com> <1396042524.27583.0.camel@linux-builds1> Message-ID: <1396043847.27583.3.camel@linux-builds1> To: linux-arm-kernel@lists.infradead.org List-Id: linux-arm-kernel.lists.infradead.org On Fri, 2014-03-28 at 16:48 -0500, Rob Herring wrote: > On Fri, Mar 28, 2014 at 4:35 PM, Dinh Nguyen wrote: > > On Fri, 2014-03-28 at 16:20 -0500, Rob Herring wrote: > >> From: Rob Herring > >> > >> Add binding doc for Versatile platforms character LCD controller > >> interface. > >> > >> Signed-off-by: Rob Herring > >> Cc: Pawel Moll > >> Cc: Mark Rutland > >> Cc: Ian Campbell > >> Cc: Kumar Gala > >> --- > >> Documentation/devicetree/bindings/misc/arm-charlcd.txt | 18 ++++++++++++++++++ > >> 1 file changed, 18 insertions(+) > >> create mode 100644 Documentation/devicetree/bindings/misc/arm-charlcd.txt > >> > >> diff --git a/Documentation/devicetree/bindings/misc/arm-charlcd.txt b/Documentation/devicetree/bindings/misc/arm-charlcd.txt > >> new file mode 100644 > >> index 0000000..e28e2aa > >> --- /dev/null > >> +++ b/Documentation/devicetree/bindings/misc/arm-charlcd.txt > >> @@ -0,0 +1,18 @@ > >> +ARM Versatile Character LCD > >> +----------------------------------------------------- > >> +This binding defines the character LCD interface found on ARM Versatile AB > >> +and PB reference platforms. > >> + > >> +Required properties: > >> +- compatible : "arm,versatile-clcd" > > > > Should this be "arm,versatile-lcd"? > > Make up your mind. ;) -lcd is what is already used in the dts, but > since there was no driver support it should be okay to change the dts. > If we're changing, I think I'll change it to "arm,versatile-char-lcd". > 'c' alone could just mean color. Sorry...what I meant was that in your patch, the examples was using "lcd", and here's its "clcd". Then your 2/2 patch is using "lcd". Dinh > > Rob