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From: sboyd@codeaurora.org (Stephen Boyd)
To: linux-arm-kernel@lists.infradead.org
Subject: [PATCH 2/2] clk: imx6: initialize GPU clocks
Date: Tue, 20 Sep 2016 16:58:42 -0700	[thread overview]
Message-ID: <20160920235842.GG8319@codeaurora.org> (raw)
In-Reply-To: <1474017371-28966-2-git-send-email-l.stach@pengutronix.de>

On 09/16, Lucas Stach wrote:
> Initialize the GPU clock muxes to sane inputs. Until now they have
> not been changed from their default values, which means that both
> GPU3D shader and GPU2D core were fed by clock inputs whose rates
> exceed the maximium allowed frequency of the cores by as much as
> 200MHz.
> 
> This fixes a severe GPU stability issue on i.MX6DL.
> 
> Cc: stable at vger.kernel.org
> Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
> ---

Applied to clk-next

-- 
Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum,
a Linux Foundation Collaborative Project

  parent reply	other threads:[~2016-09-20 23:58 UTC|newest]

Thread overview: 8+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-09-16  9:16 [PATCH 1/2] clk: imx6: fix i.MX6DL clock tree to reflect reality Lucas Stach
2016-09-16  9:16 ` [PATCH 2/2] clk: imx6: initialize GPU clocks Lucas Stach
2016-09-18  0:17   ` Shawn Guo
2016-09-19  9:07     ` Lucas Stach
2016-09-20 13:00       ` Shawn Guo
2016-09-20 23:58   ` Stephen Boyd [this message]
2016-09-18  0:14 ` [PATCH 1/2] clk: imx6: fix i.MX6DL clock tree to reflect reality Shawn Guo
2016-09-20 23:58 ` Stephen Boyd

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