[PATCH v2 6/9] drm/sun4i: dsi: Fix DRQ calculation

Maxime Ripard
2019-02-08T09:55:13Z

The DRQ calculation code in the Allwinner BSP uses the vertical front
porch value as the condition, but we're using the video back porch.

Since I always confuse the two, and I'm the original author of that code, I
guess I deserved a brown paper bag.

Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
---
drivers/gpu/drm/sun4i/sun6i_mipi_dsi.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/sun4i/sun6i_mipi_dsi.c b/drivers/gpu/drm/sun4i/sun6i_mipi_dsi.c
index 2518a0d7567c..8e6392831e9d 100644
--- a/drivers/gpu/drm/sun4i/sun6i_mipi_dsi.c
+++ b/drivers/gpu/drm/sun4i/sun6i_mipi_dsi.c
@@ -372,9 +372,9 @@ static void sun6i_dsi_setup_burst(struct sun6i_dsi *dsi,
struct mipi_dsi_device *device = dsi->device;
u32 val = 0;

- if ((mode->hsync_end - mode->hdisplay) > 20) {
+ if ((mode->hsync_start - mode->hdisplay) > 20) {
/* Maaaaaagic */
- u16 drq = (mode->hsync_end - mode->hdisplay) - 20;
+ u16 drq = (mode->hsync_start - mode->hdisplay) - 20;

drq *= mipi_dsi_pixel_format_to_bpp(device->format);
drq /= 32;