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From: Shanker Donthineni <sdonthineni@nvidia.com>
To: Catalin Marinas <catalin.marinas@arm.com>,
	Will Deacon <will@kernel.org>,
	Vladimir Murzin <vladimir.murzin@arm.com>
Cc: Jason Gunthorpe <jgg@nvidia.com>,
	<linux-arm-kernel@lists.infradead.org>,
	Mark Rutland <mark.rutland@arm.com>,
	<linux-kernel@vger.kernel.org>, <linux-doc@vger.kernel.org>,
	Shanker Donthineni <sdonthineni@nvidia.com>,
	Vikram Sethi <vsethi@nvidia.com>,
	Jason Sequeira <jsequeira@nvidia.com>
Subject: [PATCH v4 2/2] arm64: io: apply the device store-release workaround once per block write
Date: Thu, 25 Jun 2026 13:24:25 -0500	[thread overview]
Message-ID: <20260625182425.3194066-3-sdonthineni@nvidia.com> (raw)
In-Reply-To: <20260625182425.3194066-1-sdonthineni@nvidia.com>

The generic memset_io()/memcpy_toio() are built on __raw_write*(), so on
parts with the NVIDIA Olympus device store/load ordering erratum the
ARM64_WORKAROUND_DEVICE_STORE_RELEASE workaround promotes every store in
the block to a store-release. Each stlr* carries a barrier cost, so block
MMIO becomes O(n) store-releases, making a block copy many times slower
than a single ordered burst and growing with the transfer size.

Provide arm64 memset_io()/memcpy_toio() that emit plain str* in the loop
and order the whole block against subsequent loads with a single
trailing dmb osh on affected CPUs (a no-op elsewhere, preserving the
relaxed contract of these helpers). This keeps block MMIO writes at
one-barrier cost rather than scaling with the transfer size.

Performance (NVIDIA Olympus, write-combining MMIO to a device BAR, single
PE pinned; per-call cost in ns; consecutive writes ping-pong between two
buffers so repeated stores are not coalesced; iowrite64/iowrite32 =
__iowrite{64,32}_copy()):

Table 1 - arm64 memset_io/memcpy_toio (this patch)
+-------+-----------+-----------+-----------+-------------+
|  size | iowrite64 | iowrite32 | memset_io | memcpy_toio |
+-------+-----------+-----------+-----------+-------------+
|    8B |  231.6 ns |  231.6 ns |  232.4 ns |  232.4 ns   |
|   16B |  231.7 ns |  231.9 ns |  232.7 ns |  232.6 ns   |
|   32B |  231.9 ns |  232.7 ns |  232.9 ns |  232.9 ns   |
|   64B |  232.7 ns |  235.0 ns |  233.7 ns |  233.6 ns   |
|  128B |  233.6 ns |  235.8 ns |  234.4 ns |  234.3 ns   |
|  256B |  237.7 ns |  276.8 ns |  264.0 ns |  276.7 ns   |
|  512B |  237.7 ns |  277.1 ns |  238.1 ns |  277.6 ns   |
|   1KB |  253.7 ns |  279.3 ns |  276.1 ns |  294.1 ns   |
|   2KB |  295.0 ns |  318.7 ns |  288.5 ns |  308.3 ns   |
|   4KB |  365.9 ns |  381.4 ns |  365.7 ns |  381.3 ns   |
+-------+-----------+-----------+-----------+-------------+
all four helpers end with a single trailing barrier (dmb osh).

Table 2 - generic per-store memset_io/memcpy_toio
+-------+-----------+-----------+-------------+--------------+
|  size | iowrite64 | iowrite32 |   memset_io |  memcpy_toio |
+-------+-----------+-----------+-------------+--------------+
|    8B |  231.6 ns |  231.6 ns |    229.0 ns |    229.0 ns  |
|   16B |  231.7 ns |  231.9 ns |    458.4 ns |    458.5 ns  |
|   32B |  231.9 ns |  232.7 ns |    917.4 ns |    917.5 ns  |
|   64B |  232.7 ns |  234.8 ns |   1835.4 ns |   1835.5 ns  |
|  128B |  233.6 ns |  235.8 ns |   3670.9 ns |   3670.8 ns  |
|  256B |  237.7 ns |  276.7 ns |   7341.6 ns |   7341.6 ns  |
|  512B |  237.7 ns |  279.4 ns |  14001.4 ns |  14001.3 ns  |
|   1KB |  253.7 ns |  279.1 ns |  28631.5 ns |  28631.8 ns  |
|   2KB |  279.4 ns |  317.9 ns |  57276.3 ns |  57275.2 ns  |
|   4KB |  365.7 ns |  381.5 ns | 114564.4 ns | 114563.6 ns  |
+-------+-----------+-----------+-------------+--------------+
the generic memset_io()/memcpy_toio() build on __raw_write*(), which the
workaround promotes to store-release, so every store is individually
ordered - hence O(n) in the store count.

The arm64 versions stay flat at one-barrier cost while the generic
per-store writers collapse to O(n): at 4KB ~314x slower (~115 us vs
~366 ns).

Signed-off-by: Shanker Donthineni <sdonthineni@nvidia.com>
---
 arch/arm64/include/asm/io.h |  5 +++
 arch/arm64/kernel/io.c      | 82 +++++++++++++++++++++++++++++++++++++
 2 files changed, 87 insertions(+)

diff --git a/arch/arm64/include/asm/io.h b/arch/arm64/include/asm/io.h
index 69e0fa004d31..649503f347bc 100644
--- a/arch/arm64/include/asm/io.h
+++ b/arch/arm64/include/asm/io.h
@@ -266,6 +266,11 @@ __iowrite64_copy(void __iomem *to, const void *from, size_t count)
 }
 #define __iowrite64_copy __iowrite64_copy
 
+void memset_io(volatile void __iomem *dst, int c, size_t count);
+#define memset_io memset_io
+void memcpy_toio(volatile void __iomem *dst, const void *src, size_t count);
+#define memcpy_toio memcpy_toio
+
 /*
  * I/O memory mapping functions.
  */
diff --git a/arch/arm64/kernel/io.c b/arch/arm64/kernel/io.c
index fe86ada23c7d..b5fd9ee6d9eb 100644
--- a/arch/arm64/kernel/io.c
+++ b/arch/arm64/kernel/io.c
@@ -5,9 +5,91 @@
  * Copyright (C) 2012 ARM Ltd.
  */
 
+#include <linux/align.h>
 #include <linux/export.h>
 #include <linux/types.h>
 #include <linux/io.h>
+#include <linux/unaligned.h>
+
+#include <asm/alternative.h>
+
+/*
+ * ARM64_WORKAROUND_DEVICE_STORE_RELEASE promotes every raw MMIO store
+ * (__raw_write*()) to a store-release on affected CPUs. The generic
+ * memset_io()/memcpy_toio() are built on those helpers, so the workaround would
+ * emit one store-release per element and turn a block write into O(n) ordered
+ * stores - far more costly than the single barrier a block actually needs.
+ *
+ * Provide arm64 versions that emit plain STR in the loop and order the whole
+ * block against subsequent loads with one trailing DMB OSH, patched in only on
+ * affected CPUs (a no-op elsewhere, so the relaxed contract of these helpers is
+ * preserved).
+ *
+ * This capability is currently enabled only for the NVIDIA Olympus device
+ * store/load ordering erratum, where a Device-nGnR* load may be observed before
+ * an older, non-overlapping Device-nGnR* store to the same peripheral.
+ */
+static __always_inline void iomem_block_store_barrier(void)
+{
+	asm volatile(ALTERNATIVE("nop", "dmb osh",
+				 ARM64_WORKAROUND_DEVICE_STORE_RELEASE)
+		     : : : "memory");
+}
+
+void memset_io(volatile void __iomem *dst, int c, size_t count)
+{
+	u64 qc = (u8)c;
+
+	qc *= ~0ULL / 0xff;
+
+	while (count && !IS_ALIGNED((__force unsigned long)dst, sizeof(u64))) {
+		asm volatile("strb %w0, [%1]" : : "rZ"((u8)c), "r"(dst) : "memory");
+		dst++;
+		count--;
+	}
+	while (count >= sizeof(u64)) {
+		asm volatile("str %x0, [%1]" : : "rZ"(qc), "r"(dst) : "memory");
+		dst += sizeof(u64);
+		count -= sizeof(u64);
+	}
+	while (count) {
+		asm volatile("strb %w0, [%1]" : : "rZ"((u8)c), "r"(dst) : "memory");
+		dst++;
+		count--;
+	}
+
+	iomem_block_store_barrier();
+}
+EXPORT_SYMBOL(memset_io);
+
+void memcpy_toio(volatile void __iomem *dst, const void *src, size_t count)
+{
+	while (count && !IS_ALIGNED((__force unsigned long)dst, sizeof(u64))) {
+		asm volatile("strb %w0, [%1]"
+			     : : "rZ"(*(const u8 *)src), "r"(dst) : "memory");
+		src++;
+		dst++;
+		count--;
+	}
+	while (count >= sizeof(u64)) {
+		asm volatile("str %x0, [%1]"
+			     : : "rZ"(get_unaligned((const u64 *)src)), "r"(dst)
+			     : "memory");
+		src += sizeof(u64);
+		dst += sizeof(u64);
+		count -= sizeof(u64);
+	}
+	while (count) {
+		asm volatile("strb %w0, [%1]"
+			     : : "rZ"(*(const u8 *)src), "r"(dst) : "memory");
+		src++;
+		dst++;
+		count--;
+	}
+
+	iomem_block_store_barrier();
+}
+EXPORT_SYMBOL(memcpy_toio);
 
 /*
  * This generates a memcpy that works on a from/to address which is aligned to
-- 
2.54.0.windows.1



      parent reply	other threads:[~2026-06-25 18:25 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-06-25 18:24 [PATCH v4 0/2] arm64: errata: NVIDIA Olympus device store/load ordering Shanker Donthineni
2026-06-25 18:24 ` [PATCH v4 1/2] arm64: errata: Workaround " Shanker Donthineni
2026-06-25 18:24 ` Shanker Donthineni [this message]

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