From mboxrd@z Thu Jan 1 00:00:00 1970 From: alex.bennee@linaro.org (Alex =?utf-8?Q?Benn=C3=A9e?=) Date: Thu, 24 May 2018 11:20:59 +0100 Subject: [PATCH v10 13/18] arm64/sve: Move sve_pffr() to fpsimd.h and make inline In-Reply-To: <1527005119-6842-14-git-send-email-Dave.Martin@arm.com> References: <1527005119-6842-1-git-send-email-Dave.Martin@arm.com> <1527005119-6842-14-git-send-email-Dave.Martin@arm.com> Message-ID: <8736yhtkvo.fsf@linaro.org> To: linux-arm-kernel@lists.infradead.org List-Id: linux-arm-kernel.lists.infradead.org Dave Martin writes: > In order to make sve_save_state()/sve_load_state() more easily > reusable and to get rid of a potential branch on context switch > critical paths, this patch makes sve_pffr() inline and moves it to > fpsimd.h. > > must be included in fpsimd.h in order to make > this work, and this creates an #include cycle that is tricky to > avoid without modifying core code, due to the way the PR_SVE_*() > prctl helpers are included in the core prctl implementation. > > Instead of breaking the cycle, this patch defers inclusion of > in until the point where it is > actually needed: i.e., immediately before the prctl definitions. > > No functional change. > > Signed-off-by: Dave Martin > Acked-by: Catalin Marinas > Acked-by: Marc Zyngier > --- > arch/arm64/include/asm/fpsimd.h | 13 +++++++++++++ > arch/arm64/include/asm/processor.h | 3 ++- > arch/arm64/kernel/fpsimd.c | 12 ------------ > 3 files changed, 15 insertions(+), 13 deletions(-) > > diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h > index fb60b22..fa92747 100644 > --- a/arch/arm64/include/asm/fpsimd.h > +++ b/arch/arm64/include/asm/fpsimd.h > @@ -18,6 +18,8 @@ > > #include > #include > +#include > +#include > > #ifndef __ASSEMBLY__ > > @@ -61,6 +63,17 @@ extern void sve_flush_cpu_state(void); > /* Maximum VL that SVE VL-agnostic software can transparently support */ > #define SVE_VL_ARCH_MAX 0x100 > > +/* Offset of FFR in the SVE register dump */ > +static inline size_t sve_ffr_offset(int vl) > +{ > + return SVE_SIG_FFR_OFFSET(sve_vq_from_vl(vl)) - SVE_SIG_REGS_OFFSET; > +} > + > +static inline void *sve_pffr(struct thread_struct *thread) > +{ > + return (char *)thread->sve_state + sve_ffr_offset(thread->sve_vl); > +} > + > extern void sve_save_state(void *state, u32 *pfpsr); > extern void sve_load_state(void const *state, u32 const *pfpsr, > unsigned long vq_minus_1); > diff --git a/arch/arm64/include/asm/processor.h b/arch/arm64/include/asm/processor.h > index f902b6d..ebaadb1 100644 > --- a/arch/arm64/include/asm/processor.h > +++ b/arch/arm64/include/asm/processor.h > @@ -40,7 +40,6 @@ > > #include > #include > -#include > #include > #include > #include > @@ -245,6 +244,8 @@ void cpu_enable_pan(const struct arm64_cpu_capabilities *__unused); > void cpu_enable_cache_maint_trap(const struct arm64_cpu_capabilities *__unused); > void cpu_clear_disr(const struct arm64_cpu_capabilities *__unused); > > +#include > + You really need a one-liner comment to note why the include is in a funny place to save someone just moving it back and then getting really confused. Maybe: /* included just in time to avoid circular inclusion issues */ #include It still seems weird to me though :-/ Otherwise: Reviewed-by: Alex Benn?e -- Alex Benn?e