From: Jordan Crouse <jcrouse@codeaurora.org>
To: freedreno@lists.freedesktop.org, dri-devel@lists.freedesktop.org,
bjorn.andersson@linaro.org
Cc: linux-arm-msm@vger.kernel.org
Subject: [PATCH 5/6] drm/msm: Move zap shader firmware name to the device table
Date: Wed, 12 Apr 2017 15:15:17 -0600 [thread overview]
Message-ID: <1492031718-28477-6-git-send-email-jcrouse@codeaurora.org> (raw)
In-Reply-To: <1492031718-28477-1-git-send-email-jcrouse@codeaurora.org>
The zap shader firmware name is not platform specific. Move it
to the device table instead.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
---
drivers/gpu/drm/msm/adreno/a5xx_gpu.c | 24 ++++++++++++------------
drivers/gpu/drm/msm/adreno/adreno_device.c | 1 +
drivers/gpu/drm/msm/adreno/adreno_gpu.h | 1 +
3 files changed, 14 insertions(+), 12 deletions(-)
diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
index 8678bce..fc9a81a 100644
--- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
@@ -82,10 +82,9 @@ static int zap_load_segments(struct device *dev,
return ret;
}
-static int zap_load_mdt(struct device *dev)
+static int zap_load_mdt(struct device *dev, const char *fwname)
{
char filename[64];
- const char *fwname;
const struct elf32_hdr *ehdr;
const struct elf32_phdr *phdrs;
const struct firmware *mdt;
@@ -101,13 +100,6 @@ static int zap_load_mdt(struct device *dev)
return ret;
}
- /* Get the firmware and PAS id from the device node */
- if (of_property_read_string(dev->of_node, "qcom,firmware",
- &fwname)) {
- DRM_DEV_ERROR(dev, "Could not read a firmware name\n");
- return -EINVAL;
- }
-
snprintf(filename, sizeof(filename), "%s.mdt", fwname);
/* Request the MDT file for the firmware */
@@ -491,16 +483,24 @@ static int a5xx_zap_shader_init(struct msm_gpu *gpu)
if (loaded)
return a5xx_zap_shader_resume(gpu);
+ /* We need SCM to be able to load the firmware */
if (!qcom_scm_is_available()) {
DRM_DEV_ERROR(&pdev->dev, "SCM is not available\n");
return -EPROBE_DEFER;
}
+ /* Each GPU has a target specific zap shader firmware name to use */
+ if (!adreno_gpu->info->zapfw) {
+ DRM_DEV_ERROR(&pdev->dev,
+ "Zap shader firmware file not specified for this target\n");
+ return -ENODEV;
+ }
+
/* Find the sub-node for the zap shader */
node = of_get_child_by_name(pdev->dev.of_node, "zap-shader");
if (!node) {
- DRM_ERROR("%s: zap-shader not found in device tree\n",
- gpu->name);
+ DRM_DEV_ERROR(&pdev->dev,
+ "zap-shader not found in device tree\n");
return -ENODEV;
}
@@ -520,7 +520,7 @@ static int a5xx_zap_shader_init(struct msm_gpu *gpu)
}
}
- ret = zap_load_mdt(&a5xx_gpu->zap_dev);
+ ret = zap_load_mdt(&a5xx_gpu->zap_dev, adreno_gpu->info->zapfw);
loaded = !ret;
diff --git a/drivers/gpu/drm/msm/adreno/adreno_device.c b/drivers/gpu/drm/msm/adreno/adreno_device.c
index c0fa5d1..6118b10 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_device.c
+++ b/drivers/gpu/drm/msm/adreno/adreno_device.c
@@ -86,6 +86,7 @@
ADRENO_QUIRK_FAULT_DETECT_MASK,
.init = a5xx_gpu_init,
.gpmufw = "a530v3_gpmu.fw2",
+ .zapfw = "a530_zap",
},
};
diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.h b/drivers/gpu/drm/msm/adreno/adreno_gpu.h
index fb4831f..12b1483 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_gpu.h
+++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.h
@@ -77,6 +77,7 @@ struct adreno_info {
uint32_t gmem;
enum adreno_quirks quirks;
struct msm_gpu *(*init)(struct drm_device *dev);
+ const char *zapfw;
};
const struct adreno_info *adreno_info(struct adreno_rev rev);
--
1.9.1
next prev parent reply other threads:[~2017-04-12 21:15 UTC|newest]
Thread overview: 16+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-04-12 21:15 [PATCH 0/6] drm: msm: A5XX zap shader Jordan Crouse
2017-04-12 21:15 ` [PATCH 1/6] drm/msm: Add a quick and dirty PIL loader Jordan Crouse
[not found] ` <1492031718-28477-2-git-send-email-jcrouse-sgV2jX0FEOL9JmXXK+q4OQ@public.gmane.org>
2017-04-17 19:57 ` Bjorn Andersson
2017-04-12 21:15 ` [PATCH 3/6] drm/msm: Improve the zap shader Jordan Crouse
2017-04-17 19:58 ` Bjorn Andersson
2017-04-12 21:15 ` [PATCH 4/6] drm/msm: Create a child device for " Jordan Crouse
2017-04-12 21:15 ` Jordan Crouse [this message]
2017-04-17 19:58 ` [PATCH 5/6] drm/msm: Move zap shader firmware name to the device table Bjorn Andersson
[not found] ` <1492031718-28477-1-git-send-email-jcrouse-sgV2jX0FEOL9JmXXK+q4OQ@public.gmane.org>
2017-04-12 21:15 ` [PATCH 2/6] drm/msm: gpu: Use the zap shader on 5XX if we can Jordan Crouse
[not found] ` <1492031718-28477-3-git-send-email-jcrouse-sgV2jX0FEOL9JmXXK+q4OQ@public.gmane.org>
2017-04-17 19:58 ` Bjorn Andersson
[not found] ` <20170417195807.GB12022-iTMlPVAvTYNoL7IsjepNBwq4bfNCki47rNQQ6b5fDX0@public.gmane.org>
2017-04-17 21:51 ` Jordan Crouse
[not found] ` <20170417215124.GA415-9PYrDHPZ2Orvke4nUoYGnHL1okKdlPRT@public.gmane.org>
2017-04-17 23:53 ` Bjorn Andersson
2017-04-12 21:15 ` [PATCH 6/6] drm/msm: Document the zap-shader subnode for the GPU Jordan Crouse
2017-04-17 19:57 ` Bjorn Andersson
2017-04-17 19:57 ` [PATCH 0/6] drm: msm: A5XX zap shader Bjorn Andersson
2017-04-20 3:46 ` Archit Taneja
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