From: Pekka Paalanen <ppaalanen@gmail.com>
To: Simon Ser <contact@emersion.fr>
Cc: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>,
Daniel Vetter <daniel@ffwll.ch>,
Jessica Zhang <quic_jesszhan@quicinc.com>,
freedreno@lists.freedesktop.org, linux-arm-msm@vger.kernel.org,
dri-devel@lists.freedesktop.org, robdclark@gmail.com,
seanpaul@chromium.org, swboyd@chromium.org,
quic_abhinavk@quicinc.com, daniel.vetter@ffwll.ch,
laurent.pinchart@ideasonboard.com, sebastian.wick@redhat.com,
wayland-devel@lists.freedesktop.org,
ville.syrjala@linux.intel.com
Subject: Re: [RFC PATCH v3 0/3] Support for Solid Fill Planes
Date: Tue, 31 Jan 2023 14:49:13 +0200 [thread overview]
Message-ID: <20230131144913.5ff840dd@eldfell> (raw)
In-Reply-To: <x3f8jyn_QDj34hYn9rgumw2uhFTpWzOw2E-715WYVOfwNOpthv26sefM6ePtwqbuHH54ATupqQzzz9qIWqAbDvMpb06bhdiU5BJlMjsaCdo=@emersion.fr>
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On Tue, 31 Jan 2023 11:21:18 +0000
Simon Ser <contact@emersion.fr> wrote:
> On Tuesday, January 31st, 2023 at 12:13, Pekka Paalanen <ppaalanen@gmail.com> wrote:
>
> > On Tue, 31 Jan 2023 10:06:39 +0000
> > Simon Ser <contact@emersion.fr> wrote:
> >
> > > On Tuesday, January 31st, 2023 at 10:25, Pekka Paalanen <ppaalanen@gmail.com> wrote:
> > >
> > > > indeed, what about simply using a 1x1 framebuffer for real? Why was that
> > > > approach rejected?
> > >
> > > Ideally we don't want to allocate any GPU memory for the solid-fill
> > > stuff. And if we special-case 1x1 FB creation to not be backed by real
> > > GPU memory then we hit several situations where user-space expects a
> > > real FB but there isn't: for instance, GETFB2 converts from FB object
> > > ID to GEM handles. Even if we make GETFB2 fail and accept that this
> > > breaks user-space, then there is no way for user-space to recover the
> > > FB color for flicker-free transitions and such.
> > >
> > > This is all purely from a uAPI PoV, completely ignoring the potential
> > > issues with the internal kernel abstractions which might not be suitable
> > > for this either.
> >
> > I mean a real 1x1 buffer: a dumb buffer.
> >
> > It would be absolutely compatible with anything existing, because it is
> > a real FB. As a dumb buffer it would be trivial to write into and read
> > out. As 1x1 it would be tiny (one page?). Even if something needs to
> > raw-access uncached memory over 33 MHz PCI bus or whatever the worst
> > case is, it's just one pixel, so it's fast enough, right? And it only
> > needs to be read once when set, like USB display drivers do. The driver
> > does not need to manually apply any color operations, because none are
> > supported in this special case.
> >
> > One can put all these limitations and even pixel format in the plane
> > property that tells userspace that a 1x1 FB works here.
> >
> > To recap, the other alternatives under discussion I see right now are:
> >
> > - this proposal of dedicated fill color property
> > - stuffing something new into FB_ID property
> >
> > There is also the question of other kinds of plane content sources like
> > live camera feeds where userspace won't be shovelling each frame
> > individually like we do now.
> >
> > 1x1 dumb buffer is not as small and lean as a dedicated fill color
> > property, but the UAPI design questions seem to be much less. What's
> > the best trade-off and for whom?
>
> By "real memory" yes I mean the 1 page.
>
> Using a real buffer also brings back other discussions, e.g. the one about
> which pixel formats to accept.
Yeah, which is why I wrote: "One can put all these limitations and even
pixel format in the plane property". It doesn't even need to be a
variable in the UAPI, it can be hardcoded in the UAPI doc.
Please, do not understand this as me strongly advocating for the real FB
approach! I just don't want that option to be misunderstood.
I don't really care which design is chosen, but I do care about
documenting why other designs were rejected. If the rejection reasons
were false, they should be revised, even if the decision does not
change.
Thanks,
pq
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next prev parent reply other threads:[~2023-01-31 12:49 UTC|newest]
Thread overview: 32+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-01-04 23:40 [RFC PATCH v3 0/3] Support for Solid Fill Planes Jessica Zhang
2023-01-04 23:40 ` [RFC PATCH v3 1/3] drm: Introduce solid fill property for drm plane Jessica Zhang
2023-01-05 1:50 ` Dmitry Baryshkov
2023-01-05 2:12 ` Dmitry Baryshkov
2023-01-18 18:57 ` Harry Wentland
2023-01-18 22:53 ` Jessica Zhang
2023-01-19 15:57 ` Harry Wentland
2023-01-19 16:24 ` Jessica Zhang
2023-01-19 16:27 ` Harry Wentland
2023-01-04 23:40 ` [RFC PATCH v3 2/3] drm: Adjust atomic checks for solid fill color Jessica Zhang
2023-01-05 1:57 ` Dmitry Baryshkov
2023-01-06 20:51 ` Jessica Zhang
2023-01-04 23:40 ` [RFC PATCH v3 3/3] drm/msm/dpu: Use color_fill property for DPU planes Jessica Zhang
2023-01-05 2:16 ` Dmitry Baryshkov
2023-01-06 20:57 ` [Freedreno] " Jessica Zhang
2023-01-06 21:56 ` Dmitry Baryshkov
2023-01-05 11:33 ` [RFC PATCH v3 0/3] Support for Solid Fill Planes Daniel Vetter
2023-01-06 0:37 ` Jessica Zhang
2023-01-06 3:43 ` Dmitry Baryshkov
2023-01-06 18:41 ` Daniel Vetter
2023-01-06 21:49 ` Dmitry Baryshkov
2023-01-07 0:33 ` Abhinav Kumar
2023-01-11 22:29 ` Daniel Vetter
2023-01-24 10:42 ` Simon Ser
2023-01-31 9:25 ` Pekka Paalanen
2023-01-31 10:06 ` Simon Ser
2023-01-31 11:13 ` Pekka Paalanen
2023-01-31 11:21 ` Simon Ser
2023-01-31 12:49 ` Pekka Paalanen [this message]
2023-02-02 2:06 ` Jessica Zhang
2023-02-02 8:55 ` Pekka Paalanen
2023-01-06 19:44 ` Jessica Zhang
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