From: Alice Ryhl <aliceryhl@google.com>
To: Danilo Krummrich <dakr@kernel.org>
Cc: "Daniel Almeida" <daniel.almeida@collabora.com>,
"Matthew Brost" <matthew.brost@intel.com>,
"Thomas Hellström" <thomas.hellstrom@linux.intel.com>,
"Maarten Lankhorst" <maarten.lankhorst@linux.intel.com>,
"Maxime Ripard" <mripard@kernel.org>,
"Thomas Zimmermann" <tzimmermann@suse.de>,
"David Airlie" <airlied@gmail.com>,
"Simona Vetter" <simona@ffwll.ch>,
"Boris Brezillon" <boris.brezillon@collabora.com>,
"Steven Price" <steven.price@arm.com>,
"Liviu Dudau" <liviu.dudau@arm.com>,
"Miguel Ojeda" <ojeda@kernel.org>,
"Boqun Feng" <boqun.feng@gmail.com>,
"Gary Guo" <gary@garyguo.net>,
"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
"Benno Lossin" <lossin@kernel.org>,
"Andreas Hindborg" <a.hindborg@kernel.org>,
"Trevor Gross" <tmgross@umich.edu>,
"Frank Binns" <frank.binns@imgtec.com>,
"Matt Coster" <matt.coster@imgtec.com>,
"Rob Clark" <robin.clark@oss.qualcomm.com>,
"Dmitry Baryshkov" <lumag@kernel.org>,
"Abhinav Kumar" <abhinav.kumar@linux.dev>,
"Jessica Zhang" <jessica.zhang@oss.qualcomm.com>,
"Sean Paul" <sean@poorly.run>,
"Marijn Suijten" <marijn.suijten@somainline.org>,
"Lyude Paul" <lyude@redhat.com>,
"Lucas De Marchi" <lucas.demarchi@intel.com>,
"Rodrigo Vivi" <rodrigo.vivi@intel.com>,
"Sumit Semwal" <sumit.semwal@linaro.org>,
"Christian König" <christian.koenig@amd.com>,
dri-devel@lists.freedesktop.org, linux-kernel@vger.kernel.org,
rust-for-linux@vger.kernel.org, linux-arm-msm@vger.kernel.org,
freedreno@lists.freedesktop.org, nouveau@lists.freedesktop.org,
intel-xe@lists.freedesktop.org, linux-media@vger.kernel.org,
linaro-mm-sig@lists.linaro.org,
"Asahi Lina" <lina+kernel@asahilina.net>
Subject: Re: [PATCH 4/4] rust: drm: add GPUVM immediate mode abstraction
Date: Sat, 20 Dec 2025 09:48:17 +0000 [thread overview]
Message-ID: <aUZw4fpWRUWFsb9r@google.com> (raw)
In-Reply-To: <DF2AXQ67412G.33JOX2CF0VFCK@kernel.org>
On Fri, Dec 19, 2025 at 04:35:00PM +0100, Danilo Krummrich wrote:
> On Fri Nov 28, 2025 at 3:14 PM CET, Alice Ryhl wrote:
> > + /// Returns a [`GpuVmBoObtain`] for the provided GEM object.
> > + #[inline]
> > + pub fn obtain(
> > + &self,
> > + obj: &T::Object,
> > + data: impl PinInit<T::VmBoData>,
> > + ) -> Result<GpuVmBoObtain<T>, AllocError> {
> > + Ok(GpuVmBoAlloc::new(self, obj, data)?.obtain())
> > + }
>
> Does this method make sense? We usually preallocate a VM_BO, then enter the
> fence signalling critical path and then obtain the VM_BO.
Hmm, but there is something tricky here. When do we add it to the extobj
list, then? If we add it before starting the critical path, then we must
also call drm_gpuvm_bo_obtain_prealloc() before starting the critical
path because obtain must happen before drm_gpuvm_bo_extobj_add(). And
adding it to extobj after signalling the fence seems error prone.
And besides, adding it to the extobj list before the critical path
means that we can have drm_gpuvm_exec_lock() lock the new BO without
having to do anything special - it's simply in the extobj list by the
time we call drm_gpuvm_exec_lock().
> > +impl<T: DriverGpuVm> DerefMut for GpuVmCore<T> {
> > + #[inline]
> > + fn deref_mut(&mut self) -> &mut T {
> > + // SAFETY: By the type invariants we may access `core`.
> > + unsafe { &mut *self.0.core.get() }
> > + }
> > +}
>
> Hm..it seems more natural to me to deref to &GpuVm<T> and provide data() and
> data_mut().
That's fair.
> > +impl<T: DriverGpuVm> Drop for GpuVmBoAlloc<T> {
> > + #[inline]
> > + fn drop(&mut self) {
> > + // SAFETY: It's safe to perform a deferred put in any context.
> > + unsafe { bindings::drm_gpuvm_bo_put_deferred(self.as_raw()) };
>
> This does not need to be deferred, no?
I think what I *actually* want to call here is
kref_put(&self->kref, drm_gpuvm_bo_destroy_not_in_lists_kref);
like what drm_gpuvm_bo_obtain_prealloc() does as of the first patch in
this series.
> > + }
> > +}
> > +
> > +/// A [`GpuVmBo`] object in the GEM list.
> > +///
> > +/// # Invariants
> > +///
> > +/// Points at a `drm_gpuvm_bo` that contains a valid `T::VmBoData` and is present in the gem list.
> > +pub struct GpuVmBoObtain<T: DriverGpuVm>(NonNull<GpuVmBo<T>>);
>
> How is this different from GpuVmBo? The only object that is not in the GEM list
> should be GpuVmBoAlloc, i.e. the preallocated one.
The difference is whether there is pointer indirection or not.
This type is morally an ARef<GpuVm<T>>, except I don't expose any way
to increment the refcount.
Alice
next prev parent reply other threads:[~2025-12-20 9:48 UTC|newest]
Thread overview: 19+ messages / expand[flat|nested] mbox.gz Atom feed top
2025-11-28 14:14 [PATCH 0/4] Rust GPUVM support Alice Ryhl
2025-11-28 14:14 ` [PATCH 1/4] drm/gpuvm: take GEM lock inside drm_gpuvm_bo_obtain_prealloc() Alice Ryhl
2025-11-28 14:24 ` Boris Brezillon
2025-12-01 9:55 ` Alice Ryhl
2025-12-19 12:15 ` Danilo Krummrich
2025-11-28 14:14 ` [PATCH 2/4] drm/gpuvm: drm_gpuvm_bo_obtain() requires lock and staged mode Alice Ryhl
2025-11-28 14:25 ` Boris Brezillon
2025-12-19 12:25 ` Danilo Krummrich
2025-11-28 14:14 ` [PATCH 3/4] drm/gpuvm: use const for drm_gpuva_op_* ptrs Alice Ryhl
2025-11-28 14:27 ` Boris Brezillon
2025-11-28 14:14 ` [PATCH 4/4] rust: drm: add GPUVM immediate mode abstraction Alice Ryhl
2025-12-01 15:16 ` Daniel Almeida
2025-12-02 8:39 ` Alice Ryhl
2025-12-02 13:42 ` Daniel Almeida
2025-12-19 15:35 ` Danilo Krummrich
2025-12-20 9:48 ` Alice Ryhl [this message]
2025-12-20 10:01 ` Alice Ryhl
2025-12-20 10:05 ` Alice Ryhl
2025-12-20 10:18 ` Alice Ryhl
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