From: myrkraverk@users.sourceforge.net
To: jeff <jko@save-net.com>
Cc: linux-assembly@vger.kernel.org
Subject: Does anyone code in assembler today?
Date: Wed, 17 Sep 2003 18:20:24 +0000 [thread overview]
Message-ID: <16232.42472.874460.34671@xiaoyu.tekken> (raw)
In-Reply-To: <200309171020.17639.jko@save-net.com>
Hi,
Well, for my part I'm programming assembly in Linux *on my PlayStation
2* so most of the discussion here simply doesn't apply to me. I don't
have an intel processor -- nor do I know how to assembly one.
NOTE TO THE CURIOUS: Before asking about Linux and PlayStation 2 or
making any sort of remarks, please check playstation2-linux.com
first. Funny remarks are funny -- once!
So most of what goes on on this list is simply noise to me -- but if
you're looking for application of assembly programming the PlayStation
2 is deffiently a good one. Most commercial games are written in
combination of C/C++ and assembly, and -- afaik -- there's no compiler
for the vector processing units.
Johann
P.S. Sorry for bad posting style, but this really isn't a Q/A mail.
jeff writes:
> I guess most programmers work in Java one of the
> newer object oriented languages. Or maybe
> Linux is not ideal for assembler and the few remaining
> coders use other platforms?
>
> The level of activity on this list and others indicate
> the assembler community is not very active. That
> is one indicator. Another is the number of people
> interested in new programs. Ten years ago when
> i released a program, a large number of people
> jumped on it to look at the code. My release of a
> few days ago resulted in three responses.
>
> So.. maybe we are a small community which is
> difficult to join? That's OK, there is always a niche
> for small fast code and as systems mature the
> competition moves from features to speed.
>
> I think this happened to some extent with DOS. Once
> it matured the companies needed something new to
> sell. They had a problem with the competition building
> fast programs optimized in .asm. This happened with
> spreadsheets and other programs.
>
> Of course, the argument is that hardware is getting faster
> and speed is no longer an issue. Also, memory is cheap
> and big bloated programs are best because they get into the
> market quickly. It is much easier to train programmers
> in the newer languages and todays tools isolates everyone
> from knowing much about hardware or hex.
>
> So.. i wonder if it would be better to port some old DOS
> libraries to work under X or stay with the console? I see
> some asm activity in graphics and games. There is also
> the embedded linux area...
>
> jeff (looking for an interesting asm project)
>
>
> -
> To unsubscribe from this list: send the line "unsubscribe linux-assembly" in
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> More majordomo info at http://vger.kernel.org/majordomo-info.html
--
Sometimes I do not think at all! Does that mean I don't exist
in the mean time?
next prev parent reply other threads:[~2003-09-17 18:20 UTC|newest]
Thread overview: 18+ messages / expand[flat|nested] mbox.gz Atom feed top
2003-09-11 11:01 I/O Rafael Diniz
2003-09-11 11:07 ` I/O Rudolf Marek
2003-09-11 13:21 ` I/O peter w krause
2003-09-15 14:30 ` Assembler Tools jeff
2003-09-16 2:15 ` Rafael Diniz
2003-09-17 17:20 ` Does anyone code in assembler today? jeff
2003-09-17 18:20 ` myrkraverk [this message]
2003-09-18 6:31 ` Frederic Marmond
2003-09-18 7:57 ` peter w krause
[not found] ` <3F696702.9040407@eprocess.fr>
2003-09-18 10:46 ` peter w krause
2003-09-18 16:10 ` jeff
2003-09-21 10:19 ` Maciej Hrebien
2003-09-21 12:05 ` Stephen Satchell
2003-09-22 9:53 ` peter w krause
2003-09-18 13:00 ` linuxassembly
2003-09-16 2:42 ` Art of Assembly Is Real! Randall Hyde
2003-09-16 6:54 ` Brien B.
-- strict thread matches above, loose matches on Subject: below --
2003-09-18 12:48 Does anyone code in assembler today? Jason Roberts
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