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From: Nicolas Bock <nicolasbock@gmail.com>
To: Brian Raiter <breadbox@muppetlabs.com>
Cc: linux-assembly@vger.kernel.org
Subject: Re: writing a jump table
Date: Wed, 16 Mar 2011 20:26:07 -0600	[thread overview]
Message-ID: <4D81713F.8040909@gmail.com> (raw)
In-Reply-To: <19841.28812.233966.341511@eidolon.muppetlabs.com>

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But how does non-PIC code where it is in memory? When I disassemble the
non-PIC version, the address space starts at 0 which must mean that the
linker relocates the code. Also, labels represent offsets if I
understand this correctly, which is also a relative address and not an
absolute. That's what I meant with that I don't fully understand why
these extra hoops are necessary.

On 03/16/11 20:23, Brian Raiter wrote:
>> I think I figured it out now. I used gcc to compile PIC for the C
>> switch statement and checked what it does. I don't fully understand
>> it to be honest, but it seems to do the job also for non PIC code.
> 
> Of course -- PIC code just means that the code doesn't assume it knows
> where it's located in memory, which for a shared-object library is a
> necessary thing. It does mean the code has to jump through a few more
> hoops, which is why the compiler doesn't make it the default.
> 
> b


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  reply	other threads:[~2011-03-17  2:26 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2011-03-16  0:10 writing a jump table Nicolas Bock
2011-03-16  0:25 ` Brian Raiter
2011-03-16 14:13   ` Nicolas Bock
2011-03-16 14:26     ` Frank Kotler
2011-03-16 16:48       ` Nicolas Bock
2011-03-16 16:57   ` Nicolas Bock
2011-03-17  2:12   ` Nicolas Bock
2011-03-17  2:23     ` Brian Raiter
2011-03-17  2:26       ` Nicolas Bock [this message]
     [not found]         ` <AANLkTinzgyzwN3Zj7bmqw7tDF0QKDSJiJj7MQt7vFx-h@mail.gmail.com>
2011-03-17 10:11           ` Fwd: " Hendrik Visage

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