From: Muchun Song <muchun.song@linux.dev>
To: Ming Lei <ming.lei@redhat.com>
Cc: Jens Axboe <axboe@kernel.dk>,
Muchun Song <songmuchun@bytedance.com>,
Yu Kuai <yukuai1@huaweicloud.com>,
"open list:BLOCK LAYER" <linux-block@vger.kernel.org>,
LKML <linux-kernel@vger.kernel.org>,
stable@vger.kernel.org
Subject: Re: [PATCH v2 2/3] block: fix ordering between checking QUEUE_FLAG_QUIESCED and adding requests
Date: Wed, 11 Sep 2024 13:20:28 +0800 [thread overview]
Message-ID: <12E43452-371C-495D-B06A-DC2DA92CE0E8@linux.dev> (raw)
In-Reply-To: <AA8B604C-4CE6-435F-8D95-1E6B88EB2B68@linux.dev>
> On Sep 11, 2024, at 11:59, Muchun Song <muchun.song@linux.dev> wrote:
>
>
>
>> On Sep 11, 2024, at 11:54, Ming Lei <ming.lei@redhat.com> wrote:
>>
>>> On Tue, Sep 10, 2024 at 07:22:16AM -0600, Jens Axboe wrote:
>>> On 9/3/24 2:16 AM, Muchun Song wrote:
>>>> Supposing the following scenario.
>>>>
>>>> CPU0 CPU1
>>>>
>>>> blk_mq_insert_request() 1) store blk_mq_unquiesce_queue()
>>>> blk_mq_run_hw_queue() blk_queue_flag_clear(QUEUE_FLAG_QUIESCED) 3) store
>>>> if (blk_queue_quiesced()) 2) load blk_mq_run_hw_queues()
>>>> return blk_mq_run_hw_queue()
>>>> blk_mq_sched_dispatch_requests() if (!blk_mq_hctx_has_pending()) 4) load
>>>> return
>>>>
>>>> The full memory barrier should be inserted between 1) and 2), as well as
>>>> between 3) and 4) to make sure that either CPU0 sees QUEUE_FLAG_QUIESCED is
>>>> cleared or CPU1 sees dispatch list or setting of bitmap of software queue.
>>>> Otherwise, either CPU will not re-run the hardware queue causing starvation.
>>>>
>>>> So the first solution is to 1) add a pair of memory barrier to fix the
>>>> problem, another solution is to 2) use hctx->queue->queue_lock to synchronize
>>>> QUEUE_FLAG_QUIESCED. Here, we chose 2) to fix it since memory barrier is not
>>>> easy to be maintained.
>>>
>>> Same comment here, 72-74 chars wide please.
>>>
>>>> diff --git a/block/blk-mq.c b/block/blk-mq.c
>>>> index b2d0f22de0c7f..ac39f2a346a52 100644
>>>> --- a/block/blk-mq.c
>>>> +++ b/block/blk-mq.c
>>>> @@ -2202,6 +2202,24 @@ void blk_mq_delay_run_hw_queue(struct blk_mq_hw_ctx *hctx, unsigned long msecs)
>>>> }
>>>> EXPORT_SYMBOL(blk_mq_delay_run_hw_queue);
>>>>
>>>> +static inline bool blk_mq_hw_queue_need_run(struct blk_mq_hw_ctx *hctx)
>>>> +{
>>>> + bool need_run;
>>>> +
>>>> + /*
>>>> + * When queue is quiesced, we may be switching io scheduler, or
>>>> + * updating nr_hw_queues, or other things, and we can't run queue
>>>> + * any more, even blk_mq_hctx_has_pending() can't be called safely.
>>>> + *
>>>> + * And queue will be rerun in blk_mq_unquiesce_queue() if it is
>>>> + * quiesced.
>>>> + */
>>>> + __blk_mq_run_dispatch_ops(hctx->queue, false,
>>>> + need_run = !blk_queue_quiesced(hctx->queue) &&
>>>> + blk_mq_hctx_has_pending(hctx));
>>>> + return need_run;
>>>> +}
>>>
>>> This __blk_mq_run_dispatch_ops() is also way too wide, why didn't you
>>> just break it like where you copied it from?
>>>
>>>> +
>>>> /**
>>>> * blk_mq_run_hw_queue - Start to run a hardware queue.
>>>> * @hctx: Pointer to the hardware queue to run.
>>>> @@ -2222,20 +2240,23 @@ void blk_mq_run_hw_queue(struct blk_mq_hw_ctx *hctx, bool async)
>>>>
>>>> might_sleep_if(!async && hctx->flags & BLK_MQ_F_BLOCKING);
>>>>
>>>> - /*
>>>> - * When queue is quiesced, we may be switching io scheduler, or
>>>> - * updating nr_hw_queues, or other things, and we can't run queue
>>>> - * any more, even __blk_mq_hctx_has_pending() can't be called safely.
>>>> - *
>>>> - * And queue will be rerun in blk_mq_unquiesce_queue() if it is
>>>> - * quiesced.
>>>> - */
>>>> - __blk_mq_run_dispatch_ops(hctx->queue, false,
>>>> - need_run = !blk_queue_quiesced(hctx->queue) &&
>>>> - blk_mq_hctx_has_pending(hctx));
>>>> + need_run = blk_mq_hw_queue_need_run(hctx);
>>>> + if (!need_run) {
>>>> + unsigned long flags;
>>>>
>>>> - if (!need_run)
>>>> - return;
>>>> + /*
>>>> + * synchronize with blk_mq_unquiesce_queue(), becuase we check
>>>> + * if hw queue is quiesced locklessly above, we need the use
>>>> + * ->queue_lock to make sure we see the up-to-date status to
>>>> + * not miss rerunning the hw queue.
>>>> + */
>>>> + spin_lock_irqsave(&hctx->queue->queue_lock, flags);
>>>> + need_run = blk_mq_hw_queue_need_run(hctx);
>>>> + spin_unlock_irqrestore(&hctx->queue->queue_lock, flags);
>>>> +
>>>> + if (!need_run)
>>>> + return;
>>>> + }
>>>
>>> Is this not solvable on the unquiesce side instead? It's rather a shame
>>> to add overhead to the fast path to avoid a race with something that's
>>> super unlikely, like quisce.
>>
>> Yeah, it can be solved by adding synchronize_rcu()/srcu() in unquiesce
>> side, but SCSI may call it in non-sleepable context via scsi_internal_device_unblock_nowait().
>
> Another approach will be like the fix for BLK_MQ_S_STOPPED (in patch 3),
> we could add a pair of mb into blk_queue_quiesced() and
> blk_mq_unquiesce_queue(). In which case, the fix will not affect any fast
> path, only slow path need the barrier overhead.
I misunderstood Jens’s question. I think Ming is right.
This approach only tries to reduce the overhead as
much
as possible even for slow path compared to
spinlock_based approach.
Not solving the problem only from the unquiesce side.
Muchun,
Thanks.
>
> diff --git a/block/blk-mq.c b/block/blk-mq.c
> index b2d0f22de0c7f..45588ddb08d6b 100644
> --- a/block/blk-mq.c
> +++ b/block/blk-mq.c
> @@ -264,6 +264,12 @@ void blk_mq_unquiesce_queue(struct request_queue *q)
> ;
> } else if (!--q->quiesce_depth) {
> blk_queue_flag_clear(QUEUE_FLAG_QUIESCED, q);
> + /*
> + * Pairs with the smp_mb() in blk_queue_quiesced() to order the
> + * clearing of QUEUE_FLAG_QUIESCED above and the checking of
> + * dispatch list in the subsequent routine.
> + */
> + smp_mb__after_atomic();
> run_queue = true;
> }
> spin_unlock_irqrestore(&q->queue_lock, flags);
> diff --git a/include/linux/blkdev.h b/include/linux/blkdev.h
> index b8196e219ac22..7a71462892b66 100644
> --- a/include/linux/blkdev.h
> +++ b/include/linux/blkdev.h
> @@ -628,7 +628,25 @@ void blk_queue_flag_clear(unsigned int flag, struct request_queue *q);
> #define blk_noretry_request(rq) \
> ((rq)->cmd_flags & (REQ_FAILFAST_DEV|REQ_FAILFAST_TRANSPORT| \
> REQ_FAILFAST_DRIVER))
> -#define blk_queue_quiesced(q) test_bit(QUEUE_FLAG_QUIESCED, &(q)->queue_flags)
> +
> +static inline bool blk_queue_quiesced(struct request_queue *q)
> +{
> + /* Fast path: hardware queue is unquiesced most of the time. */
> + if (likely(!test_bit(QUEUE_FLAG_QUIESCED, &q->queue_flags)))
> + return false;
> +
> + /*
> + * This barrier is used to order adding of dispatch list before and
> + * the test of QUEUE_FLAG_QUIESCED below. Pairs with the memory barrier
> + * in blk_mq_unquiesce_queue() so that dispatch code could either see
> + * QUEUE_FLAG_QUIESCED is cleared or dispatch list is not empty to
> + * avoid missing dispatching requests.
> + */
> + smp_mb();
> +
> + return test_bit(QUEUE_FLAG_QUIESCED, &q->queue_flags);
> +}
> +
> #define blk_queue_pm_only(q) atomic_read(&(q)->pm_only)
> #define blk_queue_registered(q) test_bit(QUEUE_FLAG_REGISTERED, &(q)->queue_flags)
> #define blk_queue_sq_sched(q) test_bit(QUEUE_FLAG_SQ_SCHED, &(q)->queue_flags)
>
> Muchun,
> Thanks.
>
>>
>>
>> Thanks,
>> Ming
>
>
next prev parent reply other threads:[~2024-09-11 5:21 UTC|newest]
Thread overview: 18+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-09-03 8:16 [PATCH v2 0/3] Fix some starvation problems in block layer Muchun Song
2024-09-03 8:16 ` [PATCH v2 1/3] block: fix missing dispatching request when queue is started or unquiesced Muchun Song
2024-09-10 13:17 ` Jens Axboe
2024-09-11 2:43 ` Muchun Song
2024-09-03 8:16 ` [PATCH v2 2/3] block: fix ordering between checking QUEUE_FLAG_QUIESCED and adding requests Muchun Song
2024-09-04 12:56 ` Ming Lei
2024-09-10 13:22 ` Jens Axboe
2024-09-11 3:54 ` Ming Lei
2024-09-11 3:59 ` Muchun Song
2024-09-11 5:20 ` Muchun Song [this message]
2024-09-12 3:27 ` Muchun Song
2024-09-12 6:27 ` Muchun Song
2024-09-11 3:56 ` Muchun Song
2024-09-03 8:16 ` [PATCH v2 3/3] block: fix ordering between checking BLK_MQ_S_STOPPED " Muchun Song
2024-09-04 13:04 ` Ming Lei
2024-09-10 13:22 ` Jens Axboe
2024-09-11 2:44 ` Muchun Song
2024-09-10 2:49 ` [PATCH v2 0/3] Fix some starvation problems in block layer Muchun Song
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