* [PATCH] sbitmap: fix batched wait_cnt accounting
@ 2022-08-24 17:00 Keith Busch
2022-08-24 19:30 ` Keith Busch
0 siblings, 1 reply; 2+ messages in thread
From: Keith Busch @ 2022-08-24 17:00 UTC (permalink / raw)
To: axboe, linux-block; +Cc: Keith Busch
From: Keith Busch <kbusch@kernel.org>
Batched completions can clear multiple bits, but we're only decrementing
the wait_cnt by one each time. This can cause waiters to never be woken,
stalling IO. Use the batched account instead.
Link: https://bugzilla.kernel.org/show_bug.cgi?id=215679
Signed-off-by: Keith Busch <kbusch@kernel.org>
---
block/blk-mq-tag.c | 2 +-
include/linux/sbitmap.h | 3 ++-
lib/sbitmap.c | 23 ++++++++++++-----------
3 files changed, 15 insertions(+), 13 deletions(-)
diff --git a/block/blk-mq-tag.c b/block/blk-mq-tag.c
index 8e3b36d1cb57..9eb968e14d31 100644
--- a/block/blk-mq-tag.c
+++ b/block/blk-mq-tag.c
@@ -196,7 +196,7 @@ unsigned int blk_mq_get_tag(struct blk_mq_alloc_data *data)
* other allocations on previous queue won't be starved.
*/
if (bt != bt_prev)
- sbitmap_queue_wake_up(bt_prev);
+ sbitmap_queue_wake_up(bt_prev, 1);
ws = bt_wait_ptr(bt, data->hctx);
} while (1);
diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h
index 8f5a86e210b9..3062ce6534fb 100644
--- a/include/linux/sbitmap.h
+++ b/include/linux/sbitmap.h
@@ -575,8 +575,9 @@ void sbitmap_queue_wake_all(struct sbitmap_queue *sbq);
* sbitmap_queue_wake_up() - Wake up some of waiters in one waitqueue
* on a &struct sbitmap_queue.
* @sbq: Bitmap queue to wake up.
+ * @nr: Number of tags being released.
*/
-void sbitmap_queue_wake_up(struct sbitmap_queue *sbq);
+void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr);
/**
* sbitmap_queue_show() - Dump &struct sbitmap_queue information to a &struct
diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index 1f31147872e6..b1fd7cab6f1a 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -600,17 +600,20 @@ static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
return NULL;
}
-static bool __sbq_wake_up(struct sbitmap_queue *sbq)
+static bool __sbq_wake_up(struct sbitmap_queue *sbq, int *nr)
{
struct sbq_wait_state *ws;
- unsigned int wake_batch;
- int wait_cnt;
+ int wake_batch, wait_cnt, sub;
ws = sbq_wake_ptr(sbq);
- if (!ws)
+ if (!ws || !(*nr))
return false;
- wait_cnt = atomic_dec_return(&ws->wait_cnt);
+ wake_batch = READ_ONCE(sbq->wake_batch);
+ sub = min3(wake_batch, *nr, atomic_read(&ws->wait_cnt));
+ wait_cnt = atomic_sub_return(sub, &ws->wait_cnt);
+ *nr -= sub;
+
/*
* For concurrent callers of this, callers should call this function
* again to wakeup a new batch on a different 'ws'.
@@ -621,7 +624,6 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
if (wait_cnt > 0)
return false;
- wake_batch = READ_ONCE(sbq->wake_batch);
/*
* Wake up first in case that concurrent callers decrease wait_cnt
@@ -652,12 +654,11 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
return false;
}
-void sbitmap_queue_wake_up(struct sbitmap_queue *sbq)
+void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr)
{
- while (__sbq_wake_up(sbq))
+ while (__sbq_wake_up(sbq, &nr))
;
}
-EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);
static inline void sbitmap_update_cpu_hint(struct sbitmap *sb, int cpu, int tag)
{
@@ -694,7 +695,7 @@ void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset,
atomic_long_andnot(mask, (atomic_long_t *) addr);
smp_mb__after_atomic();
- sbitmap_queue_wake_up(sbq);
+ sbitmap_queue_wake_up(sbq, nr_tags);
sbitmap_update_cpu_hint(&sbq->sb, raw_smp_processor_id(),
tags[nr_tags - 1] - offset);
}
@@ -722,7 +723,7 @@ void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
* waiter. See the comment on waitqueue_active().
*/
smp_mb__after_atomic();
- sbitmap_queue_wake_up(sbq);
+ sbitmap_queue_wake_up(sbq, 1);
sbitmap_update_cpu_hint(&sbq->sb, cpu, nr);
}
EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
--
2.30.2
^ permalink raw reply related [flat|nested] 2+ messages in thread* Re: [PATCH] sbitmap: fix batched wait_cnt accounting
2022-08-24 17:00 [PATCH] sbitmap: fix batched wait_cnt accounting Keith Busch
@ 2022-08-24 19:30 ` Keith Busch
0 siblings, 0 replies; 2+ messages in thread
From: Keith Busch @ 2022-08-24 19:30 UTC (permalink / raw)
To: Keith Busch; +Cc: axboe, linux-block
On Wed, Aug 24, 2022 at 10:00:23AM -0700, Keith Busch wrote:
> +static bool __sbq_wake_up(struct sbitmap_queue *sbq, int *nr)
> {
> struct sbq_wait_state *ws;
> - unsigned int wake_batch;
> - int wait_cnt;
> + int wake_batch, wait_cnt, sub;
>
> ws = sbq_wake_ptr(sbq);
> - if (!ws)
> + if (!ws || !(*nr))
> return false;
>
> - wait_cnt = atomic_dec_return(&ws->wait_cnt);
> + wake_batch = READ_ONCE(sbq->wake_batch);
> + sub = min3(wake_batch, *nr, atomic_read(&ws->wait_cnt));
> + wait_cnt = atomic_sub_return(sub, &ws->wait_cnt);
> + *nr -= sub;
> +
> /*
> * For concurrent callers of this, callers should call this function
> * again to wakeup a new batch on a different 'ws'.
I'll need to send a new version. The code expects 'wait_cnt' to be 0 in order
to wake up waiters, but if two batched completions have different amounts of
cleared bits, one thread may see > 0, the other may see < 0, and no one will
make progress.
I think we may need to do atomic_dec_return() in a loop so that a completer is
guaranteed to eventually see '0'.
^ permalink raw reply [flat|nested] 2+ messages in thread
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