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From: Tejun Heo <tj@kernel.org>
To: Jinke Han <hanjinke.666@bytedance.com>
Cc: josef@toxicpanda.com, axboe@kernel.dk, cgroups@vger.kernel.org,
	linux-block@vger.kernel.org, linux-kernel@vger.kernel.org,
	yinxin.x@bytedance.com
Subject: Re: [PATCH v4] blk-throtl: Introduce sync and async queues for blk-throtl
Date: Mon, 9 Jan 2023 10:40:42 -1000	[thread overview]
Message-ID: <Y7x7yq5YmcXhVkQf@slm.duckdns.org> (raw)
In-Reply-To: <20230107130738.75640-1-hanjinke.666@bytedance.com>

On Sat, Jan 07, 2023 at 09:07:38PM +0800, Jinke Han wrote:
> + * Assumed that there were only bios queued in ASYNC queue and the SYNC
> + * queue was empty. The ASYNC bio was selected to dispatch and the
> + * disp_sync_cnt was set to 0 after each dispatching. If a ASYNC bio
> + * can't be dispatched because of overlimit in current slice, the process
> + * of dispatch should give up and the spin lock of the request queue
> + * may be released. A new SYNC bio may be queued in the SYNC queue then.
> + * When it's time to dispatch this tg, the SYNC bio was selected and pop
> + * to dispatch as the disp_sync_cnt is 0 and the SYNC queue is no-empty.
> + * If the dispatched bio is smaller than the waiting bio, the bandwidth
> + * may be hard to satisfied as the slice may be trimed after each dispatch.

I still can't make a good sense of this scenario. Can you give concrete
example scenarios with IOs and why it would matter?

Thanks.

-- 
tejun

  reply	other threads:[~2023-01-09 20:40 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-01-07 13:07 [PATCH v4] blk-throtl: Introduce sync and async queues for blk-throtl Jinke Han
2023-01-09 20:40 ` Tejun Heo [this message]
2023-01-10 15:59   ` [External] " hanjinke
2023-01-10 22:21     ` Tejun Heo
2023-01-11  3:18       ` hanjinke

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