From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Subject: Re: Wiimote pairing? From: Bastien Nocera To: BlueZ development In-Reply-To: <1260021437.3311.1899.camel@localhost.localdomain> References: <1260021437.3311.1899.camel@localhost.localdomain> Content-Type: text/plain; charset="ISO-8859-1" Date: Sat, 05 Dec 2009 15:43:24 +0000 Message-ID: <1260027804.3311.1940.camel@localhost.localdomain> Mime-Version: 1.0 Sender: linux-bluetooth-owner@vger.kernel.org List-ID: Pascal replied to me off-list and said: > On Sat, 2009-12-05 at 13:57 +0000, Bastien Nocera wrote: > > I was under the impression that the Wiimote simply didn't use a PIN > > code, but it seems there's a way to pair it and associate it with a > > particular host by doing: > > http://wiibrew.org/wiki/Wiimote#Sync_Button > > FYI last time I checked, the Wiimote seemed to implement some kind of > whitelist: even after being successfully paired using that PIN, it > will not initiate a connection unless the host bluetooth address is > in a range allocated to Nintendo (not sure about the exact criterion). > > > PS: https://bugzilla.redhat.com/show_bug.cgi?id=544564 > > So it is unclear whether the change you are suggesting would help > this particular user. You need to be either running Bluez on a Wii, > or willing to spoof the bd_addr of your bluetooth dongle. > > Pascal So it looks like it wouldn't help anyway...