Hello, On the last weekend I tried to get familiar with powerpc altivec assembly and added some optimization for sbc encoder. Experimental patch is attached. It handles 4 subbands case only, so is not that much useful in practice. There are no problems supporting 8 subbands too, but I was just running out of time. The patch merges processing of 4 blocks into the single block of code. It's something that is also in my todo list for ARM NEON. But while this merge is mostly "nice to have" optimization for ARM, it is much more important for PowerPC because of a huge multiply-accumulate latency. And bluez a2dp seems to work fine on ppc64 linux (playstation3). In order to activate altivec code, -maltivec option needs to be added to gcc compilation flags. Benchmark result: time ./sbcenc -s4 somefile.au > /dev/null before: real 0m13.999s user 0m13.468s sys 0m0.523s after: real 0m5.714s user 0m5.199s sys 0m0.519s 3.2GHz CPU in playstation3 uses roughly 1.5% of cpu resources on sbc encoding without any optimizations. cpu usage is down to something like 0.6% after this optimization is applied. -- Best regards, Siarhei Siamashka