From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Message-ID: <438A3135.6080208@xmission.com> From: Brad Midgley MIME-Version: 1.0 To: bluez-devel@lists.sourceforge.net Subject: Re: [Bluez-devel] SBC Decoder Performance References: <20051018062749.78971.qmail@web34106.mail.mud.yahoo.com> <4389D1EC.4070703@xmission.com> <1133116270.13629.3.camel@blade> <438A22EE.1020504@xmission.com> <1133128269.13629.24.camel@blade> In-Reply-To: <1133128269.13629.24.camel@blade> Content-Type: text/plain; charset=ISO-8859-1 Sender: bluez-devel-admin@lists.sourceforge.net Errors-To: bluez-devel-admin@lists.sourceforge.net Reply-To: bluez-devel@lists.sourceforge.net List-Unsubscribe: , List-Id: BlueZ development List-Post: List-Help: List-Subscribe: , List-Archive: Date: Sun, 27 Nov 2005 15:20:37 -0700 Marcel >>bunch of macro calls that are replaced at compile time by either >>floating or fixed point math. > > but this is totally ugly. the macros are also how the inline arm assembly gets inserted, so there are potentially a bunch of implementation for each macro, especially since 32-bit fixed is still experimental: - floating - 64-bit fixed generic - arm 64-bit asm - 32-bit fixed generic - arm 32-bit asm it's ugly, but what should it look like? it doesn't look much better by removing floating from the list. > This is no real point. If you need a decoder for regression testing, > then simply make a copy of it. sure. > If the fixed point decoder is too slow, then this needs to be fixed. > Having too decoders won't really help. inline asm may help but the difference is probably in the noise level. brad ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Bluez-devel mailing list Bluez-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/bluez-devel