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* union versus bit manipulation
@ 2005-06-14 13:07 Robert P. J. Day
  2005-06-14 20:03 ` Steve Graegert
  2005-06-15  2:35 ` Glynn Clements
  0 siblings, 2 replies; 3+ messages in thread
From: Robert P. J. Day @ 2005-06-14 13:07 UTC (permalink / raw)
  To: C programming list


  looking for advice on the following issue.  some code i've inherited
defines an unsigned 16-bit value that's meant to be interpreted in the
following way in terms of the internal bit structure:

  1-bit		class
  2-bit		type
  13-bit	value

however, in addition to needing to access the individual components of
this object, the code (sadly) also needs to treat the whole thing as
an unsigned 16-bit value to use as a key into a larger data structure.

  at the moment, defining the whole thing as an unsigned 16-bit object
and using bit operations works fine, but i was considering redefining
the type to use a union thusly:

union thing {
        uint16_t thingval ;
        struct S {
                unsigned val    : 13 ;
                unsigned type   : 2 ;
                unsigned class  : 1 ;
        } s ;
} ;


  the major problems i see are that 1) i'd obviously need to guarantee
that the fields in the struct are packed to make sure they still
correspond to the appropriate 16-bit value, and 2) i need to make it
portable across different endian architectures (i'm compiling the code
on am x86 for a Power PC board).

  given the cautions associated with structure packing and alignment,
as well as endianness, is it even worth the trouble to think of
something like this?  or should i just leave the object as a uint16_t
and stick with the bit operations?

rday

p.s.  i can guarantee that i'll be using gcc to compile, which has
some support for forcing packing, but i'm not sure at this point it's
worth the trouble.  thoughts?

^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: union versus bit manipulation
  2005-06-14 13:07 union versus bit manipulation Robert P. J. Day
@ 2005-06-14 20:03 ` Steve Graegert
  2005-06-15  2:35 ` Glynn Clements
  1 sibling, 0 replies; 3+ messages in thread
From: Steve Graegert @ 2005-06-14 20:03 UTC (permalink / raw)
  To: Robert P. J. Day; +Cc: linux-c-programming

On 6/14/05, Robert P. J. Day <rpjday@mindspring.com> wrote:
> 
>   looking for advice on the following issue.  some code i've inherited
> defines an unsigned 16-bit value that's meant to be interpreted in the
> following way in terms of the internal bit structure:
> 
>   1-bit         class
>   2-bit         type
>   13-bit        value
> 
> however, in addition to needing to access the individual components of
> this object, the code (sadly) also needs to treat the whole thing as
> an unsigned 16-bit value to use as a key into a larger data structure.
> 
>   at the moment, defining the whole thing as an unsigned 16-bit object
> and using bit operations works fine, but i was considering redefining
> the type to use a union thusly:
> 
> union thing {
>         uint16_t thingval ;
>         struct S {
>                 unsigned val    : 13 ;
>                 unsigned type   : 2 ;
>                 unsigned class  : 1 ;
>         } s ;
> } ;
> 
> 
>   the major problems i see are that 1) i'd obviously need to guarantee
> that the fields in the struct are packed to make sure they still
> correspond to the appropriate 16-bit value, and 2) i need to make it
> portable across different endian architectures (i'm compiling the code
> on am x86 for a Power PC board).
> 
>   given the cautions associated with structure packing and alignment,
> as well as endianness, is it even worth the trouble to think of
> something like this?  or should i just leave the object as a uint16_t
> and stick with the bit operations?
> 
> rday
> 
> p.s.  i can guarantee that i'll be using gcc to compile, which has
> some support for forcing packing, but i'm not sure at this point it's
> worth the trouble.  thoughts?

Robert,

I can't see a benefit in a transition from uint16_t to a "union
thing".  You already mentioned important issues and since bit fields
are not universally portable I don't think its worth the effort.  Bit
operations on simple types are a convenient solution.

 
Kind Regards

    \Steve

--

Steve Graegert <graegerts@gmail.com> || <http://www.technologies.de/~sg/>
Independent Software Consultant {C/C++ && Java && .NET}
Mobile: +49 (176)  21 24 88 69
Office: +49 (9131) 71 26 40 9

^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: union versus bit manipulation
  2005-06-14 13:07 union versus bit manipulation Robert P. J. Day
  2005-06-14 20:03 ` Steve Graegert
@ 2005-06-15  2:35 ` Glynn Clements
  1 sibling, 0 replies; 3+ messages in thread
From: Glynn Clements @ 2005-06-15  2:35 UTC (permalink / raw)
  To: Robert P. J. Day; +Cc: C programming list


Robert P. J. Day wrote:

>   looking for advice on the following issue.  some code i've inherited
> defines an unsigned 16-bit value that's meant to be interpreted in the
> following way in terms of the internal bit structure:
> 
>   1-bit       class
>   2-bit       type
>   13-bit      value
> 
> however, in addition to needing to access the individual components of
> this object, the code (sadly) also needs to treat the whole thing as
> an unsigned 16-bit value to use as a key into a larger data structure.
> 
>   at the moment, defining the whole thing as an unsigned 16-bit object
> and using bit operations works fine, but i was considering redefining
> the type to use a union thusly:
> 
> union thing {
>         uint16_t thingval ;
>         struct S {
>                 unsigned val    : 13 ;
>                 unsigned type   : 2 ;
>                 unsigned class  : 1 ;
>         } s ;
> } ;
> 
> 
>   the major problems i see are that 1) i'd obviously need to guarantee
> that the fields in the struct are packed to make sure they still
> correspond to the appropriate 16-bit value, and 2) i need to make it
> portable across different endian architectures (i'm compiling the code
> on am x86 for a Power PC board).
> 
>   given the cautions associated with structure packing and alignment,
> as well as endianness, is it even worth the trouble to think of
> something like this?

No.

> or should i just leave the object as a uint16_t and stick with the
> bit operations?

Yes.

Apart from layout issues, you risk introducing aliasing bugs if your
code is compiled with optimisation.

-- 
Glynn Clements <glynn@gclements.plus.com>

^ permalink raw reply	[flat|nested] 3+ messages in thread

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