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From: "Jason A. Donenfeld" <Jason@zx2c4.com>
To: Christian Brauner <brauner@kernel.org>
Cc: Florian Weimer <fweimer@redhat.com>,
	linux-kernel@vger.kernel.org, patches@lists.linux.dev,
	tglx@linutronix.de, linux-crypto@vger.kernel.org, x86@kernel.org,
	Greg Kroah-Hartman <gregkh@linuxfoundation.org>,
	Adhemerval Zanella Netto <adhemerval.zanella@linaro.org>,
	Carlos O'Donell <carlos@redhat.com>,
	linux-api@vger.kernel.org, Arnd Bergmann <arnd@arnd.de>
Subject: Re: [PATCH v6 1/3] random: add vgetrandom_alloc() syscall
Date: Thu, 24 Nov 2022 13:57:45 +0100	[thread overview]
Message-ID: <Y39qSe30VYa0ftK4@zx2c4.com> (raw)
In-Reply-To: <20221124124927.argohuob2bslolbt@wittgenstein>

Hi Christian,

Thanks a bunch for chiming in.

On Thu, Nov 24, 2022 at 01:49:27PM +0100, Christian Brauner wrote:
> Alternatively, you could also introduce a simple struct versioned by
> size for this system call similar to mount_setatt() and clone3() and so
> on. This way you don't need to worry about future extensibilty. Just a
> thought.

Briefly considered that, but it seemed a bit heavy for something like
this. I'm not super heavily opposed, but just seemed like a bit much.

> > > >> >> > +SYSCALL_DEFINE3(vgetrandom_alloc, unsigned long __user *, num,
> > > >> >> > +		unsigned long __user *, size_per_each, unsigned int, flags)
> > > >> >> 
> > > >> >> I think you should make this __u64, so that you get a consistent
> > > >> >> userspace interface on all architectures, without the need for compat
> > > >> >> system calls.
> > > >> >
> > > >> > That would be quite unconventional. Most syscalls that take lengths do
> > > >> > so with the native register size (`unsigned long`, `size_t`), rather
> > > >> > than u64. If you can point to a recent trend away from this by
> > > >> > indicating some commits that added new syscalls with u64, I'd be happy
> > > >> > to be shown otherwise. But AFAIK, that's not the way it's done.
> > > >> 
> > > >> See clone3 and struct clone_args.
> 
> For system calls that take structs as arguments we use u64 in the struct
> for proper alignment so we can extend structs without regressing old
> kernels. We have a few of those extensible struct system calls.
> 
> But we don't really have a lot system calls that pass u64 as a pointer
> outside of a structure so far. Neither as register and nor as pointer
> iirc.

Right, the __u64_aligned business seemed to be mostly about
extensibility.

> > > > The struct is one thing. But actually, clone3 takes a `size_t`:
> > > >
> > > >     SYSCALL_DEFINE2(clone3, struct clone_args __user *, uargs, size_t, size)
> > > >
> > > > I take from this that I too should use `size_t` rather than `unsigned
> > > > long.` And it doesn't seem like there's any compat clone3.
> > > 
> > > But vgetrandom_alloc does not use unsigned long, but unsigned long *.
> > > You need to look at the contents for struct clone_args for comparison.
> > 
> > Ah! I see what you mean; that's a good point. The usual register
> > clearing thing isn't going to happen because these are addresses.
> > 
> > I still am somewhat hesitant, though, because `size_t` is really the
> > "proper" type to be used. Maybe the compat syscall thing is just a
> > necessary evil?
>
> I think making this a size_t is fine. We haven't traditionally used u32
> for sizes. All syscalls that pass structs versioned by size use size_t.
> So I would recommend to stick with that.

This isn't quite a struct versioned by size. This is:

    void *vgetrandom_alloc([inout] size_t *num, [out] size_t *size_per_each, unsigned int flags);

You give it an input 'num' and some flags (currently flags=0), and it
gives you back an output 'num' size, an output 'size_per_each' size, and
an opaque pointer value mapping as its return value.

I do like the idea of keeping size_t so that the type is "right". But
the other arguments are equally compelling as well, so not sure.

Jason

  reply	other threads:[~2022-11-24 12:57 UTC|newest]

Thread overview: 23+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2022-11-21 15:29 [PATCH v6 0/3] implement getrandom() in vDSO Jason A. Donenfeld
2022-11-21 15:29 ` [PATCH v6 1/3] random: add vgetrandom_alloc() syscall Jason A. Donenfeld
2022-11-23 10:46   ` Florian Weimer
2022-11-24  1:04     ` Jason A. Donenfeld
2022-11-24  5:25       ` Florian Weimer
2022-11-24 12:03         ` Jason A. Donenfeld
2022-11-24 12:15           ` Florian Weimer
2022-11-24 12:24             ` Jason A. Donenfeld
2022-11-24 12:48               ` Jason A. Donenfeld
2022-11-24 13:18                 ` Arnd Bergmann
2022-11-24 12:49               ` Christian Brauner
2022-11-24 12:57                 ` Jason A. Donenfeld [this message]
2022-11-24 16:30               ` Jason A. Donenfeld
2022-11-21 15:29 ` [PATCH v6 2/3] random: introduce generic vDSO getrandom() implementation Jason A. Donenfeld
2022-11-23  8:51   ` Rasmus Villemoes
2022-11-24  1:18     ` Jason A. Donenfeld
2022-11-25  8:02       ` Rasmus Villemoes
2022-11-23 10:48   ` Florian Weimer
2022-11-24  1:08     ` Jason A. Donenfeld
2022-11-24  5:28       ` Florian Weimer
2022-11-24 11:57         ` Jason A. Donenfeld
2022-11-21 15:29 ` [PATCH v6 3/3] x86: vdso: Wire up getrandom() vDSO implementation Jason A. Donenfeld
2022-11-22 20:14 ` [PATCH v6 0/3] implement getrandom() in vDSO Jason A. Donenfeld

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