From: Jordan Crouse <jcrouse-sgV2jX0FEOL9JmXXK+q4OQ@public.gmane.org>
To: freedreno-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Cc: Mark Rutland <mark.rutland-5wv7dgnIgG8@public.gmane.org>,
devicetree-u79uwXL29TY76Z2rM5mHXA@public.gmane.org,
David Airlie <airlied-cv59FeDIM0c@public.gmane.org>,
linux-arm-msm-u79uwXL29TY76Z2rM5mHXA@public.gmane.org,
linux-kernel-u79uwXL29TY76Z2rM5mHXA@public.gmane.org,
dri-devel-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org,
Bjorn Andersson
<bjorn.andersson-QSEj5FYQhm4dnm+yROfE0A@public.gmane.org>,
Rob Clark <robdclark-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>,
Rob Herring <robh+dt-DgEjT+Ai2ygdnm+yROfE0A@public.gmane.org>,
Daniel Vetter <daniel-/w4YWyX8dFk@public.gmane.org>,
Sean Paul <sean-p7yTbzM4H96eqtR555YLDQ@public.gmane.org>
Subject: [PATCH v1 3/4] dt-bindings: drm/msm/gpu: Document a5xx / a6xx zap shader region
Date: Tue, 12 Mar 2019 12:13:41 -0600 [thread overview]
Message-ID: <1552414422-9568-4-git-send-email-jcrouse@codeaurora.org> (raw)
In-Reply-To: <1552414422-9568-1-git-send-email-jcrouse-sgV2jX0FEOL9JmXXK+q4OQ@public.gmane.org>
Describe the zap-shader node that defines a reserved memory region
to store the zap shader.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
---
Documentation/devicetree/bindings/display/msm/gpu.txt | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/Documentation/devicetree/bindings/display/msm/gpu.txt b/Documentation/devicetree/bindings/display/msm/gpu.txt
index aad1aef..1e6d870 100644
--- a/Documentation/devicetree/bindings/display/msm/gpu.txt
+++ b/Documentation/devicetree/bindings/display/msm/gpu.txt
@@ -25,6 +25,9 @@ Required properties:
- qcom,gmu: For GMU attached devices a phandle to the GMU device that will
control the power for the GPU. Applicable targets:
- qcom,adreno-630.2
+- zap-shader: For a5xx and a6xx devices this node contains a memory-region that
+ points to reserved memory to store the zap shader that can be used to help
+ bring the GPU out of secure mode.
Example 3xx/4xx/a5xx:
@@ -71,5 +74,9 @@ Example a6xx (with GMU):
operating-points-v2 = <&gpu_opp_table>;
qcom,gmu = <&gmu>;
+
+ zap-shader {
+ memory-region = <&zap_shader_region>;
+ };
};
};
--
2.7.4
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next prev parent reply other threads:[~2019-03-12 18:13 UTC|newest]
Thread overview: 8+ messages / expand[flat|nested] mbox.gz Atom feed top
2019-03-12 18:13 [PATCH v1 0/4] drm/msm/a6xx: Add support for zap shader Jordan Crouse
[not found] ` <1552414422-9568-1-git-send-email-jcrouse-sgV2jX0FEOL9JmXXK+q4OQ@public.gmane.org>
2019-03-12 18:13 ` Jordan Crouse [this message]
2019-03-28 13:32 ` [PATCH v1 3/4] dt-bindings: drm/msm/gpu: Document a5xx / a6xx zap shader region Rob Herring
2019-04-01 16:13 ` Jordan Crouse
2019-03-12 18:13 ` [PATCH v1 4/4] arm64: dts: sdm845: Add zap shader region for GPU Jordan Crouse
2019-03-13 15:42 ` [Freedreno] " Rob Clark
[not found] ` <CAF6AEGt74Hs+VMgMOMAyFw9FGk5mrY2NU07JUh=OKSOhj-h6CA-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org>
2019-03-14 5:20 ` Bjorn Andersson
2019-03-14 16:59 ` Rob Clark
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