* [PATCH] of: fix recursive locking in of_get_next_available_child()
@ 2013-02-11 21:15 Stephen Warren
2013-02-11 22:39 ` Grant Likely
0 siblings, 1 reply; 2+ messages in thread
From: Stephen Warren @ 2013-02-11 21:15 UTC (permalink / raw)
To: Rob Herring, Grant Likely
Cc: Paul Gortmaker, Thomas Gleixner, linux-rt-users,
devicetree-discuss, linux-kernel, sparclinux, Sam Ravnborg,
linux-next, Stephen Warren
From: Stephen Warren <swarren@nvidia.com>
of_get_next_available_child() acquires devtree_lock, then calls
of_device_is_available() which calls of_get_property() which calls
of_find_property() which tries to re-acquire devtree_lock, thus causing
deadlock.
To avoid this, create a new __of_device_is_available() which calls
__of_get_property() instead, which calls __of_find_property(), which
does not take the lock,. Update of_get_next_available_child() to call
the new __of_device_is_available() since it already owns the lock.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
---
drivers/of/base.c | 30 +++++++++++++++++++++++++-----
1 file changed, 25 insertions(+), 5 deletions(-)
diff --git a/drivers/of/base.c b/drivers/of/base.c
index e8d65af..f7a87ce 100644
--- a/drivers/of/base.c
+++ b/drivers/of/base.c
@@ -290,19 +290,19 @@ int of_machine_is_compatible(const char *compat)
EXPORT_SYMBOL(of_machine_is_compatible);
/**
- * of_device_is_available - check if a device is available for use
+ * __of_device_is_available - check if a device is available for use
*
- * @device: Node to check for availability
+ * @device: Node to check for availability, with locks already held
*
* Returns 1 if the status property is absent or set to "okay" or "ok",
* 0 otherwise
*/
-int of_device_is_available(const struct device_node *device)
+static int __of_device_is_available(const struct device_node *device)
{
const char *status;
int statlen;
- status = of_get_property(device, "status", &statlen);
+ status = __of_get_property(device, "status", &statlen);
if (status == NULL)
return 1;
@@ -313,6 +313,26 @@ int of_device_is_available(const struct device_node *device)
return 0;
}
+
+/**
+ * of_device_is_available - check if a device is available for use
+ *
+ * @device: Node to check for availability
+ *
+ * Returns 1 if the status property is absent or set to "okay" or "ok",
+ * 0 otherwise
+ */
+int of_device_is_available(const struct device_node *device)
+{
+ unsigned long flags;
+ int res;
+
+ raw_spin_lock_irqsave(&devtree_lock, flags);
+ res = __of_device_is_available(device);
+ raw_spin_unlock_irqrestore(&devtree_lock, flags);
+ return res;
+
+}
EXPORT_SYMBOL(of_device_is_available);
/**
@@ -404,7 +424,7 @@ struct device_node *of_get_next_available_child(const struct device_node *node,
raw_spin_lock(&devtree_lock);
next = prev ? prev->sibling : node->child;
for (; next; next = next->sibling) {
- if (!of_device_is_available(next))
+ if (!__of_device_is_available(next))
continue;
if (of_node_get(next))
break;
--
1.7.10.4
^ permalink raw reply related [flat|nested] 2+ messages in thread
* Re: [PATCH] of: fix recursive locking in of_get_next_available_child()
2013-02-11 21:15 [PATCH] of: fix recursive locking in of_get_next_available_child() Stephen Warren
@ 2013-02-11 22:39 ` Grant Likely
0 siblings, 0 replies; 2+ messages in thread
From: Grant Likely @ 2013-02-11 22:39 UTC (permalink / raw)
To: Stephen Warren, Rob Herring
Cc: Paul Gortmaker, Thomas Gleixner, linux-rt-users,
devicetree-discuss, linux-kernel, sparclinux, Sam Ravnborg,
linux-next, Stephen Warren
On Mon, 11 Feb 2013 14:15:32 -0700, Stephen Warren <swarren@wwwdotorg.org> wrote:
> From: Stephen Warren <swarren@nvidia.com>
>
> of_get_next_available_child() acquires devtree_lock, then calls
> of_device_is_available() which calls of_get_property() which calls
> of_find_property() which tries to re-acquire devtree_lock, thus causing
> deadlock.
>
> To avoid this, create a new __of_device_is_available() which calls
> __of_get_property() instead, which calls __of_find_property(), which
> does not take the lock,. Update of_get_next_available_child() to call
> the new __of_device_is_available() since it already owns the lock.
>
> Signed-off-by: Stephen Warren <swarren@nvidia.com>
Thanks for looking at this Stephen. I ended up applying my version of
this patch though just because it was more convenient to do so. It was
pretty much identical anyway.
g.
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2013-02-11 22:39 ` Grant Likely
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