From: Krzysztof Kozlowski <krzysztof.kozlowski@linaro.org>
To: "Thomas Weißschuh" <linux@weissschuh.net>,
"Anshul Dalal" <anshulusr@gmail.com>
Cc: linux-input@vger.kernel.org, devicetree@vger.kernel.org,
Conor Dooley <conor+dt@kernel.org>,
Dmitry Torokhov <dmitry.torokhov@gmail.com>,
linux-kernel@vger.kernel.org,
Conor Dooley <conor.dooley@microchip.com>,
Rob Herring <robh+dt@kernel.org>,
Krzysztof Kozlowski <krzysztof.kozlowski+dt@linaro.org>,
Jeff LaBundy <jeff@labundy.com>,
linux-kernel-mentees@lists.linuxfoundation.org
Subject: Re: [PATCH v8 1/2] dt-bindings: input: bindings for Adafruit Seesaw Gamepad
Date: Tue, 14 Nov 2023 21:32:14 +0100 [thread overview]
Message-ID: <f8c3910a-ee05-4478-aeff-6f6bf6e1c6a4@linaro.org> (raw)
In-Reply-To: <0defc0e3-dc15-459d-9e71-64f3c38a6931@t-8ch.de>
On 14/11/2023 20:20, Thomas Weißschuh wrote:
> On 2023-11-08 06:23:35+0530, Anshul Dalal wrote:
>> Adds bindings for the Adafruit Seesaw Gamepad.
>>
>> The gamepad functions as an i2c device with the default address of 0x50
>> and has an IRQ pin that can be enabled in the driver to allow for a rising
>> edge trigger on each button press or joystick movement.
>>
>> Product page:
>> https://www.adafruit.com/product/5743
>> Arduino driver:
>> https://github.com/adafruit/Adafruit_Seesaw
>>
>> Reviewed-by: Conor Dooley <conor.dooley@microchip.com>
>> Reviewed-by: Krzysztof Kozlowski <krzysztof.kozlowski@linaro.org>
>> Signed-off-by: Anshul Dalal <anshulusr@gmail.com>
>> ---
>>
>> Changes for v8:
>> - no updates
>>
>> Changes for v7:
>> - no updates
>>
>> Changes for v6:
>> - no updates
>>
>> Changes for v5:
>> - Added link to the datasheet
>>
>> Changes for v4:
>> - Fixed the URI for the id field
>> - Added `interrupts` property
>>
>> Changes for v3:
>> - Updated id field to reflect updated file name from previous version
>> - Added `reg` property
>>
>> Changes for v2:
>> - Renamed file to `adafruit,seesaw-gamepad.yaml`
>> - Removed quotes for `$id` and `$schema`
>> - Removed "Bindings for" from the description
>> - Changed node name to the generic name "joystick"
>> - Changed compatible to 'adafruit,seesaw-gamepad' instead of
>> 'adafruit,seesaw_gamepad'
>> ---
>> .../input/adafruit,seesaw-gamepad.yaml | 60 +++++++++++++++++++
>> 1 file changed, 60 insertions(+)
>> create mode 100644 Documentation/devicetree/bindings/input/adafruit,seesaw-gamepad.yaml
>>
>> diff --git a/Documentation/devicetree/bindings/input/adafruit,seesaw-gamepad.yaml b/Documentation/devicetree/bindings/input/adafruit,seesaw-gamepad.yaml
>> new file mode 100644
>> index 000000000000..3f0d1c5a3b9b
>> --- /dev/null
>> +++ b/Documentation/devicetree/bindings/input/adafruit,seesaw-gamepad.yaml
>> @@ -0,0 +1,60 @@
>> +# SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause)
>> +%YAML 1.2
>> +---
>> +$id: http://devicetree.org/schemas/input/adafruit,seesaw-gamepad.yaml#
>> +$schema: http://devicetree.org/meta-schemas/core.yaml#
>> +
>> +title: Adafruit Mini I2C Gamepad with seesaw
>> +
>> +maintainers:
>> + - Anshul Dalal <anshulusr@gmail.com>
>> +
>> +description: |
>> + Adafruit Mini I2C Gamepad
>> +
>> + +-----------------------------+
>> + | ___ |
>> + | / \ (X) |
>> + | | S | __ __ (Y) (A) |
>> + | \___/ |ST| |SE| (B) |
>> + | |
>> + +-----------------------------+
>> +
>> + S -> 10-bit percision bidirectional analog joystick
>> + ST -> Start
>> + SE -> Select
>> + X, A, B, Y -> Digital action buttons
>> +
>> + Datasheet: https://cdn-learn.adafruit.com/downloads/pdf/gamepad-qt.pdf
>> + Product page: https://www.adafruit.com/product/5743
>> + Arduino Driver: https://github.com/adafruit/Adafruit_Seesaw
>> +
>> +properties:
>> + compatible:
>> + const: adafruit,seesaw-gamepad
>
> I don't really have any clue about devicetree, but shouldn't the actual
> driver have an id-table for this "compatible"?
It should, why was it dropped?
>
> It had one up to v5 of the patchset.
>
> Jeff had some comments about the OF aspect [0], but to me the state now
> seems incorrect.
> Maybe the DT can be dropped completely?
>
> Jeff, could you advise?
>
>> +
>> + reg:
>> + maxItems: 1
>> +
>> + interrupts:
>> + maxItems: 1
>> + description:
>> + The gamepad's IRQ pin triggers a rising edge if interrupts are enabled.
>
> Interrupts are not supported yet by the driver.
> Should the property be there already?
Bindings describe the hardware, no the driver. If the hardware has
interrupt line, it should be described here.
Best regards,
Krzysztof
next prev parent reply other threads:[~2023-11-14 20:32 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-11-08 0:53 [PATCH v8 1/2] dt-bindings: input: bindings for Adafruit Seesaw Gamepad Anshul Dalal
2023-11-08 0:53 ` [PATCH v8 2/2] input: joystick: driver " Anshul Dalal
2023-11-14 19:07 ` Thomas Weißschuh
2023-11-14 19:20 ` [PATCH v8 1/2] dt-bindings: input: bindings " Thomas Weißschuh
2023-11-14 20:32 ` Krzysztof Kozlowski [this message]
2023-11-26 4:10 ` Jeff LaBundy
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