From: Danilo Krummrich <dakr@redhat.com>
To: "Christian König" <christian.koenig@amd.com>,
"Dave Airlie" <airlied@gmail.com>
Cc: Matthew Brost <matthew.brost@intel.com>,
daniel@ffwll.ch, corbet@lwn.net, dri-devel@lists.freedesktop.org,
linux-doc@vger.kernel.org, linux-kernel@vger.kernel.org,
mripard@kernel.org, bskeggs@redhat.com, jason@jlekstrand.net,
nouveau@lists.freedesktop.org, airlied@redhat.com
Subject: Re: [Nouveau] [PATCH drm-next 05/14] drm/nouveau: new VM_BIND uapi interfaces
Date: Mon, 6 Feb 2023 19:20:52 +0100 [thread overview]
Message-ID: <4439c44b-cbd0-7160-da3d-e78f6aeeec77@redhat.com> (raw)
In-Reply-To: <c0635ff3-027f-bcd7-afbc-46f4e62d3651@amd.com>
On 2/6/23 17:14, Christian König wrote:
> Concentrating this discussion on a very big misunderstanding first.
>
> Am 06.02.23 um 14:27 schrieb Danilo Krummrich:
>> [SNIP]
>> My understanding is that userspace is fully responsible on the parts
>> of the GPU VA space it owns. This means that userspace needs to take
>> care to *not* ask the kernel to modify mappings that are in use
>> currently.
>
> This is a completely wrong assumption! Take a look at what games like
> Forza Horizzon are doing.
>
> Basically that game allocates a very big sparse area and fills it with
> pages from BOs while shaders are accessing it. And yes, as far as I know
> this is completely valid behavior.
I also think this is valid behavior. That's not the problem I'm trying
to describe. In this case userspace modifies the VA space
*intentionally* while shaders are accessing it, because it knows that
the shaders can deal with reading 0s.
Just to have it all in place, the example I gave was:
- two virtually contiguous buffers A and B
- binding 1 mapped to A with BO offset 0
- binding 2 mapped to B with BO offset length(A)
What I did not mention both A and B aren't sparse buffers in this
example, although it probably doesn't matter too much.
Since the conditions to do so are given, we merge binding 1 and binding
2 right at the time when binding 2 is requested. To do so a driver might
unmap binding 1 for a very short period of time (e.g. to (re-)map the
freshly merged binding with a different page size if possible).
From userspace perspective buffer A is ready to use before applying
binding 2 to buffer B, hence it would be illegal to touch binding 1
again when userspace asks the kernel to map binding 2 to buffer B.
Besides that I think there is no point in merging between buffers anyway
because we'd end up splitting such a merged mapping anyway later on when
one of the two buffers is destroyed.
Also, I think the same applies to sparse buffers as well, a mapping
within A isn't expected to be re-mapped just because something is mapped
to B.
However, in this context I start wondering if re-mapping in the context
of merge and split is allowed at all, even within the same sparse buffer
(and even with a separate page table for sparse mappings as described in
my last mail; shaders would never fault).
>
> So you need to be able to handle this case anyway and the approach with
> the regions won't help you at all preventing that.
>
> Regards,
> Christian.
>
next prev parent reply other threads:[~2023-02-06 18:42 UTC|newest]
Thread overview: 75+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-01-18 6:12 [PATCH drm-next 00/14] [RFC] DRM GPUVA Manager & Nouveau VM_BIND UAPI Danilo Krummrich
2023-01-18 6:12 ` [PATCH drm-next 01/14] drm: execution context for GEM buffers Danilo Krummrich
2023-01-18 6:12 ` [PATCH drm-next 02/14] drm/exec: fix memory leak in drm_exec_prepare_obj() Danilo Krummrich
2023-01-18 8:51 ` Christian König
2023-01-18 19:00 ` Danilo Krummrich
2023-01-18 6:12 ` [PATCH drm-next 03/14] drm: manager to keep track of GPUs VA mappings Danilo Krummrich
2023-01-19 4:14 ` Bagas Sanjaya
2023-01-20 18:32 ` Danilo Krummrich
2023-01-23 23:23 ` Niranjana Vishwanathapura
2023-01-26 23:43 ` Matthew Brost
2023-01-27 0:24 ` Matthew Brost
2023-02-03 17:37 ` Matthew Brost
2023-02-06 13:35 ` Christian König
2023-02-06 13:46 ` Danilo Krummrich
2023-02-14 11:52 ` Danilo Krummrich
2023-01-18 6:12 ` [PATCH drm-next 04/14] drm: debugfs: provide infrastructure to dump a DRM GPU VA space Danilo Krummrich
2023-01-18 13:55 ` kernel test robot
2023-01-18 15:47 ` kernel test robot
2023-01-18 6:12 ` [PATCH drm-next 05/14] drm/nouveau: new VM_BIND uapi interfaces Danilo Krummrich
2023-01-27 1:05 ` Matthew Brost
2023-01-27 1:26 ` Danilo Krummrich
2023-01-27 7:55 ` Christian König
2023-01-27 13:12 ` Danilo Krummrich
2023-01-27 13:23 ` Christian König
2023-01-27 14:44 ` Danilo Krummrich
2023-01-27 15:17 ` Christian König
2023-01-27 20:25 ` David Airlie
2023-01-30 12:58 ` Christian König
2023-01-27 21:09 ` Danilo Krummrich
2023-01-29 18:46 ` Danilo Krummrich
2023-01-30 13:02 ` Christian König
2023-01-30 23:38 ` Danilo Krummrich
2023-02-01 8:10 ` [Nouveau] " Dave Airlie
2023-02-02 11:53 ` Christian König
2023-02-02 18:31 ` Danilo Krummrich
2023-02-06 9:48 ` Christian König
2023-02-06 13:27 ` Danilo Krummrich
2023-02-06 16:14 ` Christian König
2023-02-06 18:20 ` Danilo Krummrich [this message]
2023-02-07 9:35 ` Christian König
2023-02-07 10:50 ` Danilo Krummrich
2023-02-10 11:50 ` Christian König
2023-02-10 12:47 ` Danilo Krummrich
2023-01-27 1:43 ` Danilo Krummrich
2023-01-27 3:21 ` Matthew Brost
2023-01-27 3:33 ` Danilo Krummrich
2023-01-18 6:12 ` [PATCH drm-next 06/14] drm/nouveau: get vmm via nouveau_cli_vmm() Danilo Krummrich
2023-01-18 6:12 ` [PATCH drm-next 07/14] drm/nouveau: bo: initialize GEM GPU VA interface Danilo Krummrich
2023-01-18 6:12 ` [PATCH drm-next 08/14] drm/nouveau: move usercopy helpers to nouveau_drv.h Danilo Krummrich
2023-01-18 6:12 ` [PATCH drm-next 09/14] drm/nouveau: fence: fail to emit when fence context is killed Danilo Krummrich
2023-01-18 6:12 ` [PATCH drm-next 10/14] drm/nouveau: chan: provide nouveau_channel_kill() Danilo Krummrich
2023-01-18 6:12 ` [PATCH drm-next 11/14] drm/nouveau: nvkm/vmm: implement raw ops to manage uvmm Danilo Krummrich
2023-01-20 3:37 ` kernel test robot
2023-01-18 6:12 ` [PATCH drm-next 12/14] drm/nouveau: implement uvmm for user mode bindings Danilo Krummrich
2023-01-18 6:12 ` [PATCH drm-next 13/14] drm/nouveau: implement new VM_BIND UAPI Danilo Krummrich
2023-01-18 20:37 ` Thomas Hellström (Intel)
2023-01-19 3:44 ` Danilo Krummrich
2023-01-19 4:58 ` Matthew Brost
2023-01-19 7:32 ` Thomas Hellström (Intel)
2023-01-20 10:08 ` Boris Brezillon
2023-01-18 6:12 ` [PATCH drm-next 14/14] drm/nouveau: debugfs: implement DRM GPU VA debugfs Danilo Krummrich
2023-01-18 8:53 ` [PATCH drm-next 00/14] [RFC] DRM GPUVA Manager & Nouveau VM_BIND UAPI Christian König
2023-01-18 15:34 ` Danilo Krummrich
2023-01-18 15:37 ` Christian König
2023-01-18 16:19 ` Danilo Krummrich
2023-01-18 16:30 ` Alex Deucher
2023-01-18 16:50 ` Danilo Krummrich
2023-01-18 16:54 ` Alex Deucher
2023-01-18 19:17 ` Dave Airlie
2023-01-18 19:48 ` Christian König
2023-01-19 4:04 ` Danilo Krummrich
2023-01-19 5:23 ` Matthew Brost
2023-01-19 11:33 ` drm_gpuva_manager requirements (was Re: [PATCH drm-next 00/14] [RFC] DRM GPUVA Manager & Nouveau VM_BIND UAPI) Christian König
2023-02-06 14:48 ` [PATCH drm-next 00/14] [RFC] DRM GPUVA Manager & Nouveau VM_BIND UAPI Oded Gabbay
2023-03-16 16:39 ` Danilo Krummrich
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