From: "Alexandre Courbot" <acourbot@nvidia.com>
To: "John Hubbard" <jhubbard@nvidia.com>
Cc: "Joel Fernandes" <joelagnelf@nvidia.com>,
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Subject: Re: [PATCH v12.1 1/1] rust: gpu: Add GPU buddy allocator bindings
Date: Tue, 17 Mar 2026 10:58:10 +0900 [thread overview]
Message-ID: <DH4OO8Y9NQ3E.1QXSL63B225V2@nvidia.com> (raw)
In-Reply-To: <d7e618ce-4e1e-47c7-9633-b36809d33bd7@nvidia.com>
On Tue Mar 17, 2026 at 10:10 AM JST, John Hubbard wrote:
> On 3/16/26 6:02 PM, Alexandre Courbot wrote:
>> On Tue Mar 17, 2026 at 3:51 AM JST, John Hubbard wrote:
>>> On 3/16/26 6:12 AM, Alexandre Courbot wrote:
>>>> On Mon Mar 9, 2026 at 10:53 PM JST, Joel Fernandes wrote:
>>> ...
>>>> I'm a bit torn as to whether we should use a `u64` to conform with the C
>>>> API, but doing so would mean we cannot use an `Alignment`...
>>>
>>> Alex, have you seen my Alignment patch [1], for that? It's sitting
>>> around with only Miguel having responded, but seems like exactly
>>> what you're talking about here.
>>
>> Not exactly - this patch provides a shortcut for creating an Alignment
>> from a u64, but it doesn't allow to store alignments larger than 4GB on
>> a 32-bit architecture since the value itself is still stored as a `usize`.
>>
>> But that's really a theoretical worry of mine anyway - nobody will ever
>> work with buffers larger than 4GB on a 32-bit arch to begin with.
>
> Actually, in the CPU world, this claim was made early and often, but
> turned out to be wildly wrong! That's why we have "high mem" in
> linux-mm (a constant source of suffering for kernel devs).
>
> The 32-bit systems designer do not feel constrained to keep their
> memory sizes below that which they can directly address. :)
Yet IIUC PAE still limits a single process to a 4GB address space (and
`usize` is still 32-bit anyway), so hopefully we will be spared that
pain. :)
next prev parent reply other threads:[~2026-03-17 1:58 UTC|newest]
Thread overview: 24+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-03-08 18:04 [PATCH v12 0/1] Rust GPU buddy allocator bindings Joel Fernandes
2026-03-08 18:04 ` [PATCH v12 1/1] rust: gpu: Add " Joel Fernandes
2026-03-09 13:53 ` [PATCH v12.1 0/1] Rust " Joel Fernandes
2026-03-09 13:53 ` [PATCH v12.1 1/1] rust: gpu: Add " Joel Fernandes
2026-03-12 17:45 ` Danilo Krummrich
2026-03-16 17:29 ` Joel Fernandes
2026-03-16 13:12 ` Alexandre Courbot
2026-03-16 18:43 ` Joel Fernandes
2026-03-17 0:58 ` Alexandre Courbot
2026-03-17 18:49 ` Joel Fernandes
2026-03-16 18:51 ` John Hubbard
2026-03-16 21:00 ` Joel Fernandes
2026-03-16 22:08 ` John Hubbard
2026-03-17 1:02 ` Alexandre Courbot
2026-03-17 1:10 ` John Hubbard
2026-03-17 1:58 ` Alexandre Courbot [this message]
2026-03-17 18:44 ` Joel Fernandes
2026-03-17 22:03 ` [PATCH v13 0/2] Rust " Joel Fernandes
2026-03-17 22:03 ` [PATCH v13 1/2] rust: gpu: Add " Joel Fernandes
2026-03-18 18:41 ` Joel Fernandes
2026-03-19 12:49 ` Alexandre Courbot
2026-03-17 22:03 ` [PATCH v13 2/2] MAINTAINERS: gpu: buddy: Update reviewer Joel Fernandes
2026-03-18 9:15 ` Matthew Auld
2026-03-18 9:35 ` Christian König
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