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From: Christoph Hellwig <hch@infradead.org>
To: Dave Chinner <david@fromorbit.com>
Cc: Ted Ts'o <tytso@mit.edu>, Mike Snitzer <snitzer@redhat.com>,
	xfs@oss.sgi.com, device-mapper development <dm-devel@redhat.com>,
	Spelic <spelic@shiftmail.org>,
	Luk???? Czerner <lczerner@redhat.com>,
	linux-ext4@vger.kernel.org
Subject: Re: Ext4 and xfs problems in dm-thin on allocation and discard
Date: Wed, 20 Jun 2012 05:01:17 -0400	[thread overview]
Message-ID: <20120620090117.GA26764@infradead.org> (raw)
In-Reply-To: <20120619203938.GM25389@dastard>

On Wed, Jun 20, 2012 at 06:39:38AM +1000, Dave Chinner wrote:
> Exactly - XFS transactions are fine grained, checkpoints are coarse.
> We don't merge extents freed in fine grained transactions inside
> checkpoints. We probably could, but, well, it's complex to do in XFS
> and merging adjacent requests is something the block layer is
> supposed to do....

Last time I checked it actually tries to do that for discard requests,
but then badly falls flat (=oopses).  That's the reason why the XFS
transaction commit code still uses the highly suboptimal synchronous
blkdev_issue_discard instead of the async variant I wrote when designing
the code.

Another "issue" with the XFS discard pattern and the current block
layer implementation is that XFS frees a lot of small metadata like
inode clusters and btree blocks and discards them as well.  If those
simply fill one of the vectors in a range ATA TRIM command and/or a
queueable command that's not much of an issue, but with the current
combination of non-queueable, non-vetored TRIM that's a fairly nasty
pattern.

So until the block layer is sorted out I can not recommend actually
using -o dicard.  I planned to sort out the block layer issues ASAP
when writing that code, but other things have kept me busy every since.


  reply	other threads:[~2012-06-20  9:01 UTC|newest]

Thread overview: 36+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2012-06-18 21:33 Ext4 and xfs problems in dm-thin on allocation and discard Spelic
2012-06-19  1:57 ` Dave Chinner
2012-06-19  3:12   ` Mike Snitzer
2012-06-19  6:32     ` Lukáš Czerner
2012-06-19 11:29       ` Spelic
2012-06-19 12:20         ` Lukáš Czerner
2012-06-19 13:34         ` Mike Snitzer
2012-06-19 13:16       ` Mike Snitzer
2012-06-19 13:25         ` Lukáš Czerner
2012-06-19 13:30           ` Mike Snitzer
2012-06-19 13:52             ` Spelic
2012-06-19 14:05               ` Eric Sandeen
2012-06-19 14:44               ` Mike Snitzer
2012-06-19 18:48                 ` Mike Snitzer
2012-06-19 20:06                   ` Dave Chinner
2012-06-19 20:21                     ` Ted Ts'o
2012-06-19 20:39                       ` Dave Chinner
2012-06-20  9:01                         ` Christoph Hellwig [this message]
2012-06-19 21:37                     ` Spelic
2012-06-19 23:12                       ` Dave Chinner
2012-06-20 12:11   ` Spelic
2012-06-20 22:53     ` Dave Chinner
2012-06-21 17:47       ` Mike Snitzer
2012-06-21 23:29         ` Dave Chinner
2012-07-01 14:53         ` Paolo Bonzini
2012-07-02 13:00           ` Mike Snitzer
2012-07-02 13:15             ` Paolo Bonzini
2012-06-19 14:09 ` Lukáš Czerner
2012-06-19 14:19   ` Ted Ts'o
2012-06-19 14:23     ` Eric Sandeen
2012-06-19 14:37     ` Lukáš Czerner
2012-06-19 14:43     ` [dm-devel] " Alasdair G Kergon
2012-06-19 15:28       ` Mike Snitzer
2012-06-19 16:03         ` [dm-devel] " Alasdair G Kergon
2012-06-19 19:58         ` Ted Ts'o
2012-06-19 20:44           ` Mike Snitzer

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