From mboxrd@z Thu Jan 1 00:00:00 1970 From: Viji V Nair Subject: Re: optimising filesystem for many small files Date: Sun, 18 Oct 2009 18:21:53 +0530 Message-ID: <84c89ac10910180551j123e94a7ud5dce240619ab99@mail.gmail.com> References: <84c89ac10910162352x5cdeca37icfbf0af2f2325d7c@mail.gmail.com> <4AD9D599.3000306@redhat.com> <84c89ac10910171056i773dfb93wc2e917a086dd8ef0@mail.gmail.com> <20091017222619.GA10074@mit.edu> <84c89ac10910180231p202fb5f1r2e192e9ac0b51509@mail.gmail.com> <1255865110.27380.52.camel@localhost.localdomain> Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Cc: linux-ext4@vger.kernel.org, Theodore Tso , ext3-users@redhat.com To: Jon Burgess Return-path: In-Reply-To: <1255865110.27380.52.camel@localhost.localdomain> List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: ext3-users-bounces@redhat.com Errors-To: ext3-users-bounces@redhat.com List-Id: linux-ext4.vger.kernel.org On Sun, Oct 18, 2009 at 4:55 PM, Jon Burgess = wrote: > On Sun, 2009-10-18 at 15:01 +0530, Viji V Nair wrote: >> The application which we are using are modified versions of mapnik and >> tilecache, these are single threaded so we are running 4 process at a >> time. > > If your tiles use the OpenStreetMap / Google style 900913 projection > then you could consider using mod_tile[1]. This renders and stores each > block of 8 x 8 PNG map tiles inside a single file on the disk. This > makes the storage and access much more efficient. It cuts down the > number of files on the disk by 64 and allows nearby tiles to be read > from a single file. > > =A0 =A0 =A0 =A0Jon > > 1: http://wiki.openstreetmap.org/wiki/Mod_tile we are using our own data set, not google map or openstreet map. Since we are using mapnik layer I will surely give a try with this. > > > -- > To unsubscribe from this list: send the line "unsubscribe linux-ext4" i= n > the body of a message to majordomo@vger.kernel.org > More majordomo info at =A0http://vger.kernel.org/majordomo-info.html >