From mboxrd@z Thu Jan 1 00:00:00 1970 From: Benjamin Herrenschmidt Subject: Re: [Dri-devel] Re: [Linux-fbdev-devel] Redesign of kernel graphics interface Date: Tue, 11 May 2004 09:40:44 +1000 Sender: mesa3d-dev-admin@lists.sourceforge.net Message-ID: <1084232443.2911.73.camel@gaston> References: Mime-Version: 1.0 Content-Transfer-Encoding: 7bit Return-path: In-Reply-To: Errors-To: mesa3d-dev-admin@lists.sourceforge.net List-Unsubscribe: , List-Id: List-Post: List-Help: List-Subscribe: , List-Archive: Content-Type: text/plain; charset="us-ascii" To: James Simmons Cc: Nicolas Souchu , Jon Smirl , dri-devel , mesa3d-dev , fb-devel On Tue, 2004-05-11 at 02:14, James Simmons wrote: > > You are mixing things. Mode setting has nothing to do with rendering. OpenGL > > is a rendering client. It produces commands sent to the low level kernel > > driver and provides a 3D API, but it's not the only one. In this regard, > > fbcon is a client too and XFree 2D accel is another one. > > But we are rendering to draw fonts, clearing a area of the screen,copyarea. > If we are to have a universal solution it needs to OpenGL. Either that or > mode switching stays in the kernel. Drawing fonts have _NOTING_ to do with mode switching ! Don't tell me that you can't make the difference between fbdev and fbcon now ;) > Speaking of bloat in the kernel. When will the crypto and TCP/IP stack be > moved to userspace. The networking code alone is over 17 megs in size. > Bloat bloat bloat. That has nothing to do with it. If you don't agree, come to KS or OLS and talk to Linus. Your arguments & comparisons are pointless Ben. ------------------------------------------------------- This SF.Net email is sponsored by Sleepycat Software Learn developer strategies Cisco, Motorola, Ericsson & Lucent use to deliver higher performing products faster, at low TCO. http://www.sleepycat.com/telcomwpreg.php?From=osdnemail3