From mboxrd@z Thu Jan 1 00:00:00 1970 From: Dave Airlie Date: Thu, 07 Jan 2010 23:15:16 +0000 Subject: Re: [PATCH] x86: allow fbdev primary video code on 64-bit. Message-Id: <1262906116.25818.19.camel@localhost> List-Id: References: <1262847894-27498-1-git-send-email-airlied@gmail.com> <4B4668F7.1000304@zytor.com> In-Reply-To: <4B4668F7.1000304@zytor.com> MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: "H. Peter Anvin" Cc: Dave Airlie , linux-fbdev@vger.kernel.org, linux-kernel@vger.kernel.org On Thu, 2010-01-07 at 15:06 -0800, H. Peter Anvin wrote: > On 01/06/2010 11:04 PM, Dave Airlie wrote: > > From: Dave Airlie > > > > For some reason the 64-bit tree was doing this differently and > > I can't see why it would need to. > > > > This correct behaviour when you have two GPUs plugged in and > > 32-bit put the console in one place and 64-bit in another. > > > > Signed-off-by: Dave Airlie > > Looks good... I presume this is for .34, though? I don't mind, I'll be putting it into Fedora kernel anyways since its a real bug when the console turns up different on the same machine with 32 vs 64-bit kernels. I can't see it having any side effects, not many ppl run two fbs on x86 anyways yet. Dave.