From mboxrd@z Thu Jan 1 00:00:00 1970 From: Michel =?ISO-8859-1?Q?D=E4nzer?= Date: Mon, 05 Dec 2011 16:57:00 +0000 Subject: Re: Problems with radeon driver under KDE-4.7.2 Message-Id: <1323104220.11335.511.camel@thor.local> List-Id: MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable To: linux-fbdev@vger.kernel.org [ Moving to the mesa-dev mailing list ] On Son, 2011-11-27 at 15:15 +0100, Hendrik Sattler wrote:=20 >=20 > I just upgraded to KDE-4.7.2 and Linux-3.1 and mostly when using Firefox,= I=20 > get issues like a stall screen, then a short blank screen and then it wor= ks=20 > some time until that happens again. >=20 > The kernel log then shows something like: > WARNING: at drivers/gpu/drm/radeon/radeon_fence.c:267=20 > radeon_fence_wait+0x215/0x292() > Hardware name: TravelMate 6592 > GPU lockup (waiting for 0x00158B0E last fence id 0x00158B0C) [...]=20 > So far, I think it's great that it can recover pretty fine most of the ti= me=20 > :-) > I now upgraded to Linux-3.1.3 and looked at the KDE setting about the pos= sible > cause for this. New to me was the desktop effect setting about using=20 > "OpenGL-2-Shader". I deactivated it and its stable so far. Is this a know= =20 > issue? Not that I know of. Which version of which Mesa driver are you using? The output of glxinfo would be interesting. > One other question: I saw that vdpau seems to be supported: > [ 24.226] (II) RADEON(0): [DRI2] VDPAU driver: r600 > What exactly is needed to use this? I tried "mplayer -vo vdpau" but that = only=20 > gives me: > Failed to open VDPAU backend libvdpau_r600.so: cannot open shared object = file:=20 > No such file or directory > [vdpau] Error when calling vdp_device_create_x11: 1 > Error opening/initializing the selected video_out (-vo) device. >=20 > Where can I get this file. Latest Debian does not seem to have it... You need to build Mesa Git with at least --enable-vdpau. But note that it's still rather experimental and may not be useful to you, e.g. it can only decode MPEG 1/2 with the help of GPU shaders so far. --=20 Earthling Michel D=C3=A4nzer | http://www.amd.c= om Libre software enthusiast | Debian, X and DRI developer