* [PATCH] Documentation/fb: Fix typos
@ 2015-12-28 12:57 Jakub Wilk
0 siblings, 0 replies; only message in thread
From: Jakub Wilk @ 2015-12-28 12:57 UTC (permalink / raw)
To: linux-fbdev
Signed-off-by: Jakub Wilk <jwilk@jwilk.net>
---
Documentation/fb/fbcon.txt | 2 +-
Documentation/fb/sh7760fb.txt | 2 +-
Documentation/fb/sm712fb.txt | 2 +-
Documentation/fb/sstfb.txt | 2 +-
Documentation/fb/udlfb.txt | 6 +++---
5 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/Documentation/fb/fbcon.txt b/Documentation/fb/fbcon.txt
index 4a9739a..5bc41ca 100644
--- a/Documentation/fb/fbcon.txt
+++ b/Documentation/fb/fbcon.txt
@@ -144,7 +144,7 @@ C. Boot options
Support is compiled in your kernel.
NOTE: This is purely console rotation. Any other applications that
- use the framebuffer will remain at their 'normal'orientation.
+ use the framebuffer will remain at their 'normal' orientation.
Actually, the underlying fb driver is totally ignorant of console
rotation.
diff --git a/Documentation/fb/sh7760fb.txt b/Documentation/fb/sh7760fb.txt
index b994c3b..280c849 100644
--- a/Documentation/fb/sh7760fb.txt
+++ b/Documentation/fb/sh7760fb.txt
@@ -20,7 +20,7 @@ Caveats:
a) if you're using 15/16bit color modes at >= 640x480 px resolutions,
b) during PCMCIA (or any other slow bus) activity.
-* Rotation works only 90degress clockwise, and only if horizontal
+* Rotation works only 90 degrees clockwise, and only if horizontal
resolution is <= 320 pixels.
files: drivers/video/sh7760fb.c
diff --git a/Documentation/fb/sm712fb.txt b/Documentation/fb/sm712fb.txt
index c388442..438a2bf 100644
--- a/Documentation/fb/sm712fb.txt
+++ b/Documentation/fb/sm712fb.txt
@@ -27,5 +27,5 @@ Missing Features
========
(alias TODO list)
- * 2D acceleratrion
+ * 2D acceleration
* dual-head support
diff --git a/Documentation/fb/sstfb.txt b/Documentation/fb/sstfb.txt
index 13db107..8cd3547 100644
--- a/Documentation/fb/sstfb.txt
+++ b/Documentation/fb/sstfb.txt
@@ -116,7 +116,7 @@ Tools
These tools are mostly for debugging purposes, but you can
find some of these interesting :
- - con2fb , maps a tty to a fbramebuffer .
+ - con2fb , maps a tty to a framebuffer .
con2fb /dev/fb1 /dev/tty5
- sst_dbg_vgapass , changes vga passthrou. You have to recompile the
driver with SST_DEBUG and SST_DEBUG_IOCTL set to 1
diff --git a/Documentation/fb/udlfb.txt b/Documentation/fb/udlfb.txt
index 57d2f29..c985cb6 100644
--- a/Documentation/fb/udlfb.txt
+++ b/Documentation/fb/udlfb.txt
@@ -9,7 +9,7 @@ pairing that with a hardware framebuffer (16MB) on the other end of the
USB wire. That hardware framebuffer is able to drive the VGA, DVI, or HDMI
monitor with no CPU involvement until a pixel has to change.
-The CPU or other local resource does all the rendering; optinally compares the
+The CPU or other local resource does all the rendering; optionally compares the
result with a local shadow of the remote hardware framebuffer to identify
the minimal set of pixels that have changed; and compresses and sends those
pixels line-by-line via USB bulk transfers.
@@ -66,10 +66,10 @@ means that from a hardware and fbdev software perspective, everything is good.
At that point, a /dev/fb? interface will be present for user-mode applications
to open and begin writing to the framebuffer of the DisplayLink device using
standard fbdev calls. Note that if mmap() is used, by default the user mode
-application must send down damage notifcations to trigger repaints of the
+application must send down damage notifications to trigger repaints of the
changed regions. Alternatively, udlfb can be recompiled with experimental
defio support enabled, to support a page-fault based detection mechanism
-that can work without explicit notifcation.
+that can work without explicit notification.
The most common client of udlfb is xf86-video-displaylink or a modified
xf86-video-fbdev X server. These servers have no real DisplayLink specific
--
2.6.4
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