* opengl for framebuffer
@ 2004-01-05 15:35 tomas carnecky
0 siblings, 0 replies; 3+ messages in thread
From: tomas carnecky @ 2004-01-05 15:35 UTC (permalink / raw)
To: linux-fbdev-devel
Hi ,
I'm looking for a opengl library for the framebuffer devices.
I found an project (http://fbdri.sf.net) but they released only one
tarball,
and that was about two years ago. Anyone knows another project?
I think there is a port of the XFree86 xserver to the framebuffer,
but I don't want to use this large bunch of applications and libraries,
just to get opengl working on the framebuffer.
Long ago, I had the idea to write a collection of libraries to make
opengl 3D
acceleration avilable without a xserver or framebuffer. It works now
(somehow).
There exists a _really_ small documentation
(www.dbservice.com/tom/graphics.html).
I'd like to know what you think about it.
--
wereHamster a.k.a. Tom Carnecky Emmen, Switzerland
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^ permalink raw reply [flat|nested] 3+ messages in thread
* opengl for framebuffer
@ 2004-01-05 15:36 tomas carnecky
2004-01-05 19:39 ` Otto Solares
0 siblings, 1 reply; 3+ messages in thread
From: tomas carnecky @ 2004-01-05 15:36 UTC (permalink / raw)
To: linux-fbdev-devel
Hi ,
I'm looking for a opengl library for the framebuffer devices.
I found an project (http://fbdri.sf.net) but they released only one
tarball,
and that was about two years ago. Anyone knows another project?
I think there is a port of the XFree86 xserver to the framebuffer,
but I don't want to use this large bunch of applications and libraries,
just to get opengl working on the framebuffer.
Long ago, I had the idea to write a collection of libraries to make
opengl 3D
acceleration avilable without a xserver or framebuffer. It works now
(somehow).
There exists a _really_ small documentation
(www.dbservice.com/tom/graphics.html).
I'd like to know what you think about it.
PS: I'm not subscribed to the list, so please send me a copy.
--
wereHamster a.k.a. Tom Carnecky Emmen, Switzerland
(GC 3.1) GIT d+ s+: a--- C++ UL++ P L++ E- W++ N++ !o !K w ?O ?M
?V PS PE ?Y PGP t ?5 X R- tv b+ ?DI D+ G++ e-- h! !r !y+
-------------------------------------------------------
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^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: opengl for framebuffer
2004-01-05 15:36 opengl for framebuffer tomas carnecky
@ 2004-01-05 19:39 ` Otto Solares
0 siblings, 0 replies; 3+ messages in thread
From: Otto Solares @ 2004-01-05 19:39 UTC (permalink / raw)
To: tomas carnecky; +Cc: linux-fbdev-devel
On Mon, Jan 05, 2004 at 04:36:12PM +0100, tomas carnecky wrote:
> Hi ,
>
> I'm looking for a opengl library for the framebuffer devices.
> I found an project (http://fbdri.sf.net) but they released only one
> tarball,
> and that was about two years ago. Anyone knows another project?
>
> I think there is a port of the XFree86 xserver to the framebuffer,
> but I don't want to use this large bunch of applications and libraries,
> just to get opengl working on the framebuffer.
>
> Long ago, I had the idea to write a collection of libraries to make
> opengl 3D
> acceleration avilable without a xserver or framebuffer. It works now
> (somehow).
> There exists a _really_ small documentation
> (www.dbservice.com/tom/graphics.html).
>
> I'd like to know what you think about it.
>
> PS: I'm not subscribed to the list, so please send me a copy.
There are 2 possibilities:
mesa standalone + dri: http://www.mesa3d.org/fbdev-dri.html
mesa gl software only: http://www.mesa3d.org/glfbdev-driver.html
I am using successfully mesa+dri on a radeonfb.
-solca
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^ permalink raw reply [flat|nested] 3+ messages in thread
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