* New cfbimageblit
@ 2004-04-14 18:45 James Simmons
2004-04-17 8:45 ` Alexander Kern
0 siblings, 1 reply; 3+ messages in thread
From: James Simmons @ 2004-04-14 18:45 UTC (permalink / raw)
To: Linux Fbdev development list
Hi folks!!!
I have been quite recently because I have been working on fixing
cfb_imageblit. It had some nasty bugs. I pounded out all the bugs except
for drawinfonts like 12x222 Sun fonts. I haven't fixed the problem yet so
if anyone wants to give it a shot here it is.
/*
* Generic BitBLT function for frame buffer with packed pixels of any depth.
*
* Copyright (C) June 1999 James Simmons
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*
* NOTES:
*
* This function copys a image from system memory to video memory. The
* image can be a bitmap where each 0 represents the background color and
* each 1 represents the foreground color. Great for font handling. It can
* also be a color image. This is determined by image_depth. The color image
* must be laid out exactly in the same format as the framebuffer. Yes I know
* their are cards with hardware that coverts images of various depths to the
* framebuffer depth. But not every card has this. All images must be rounded
* up to the nearest byte. For example a bitmap 12 bits wide must be two
* bytes width.
*
* Tony:
* Incorporate mask tables similar to fbcon-cfb*.c in 2.4 API. This speeds
* up the code significantly.
*
* Code for depths not multiples of BITS_PER_LONG is still kludgy, which is
* still processed a bit at a time.
*
* Also need to add code to deal with cards endians that are different than
* the native cpu endians. I also need to deal with MSB position in the word.
*/
#include <linux/config.h>
#include <linux/module.h>
#include <linux/string.h>
#include <linux/fb.h>
#include <asm/byteorder.h>
#include <asm/types.h>
#define DEBUG
#ifdef DEBUG
#define DPRINTK(fmt, args...) printk(KERN_DEBUG "%s: " fmt,__FUNCTION__,## args)
#else
#define DPRINTK(fmt, args...)
#endif
static u32 cfb_tab8[] = {
#if defined(__BIG_ENDIAN)
0x00000000,0x000000ff,0x0000ff00,0x0000ffff,
0x00ff0000,0x00ff00ff,0x00ffff00,0x00ffffff,
0xff000000,0xff0000ff,0xff00ff00,0xff00ffff,
0xffff0000,0xffff00ff,0xffffff00,0xffffffff
#elif defined(__LITTLE_ENDIAN)
0x00000000,0xff000000,0x00ff0000,0xffff0000,
0x0000ff00,0xff00ff00,0x00ffff00,0xffffff00,
0x000000ff,0xff0000ff,0x00ff00ff,0xffff00ff,
0x0000ffff,0xff00ffff,0x00ffffff,0xffffffff
#else
#error FIXME: No endianness??
#endif
};
static u32 cfb_tab16[] = {
#if defined(__BIG_ENDIAN)
0x00000000, 0x0000ffff, 0xffff0000, 0xffffffff
#elif defined(__LITTLE_ENDIAN)
0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff
#else
#error FIXME: No endianness??
#endif
};
static u32 cfb_tab32[] = {
0x00000000, 0xffffffff
};
#define FB_WRITEL fb_writel
#define FB_READL fb_readl
#define SHIFT_HIGH(val, bits) ((val) << (bits))
#define SHIFT_LOW(val, bits) ((val) >> (bits))
static inline void slow_imageblit(const struct fb_image *image,
struct fb_info *p, u8 *dst1,
u32 start_index, u32 pitch_index)
{
/* Draw the penguin */
int spitch = (image->width * image->depth + 7) >> 3;
int scan_align = p->pixmap.scan_align - 1;
u32 *dst, *dst2, color = 0, val, shift;
int i, n, bpp = p->var.bits_per_pixel;
u32 *palette = (u32 *) p->pseudo_palette;
int bits = p->pixmap.access_align << 3;
u32 null_bits = bits - bpp;
const u32 *src = (const u32 *) image->data;
int mask = (1 << image->depth) - 1;
u32 l = bits - image->depth;
spitch = (spitch + scan_align) & ~scan_align;
dst2 = (u32 *) dst1;
for (i = image->height; i--; ) {
dst = (u32 *) dst1;
shift = 0, val = 0;
n = image->width;
/* write leading bits */
if (start_index) {
u32 start_mask = ~(SHIFT_HIGH(~(u32)0, start_index));
val = FB_READL(dst) & start_mask;
shift -= start_index;
}
while (n--) {
if (image->depth == 1)
color = (be32_to_cpu(*src) & (1 << l)) ? image->fg_color : image->bg_color;
else
color = (be32_to_cpu(*src) & (mask << l)) >> l;
if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
p->fix.visual == FB_VISUAL_DIRECTCOLOR)
color = palette[color];
val |= SHIFT_HIGH(color, shift);
/* Did the bitshift spill bits into the next long? */
if (shift >= null_bits) {
FB_WRITEL(val, dst++);
val = (shift == null_bits) ? 0 : SHIFT_LOW(color, bits - shift);
}
shift += bpp;
shift &= (bits - 1);
if (!l) { src++; l = bits; }
l -= image->depth;
}
l -= (8 - (image->width & 7)) * image->depth;
/* write trailing bits */
if (shift) {
u32 end_mask = SHIFT_HIGH(~(u32)0, shift);
FB_WRITEL((FB_READL(dst) & end_mask) | val, dst);
}
dst1 += p->fix.line_length;
if (pitch_index) {
dst2 += p->fix.line_length;
dst1 = (u8 *)((long)dst2 & ~(p->pixmap.access_align - 1));
start_index += pitch_index;
start_index &= bits - 1;
}
}
}
/*
* fast_imageblit - optimized monochrome color expansion
*
* Only if: bits_per_pixel == 8, 16, or 32
* image->width is divisible by pixel/dword (ppw);
* fix->line_legth is divisible by 4;
* beginning and end of a scanline is dword aligned
*/
static inline void fast_imageblit(const struct fb_image *image, struct fb_info *p,
u8 *dst1)
{
u32 fgx, fgcolor, bgx, bgcolor, bpp = p->var.bits_per_pixel;
int bit_access = p->pixmap.access_align << 3;
int scan_align = p->pixmap.scan_align - 1;
int ppw = 32/bpp, spitch = (image->width + 7) >> 3;
u32 bit_mask, end_mask, eorx, shift;
const char *s = image->data, *src;
u32 *dst, *tab = NULL;
int i, j, k;
spitch = (spitch + scan_align) & ~scan_align;
if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
p->fix.visual == FB_VISUAL_DIRECTCOLOR) {
fgx = fgcolor = ((u32*)(p->pseudo_palette))[image->fg_color];
bgx = bgcolor = ((u32*)(p->pseudo_palette))[image->bg_color];
} else {
fgx = fgcolor = image->fg_color;
bgx = bgcolor = image->bg_color;
}
switch (bpp) {
case 8:
tab = cfb_tab8;
break;
case 16:
tab = cfb_tab16;
break;
case 32:
tab = cfb_tab32;
break;
}
for (i = ppw-1; i--; ) {
fgx <<= bpp;
bgx <<= bpp;
fgx |= fgcolor;
bgx |= bgcolor;
}
bit_mask = (1 << ppw) - 1;
eorx = fgx ^ bgx;
k = (image->width * bpp)/bit_access;
for (i = image->height; i--; ) {
dst = (u32 *) dst1, shift = 8; src = s;
for (j = k; j--; ) {
shift -= ppw;
end_mask = tab[(*src >> shift) & bit_mask];
FB_WRITEL((end_mask & eorx)^bgx, dst++);
if (!shift) { shift = 8; src++; }
}
dst1 += p->fix.line_length;
s += spitch;
}
}
void cfb_imageblit(struct fb_info *p, const struct fb_image *image)
{
u32 bpl = p->pixmap.access_align, bpp = p->var.bits_per_pixel;
u32 width = image->width, height = image->height;
u32 start_index, bitstart, pitch_index = 0;
int x2, y2, vxres, vyres, bits = bpl << 3;
u32 dx = image->dx, dy = image->dy;
u8 *dst1;
if (p->state != FBINFO_STATE_RUNNING)
return;
vxres = p->var.xres_virtual;
vyres = p->var.yres_virtual;
/*
* We could use hardware clipping but on many cards you get around
* hardware clipping by writing to framebuffer directly like we are
* doing here.
*/
if (image->dx > vxres || image->dy > vyres)
return;
x2 = image->dx + image->width;
y2 = image->dy + image->height;
dx = image->dx > 0 ? image->dx : 0;
dy = image->dy > 0 ? image->dy : 0;
x2 = x2 < vxres ? x2 : vxres;
y2 = y2 < vyres ? y2 : vyres;
width = x2 - dx;
height = y2 - dy;
bitstart = ((dy * p->fix.line_length) << 3) + (dx * bpp);
start_index = bitstart & (bits - 1);
pitch_index = (p->fix.line_length & (bpl - 1)) << 3;
bitstart >>= 3;
bitstart &= ~(bpl - 1);
dst1 = p->screen_base + bitstart;
if (p->fbops->fb_sync)
p->fbops->fb_sync(p);
/*
if (bits % bpp == 0 && image->depth == 1 && !start_index && !pitch_index &&
bpp >= 8 && bpp <= 32 && ((width & (bits/bpp-1)) == 0)) {
fast_imageblit(image, p, dst1);
} else {
if (image->depth <= bpp) */
slow_imageblit(image, p, dst1, start_index, pitch_index);
//}
}
EXPORT_SYMBOL(cfb_imageblit);
MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>");
MODULE_DESCRIPTION("Generic software accelerated imaging drawing");
MODULE_LICENSE("GPL");
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^ permalink raw reply [flat|nested] 3+ messages in thread* Re: New cfbimageblit
2004-04-14 18:45 New cfbimageblit James Simmons
@ 2004-04-17 8:45 ` Alexander Kern
2004-04-21 21:03 ` James Simmons
0 siblings, 1 reply; 3+ messages in thread
From: Alexander Kern @ 2004-04-17 8:45 UTC (permalink / raw)
To: linux-fbdev-devel; +Cc: James Simmons
Am Mittwoch, 14. April 2004 20:45 schrieb James Simmons:
> Hi folks!!!
>
> I have been quite recently because I have been working on fixing
> cfb_imageblit. It had some nasty bugs. I pounded out all the bugs except
Hi James, can you post an URL, where I can find all patches included this one?
Regards
Alex Kern
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This SF.Net email is sponsored by: IBM Linux Tutorials
Free Linux tutorial presented by Daniel Robbins, President and CEO of
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^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: New cfbimageblit
2004-04-17 8:45 ` Alexander Kern
@ 2004-04-21 21:03 ` James Simmons
0 siblings, 0 replies; 3+ messages in thread
From: James Simmons @ 2004-04-21 21:03 UTC (permalink / raw)
To: Alexander Kern; +Cc: linux-fbdev-devel
> > Hi folks!!!
> >
> > I have been quite recently because I have been working on fixing
> > cfb_imageblit. It had some nasty bugs. I pounded out all the bugs except
> Hi James, can you post an URL, where I can find all patches included this one?
I'm pushing the patches in. I still haven't fixed the cursor. I need to
create imageblit_read function that works. At present the code for that
doesn't work.
-------------------------------------------------------
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administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click
^ permalink raw reply [flat|nested] 3+ messages in thread
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2004-04-14 18:45 New cfbimageblit James Simmons
2004-04-17 8:45 ` Alexander Kern
2004-04-21 21:03 ` James Simmons
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