From mboxrd@z Thu Jan 1 00:00:00 1970 From: Ville =?iso-8859-1?Q?Syrj=E4l=E4?= Subject: Re: framebuffer ioctl Date: Wed, 8 Sep 2004 16:59:35 +0300 Sender: linux-fbdev-devel-admin@lists.sourceforge.net Message-ID: <20040908135935.GA4661@sci.fi> References: <413A3735.9E7D2F11@orpatec.ch> <413B4925.5000706@comcast.net> <200409060926.07163.adaplas@hotpop.com> <413CC0EA.8070709@comcast.net> <9e4733910409061402372095b1@mail.gmail.com> <1094505860.31465.211.camel@admin.tel.thor.asgaard.local> <9e47339104090707172cdc258d@mail.gmail.com> <1094572321.6095.10.camel@admin.tel.thor.asgaard.local> <9e47339104090722437b81b373@mail.gmail.com> Reply-To: linux-fbdev-devel@lists.sourceforge.net Mime-Version: 1.0 Content-Transfer-Encoding: quoted-printable Return-path: Received: from sc8-sf-mx2-b.sourceforge.net ([10.3.1.12] helo=sc8-sf-mx2.sourceforge.net) by sc8-sf-list1.sourceforge.net with esmtp (Exim 4.30) id 1C52z3-0004OJ-Ha for linux-fbdev-devel@lists.sourceforge.net; Wed, 08 Sep 2004 06:59:37 -0700 Received: from gw01.mail.saunalahti.fi ([195.197.172.115]) by sc8-sf-mx2.sourceforge.net with esmtp (Exim 4.34) id 1C52z2-0005a8-Lm for linux-fbdev-devel@lists.sourceforge.net; Wed, 08 Sep 2004 06:59:37 -0700 Received: from kuori.saunalahti.fi (kuori.saunalahti.fi [195.197.175.23]) by gw01.mail.saunalahti.fi (Postfix) with ESMTP id E6E08518A6 for ; Wed, 8 Sep 2004 16:59:35 +0300 (EEST) Content-Disposition: inline In-Reply-To: <9e47339104090722437b81b373@mail.gmail.com> Errors-To: linux-fbdev-devel-admin@lists.sourceforge.net List-Unsubscribe: , List-Id: List-Post: List-Help: List-Subscribe: , List-Archive: Content-Type: text/plain; charset="iso-8859-1" To: linux-fbdev-devel@lists.sourceforge.net On Wed, Sep 08, 2004 at 01:43:42AM -0400, Jon Smirl wrote: > On Tue, 07 Sep 2004 11:52:00 -0400, Michel D=E4nzer wrote: > > All I'm saying is that it reflects badly on you if you need to resort= to > > skewed numbers. >=20 > I don't think they are skewed. Most desktops today have hardware > OpenGL and software Render. The ratios are an accurate reflection of > what a normal user would see when comparing Cairo on X vs Cairo on > OpenGL. You may try to change the platform in the future but hardware > Render is not deployed anywhere currently. AFAIK neither is Cairo. If I had too much time on my hands I might port glitz to DirectFB so you=20 could quote some more meaningful benchmarks ;) > Even KeithP says he would rather be on OpenGL than to continue > accelerating Render functions and he designed Render. The argument is > not about the technical merits of Render vs OpenGL, it's about the > fact that OpenGL is a widely available standard that is well > documented. Thousands of people can program to the OpenGL APL while > only very few know about Render. Let's stand on the shoulders of other > programmers (you're one of them since you helped with mesa) rather > than build everything again. No one is preventing you from doing that. But other people have other=20 priorities and you constantly ignoring that fact doesn't help matters. Yo= u=20 can dream of world domination all you want but in the world of open sourc= e=20 people tend to do what they find interesting. I welcome you work on the drm since it appears to reduce the amount of=20 unnecessary user space init code. When the drm gets easier to use other=20 projects may adopt it. --=20 Ville Syrj=E4l=E4 syrjala@sci.fi http://www.sci.fi/~syrjala/ ------------------------------------------------------- This SF.Net email is sponsored by BEA Weblogic Workshop FREE Java Enterprise J2EE developer tools! Get your free copy of BEA WebLogic Workshop 8.1 today. http://ads.osdn.com/?ad_id=5047&alloc_id=10808&op=click