From mboxrd@z Thu Jan 1 00:00:00 1970 From: DervishD Subject: Re: tdfx framebuffer garbles display in 2.6.19.5 Date: Mon, 26 Feb 2007 18:04:41 +0100 Message-ID: <20070226170441.GA13496@DervishD> References: <20070226144744.GA3615@DervishD> Mime-Version: 1.0 Content-Transfer-Encoding: QUOTED-PRINTABLE Return-path: Content-Disposition: inline In-Reply-To: Sender: linux-kernel-owner@vger.kernel.org List-Id: Cc: Linux-kernel , Linux Fbdev development list Hi James :) * James Simmons dixit: > > From time to time, the tdfxfb driver from 2.6.19.5 (sorry, I ca= nnot > > test in 2.6.20.x because it doesn't compile, the infamous BDF negat= ive > > offset problem) garbles the display, leaving only a lot of thin lin= es, > > just like sync was lost. The display can be repaired by switching t= o > > another console, but this is annoying. This happens with a Voodoo 3 > > 3000, using 800x600x8@100 mode. > >=20 > > Anyone has this problem? Can it be solved changing anything? >=20 > Does not compile? Can you post the compile error. For my setup it doe= s=20 > compile.=20 I think I didn't explain it well: the tdfxfb driver compiles, but the *kernel* doesn't. At link time the linker warns about a negative offset being used and building stops. The driver itself builds perfectl= y as far as I can tell. Ra=FAl N=FA=F1ez de Arenas Coronado --=20 Linux Registered User 88736 | http://www.dervishd.net It's my PC and I'll cry if I want to... RAmen!