Re: [PATCH v2 4/8] drm/fb-helper: Add fb_deferred_io support

Daniel Vetter
2016-04-26T17:19:02Z

On Tue, Apr 26, 2016 at 06:24:54PM +0200, Noralf Trønnes wrote:
>
> Den 25.04.2016 11:09, skrev Daniel Vetter:
> >On Sun, Apr 24, 2016 at 10:48:58PM +0200, Noralf Trønnes wrote:
> >>This adds deferred io support if CONFIG_FB_DEFERRED_IO is enabled.
> >>The fbdev framebuffer changes are flushed using the callback
> >>(struct drm_framebuffer *)->funcs->dirty() by a dedicated worker
> >>ensuring that it always runs in process context.
> >>
> >>Signed-off-by: Noralf Trønnes <noralf@tronnes.org>
> >>---
> >>
> >>Changes since v1:
> >>- Use a dedicated worker to run the framebuffer flushing like qxl does
> >>- Add parameter descriptions to drm_fb_helper_deferred_io
> >>
> >> drivers/gpu/drm/drm_fb_helper.c | 127 +++++++++++++++++++++++++++++++++++++++-
> >> include/drm/drm_fb_helper.h | 17 ++++++
> >> 2 files changed, 143 insertions(+), 1 deletion(-)
> >>
> >>diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
> >>index 855108e..46ee6f8 100644
> >>--- a/drivers/gpu/drm/drm_fb_helper.c
> >>+++ b/drivers/gpu/drm/drm_fb_helper.c
> >>@@ -40,6 +40,7 @@
> >> #include <drm/drm_crtc_helper.h>
> >> #include <drm/drm_atomic.h>
> >> #include <drm/drm_atomic_helper.h>
> >>+#include <drm/drm_rect.h>
> >>
> >> static bool drm_fbdev_emulation = true;
> >> module_param_named(fbdev_emulation, drm_fbdev_emulation, bool, 0600);
> >>@@ -48,6 +49,10 @@ MODULE_PARM_DESC(fbdev_emulation,
> >>
> >> static LIST_HEAD(kernel_fb_helper_list);
> >>
> >>+static void drm_fb_helper_dirty_init(struct drm_fb_helper *helper);
> >>+static void drm_fb_helper_dirty(struct fb_info *info, u32 x, u32 y,
> >>+ u32 width, u32 height);
> >>+
> >> /**
> >> * DOC: fbdev helpers
> >> *
> >>@@ -84,6 +89,16 @@ static LIST_HEAD(kernel_fb_helper_list);
> >> * and set up an initial configuration using the detected hardware, drivers
> >> * should call drm_fb_helper_single_add_all_connectors() followed by
> >> * drm_fb_helper_initial_config().
> >>+ *
> >>+ * If CONFIG_FB_DEFERRED_IO is enabled and
> >>+ * (struct drm_framebuffer *)->funcs->dirty is set, the
> >>+ * drm_fb_helper_{cfb,sys}_{write,fillrect,copyarea,imageblit} functions
> >>+ * will accumulate changes and schedule (struct fb_helper).dirty_work to run
> >>+ * right away. This worker then calls the dirty() function ensuring that it
> >>+ * will always run in process context since the fb_*() function could be
> >>+ * running in atomic context. If drm_fb_helper_deferred_io() is used as the
> >>+ * deferred_io callback it will also schedule dirty_work with the damage
> >>+ * collected from the mmap page writes.
> >One thing to consider (and personally I don't care either way) is whether
> >we shouldn't just select CONFIG_FB_DEFERRED_IO if the fbdev helpers are
> >enabled. Pushing that out to drivers is imo a bit fragile.
> >
> >But like I said I'm ok with either way.
>
> My concern was adding code and data that only a few drivers would
> actually use. But of course there's the tradeoff with complexity.
> I use this to enable it:
> select FB_DEFERRED_IO if DRM_KMS_FB_HELPER
>
> I guess the maintainer has to make this choice between size and complexity
> :-)
> I can enable it by default if you want, drm is both huge and complex so I
> don't know what's best.
>
> As a sidenote, I have also put all the fbdev code in a file of it's own to
> make it simple with regards to the DRM_FBDEV_EMULATION user option:
> tinydrm-$(CONFIG_DRM_KMS_FB_HELPER) += tinydrm-fbdev.o

Ok, if you ask maintainers then please nuke the #ifdef from .c files. If
you select CONFIG_DRM_KMS_FB_HELPER, then you get hdmi, edid, dp aux, dp
mst and whatever else helpers, even if you don't need them. Adding 3
functions for defio when you select fbdev helpers and maybe don't need
them is totally harmless. And removing the #ifdef will look so much better
;-)

>
> >> */
> >>
> >> /**
> >>@@ -401,11 +416,14 @@ backoff:
> >> static int restore_fbdev_mode(struct drm_fb_helper *fb_helper)
> >> {
> >> struct drm_device *dev = fb_helper->dev;
> >>+ struct fb_info *info = fb_helper->fbdev;
> >> struct drm_plane *plane;
> >> int i;
> >>
> >> drm_warn_on_modeset_not_all_locked(dev);
> >>
> >>+ drm_fb_helper_dirty(info, 0, 0, info->var.xres, info->var.yres);
> >Why is this needed? If you do a modeset (or pageflip or whatever) drivers
> >are supposed to re-upload the entire screen. We've talked about adding a
> >dirty rectangle to atomic to allow userspace to optimize this, but there
> >should _never_ be a need to do a dirtyfb call around a modeset. Probably
> >just a driver bug in your panel drm drivers?
>
> Ok, in tinydrm I now set a flag in &drm_simple_display_pipe_funcs
> ->plane_update to indicate that the next dirty() should do the whole
> framebuffer which seems to work fine.
> Should I actually perform the update as well?
> If so I would need to add a worker in tinydrm to do that.

Yes, plane update should always do a full update. Not sure how you get
away with delaying that to ->dirty, maybe modesetting isn't
double-buffering when you don't have a GL that could do glamour.

->dirty is _only_ for frontbuffer rendering, not for page-flipping to an
entirely new buffer. In short if someone calls ->dirty on a buffer which
is currently not being displayed than a) they're silly b) drivers should
treat it as a no-op. Maybe we need a helper to do that ...
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation