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From: John Zielinski <grim@undead.cc>
To: linux-fbdev-devel@lists.sourceforge.net
Subject: Re: Framebuffer fbtest issues
Date: Wed, 26 Nov 2003 22:39:42 -0500	[thread overview]
Message-ID: <3FC571FE.7000900@undead.cc> (raw)
In-Reply-To: <200311261215.05761.hetz@softier.com>

Hetz Ben Hamo wrote:

>On some machines, running the fbtest might take a bit of pause and then the demos
>will run, so you might want to launch the fbtest with: ./fbtest -d -v
>  
>

I got that pause when running it as well.  Seems that the memcpy from 
video memory is what causes this.  Do you (or anyone else on the list) 
know why reading video memory takes so long?  I have a Radeon 9200 on an 
ASUS A7V133 motherboard.

I modified fbtest so that it doesn't bother saving or restoring if the 
console was in KD_TEXT as it will get restored by the console anyways.  
This go rid of the pause.  I'll post those patches once I test it with 
the normal VGA console.

John






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  reply	other threads:[~2003-11-27  3:39 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2003-11-26 10:15 Framebuffer fbtest issues Hetz Ben Hamo
2003-11-27  3:39 ` John Zielinski [this message]
2003-11-27 10:04   ` Geert Uytterhoeven
2003-11-28  2:46     ` John Zielinski

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