From: Richard Smith <rsmith@bitworks.com>
To: adaplas@pol.net
Cc: Linux Fbdev development list <linux-fbdev-devel@lists.sourceforge.net>
Subject: Re: Telling libSDL that my fbdev can do acclerated fills
Date: Tue, 29 Jun 2004 23:45:05 -0500 [thread overview]
Message-ID: <40E24551.2030008@bitworks.com> (raw)
In-Reply-To: <200406301238.06406.adaplas@hotpop.com>
Antonino A. Daplas wrote:
>
> All hardware-assisted drawing functions in fbdev are for use by the console
> only. You might want to try DirectFB (www.directfb.org), I believe they have
> ported a lot of libs, including SDL. However, I doubt they have a gfxdriver for
> your hardware though.
I'm looking at that now. Yes they have a SDL driver. No they don't
have anything for my hardware. I'll have to do a port if I want directfb.
The documentation says that it runs on top of the linux framebuffer
device. If it runs on top of fbdev but fbdev only does assisted stuff
for the console then how does that work?
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next prev parent reply other threads:[~2004-06-30 4:45 UTC|newest]
Thread overview: 19+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-06-30 2:47 [PATCH][FBCON]: Mode Switch in fbcon_blank() Antonino A. Daplas
2004-06-30 2:53 ` Benjamin Herrenschmidt
2004-06-30 3:56 ` Telling libSDL that my fbdev can do acclerated fills Richard Smith
2004-06-30 4:38 ` Antonino A. Daplas
2004-06-30 4:45 ` Richard Smith [this message]
2004-06-30 6:14 ` Antonino A. Daplas
2004-07-02 10:25 ` [PATCH][FBCON]: Mode Switch in fbcon_blank() Javier Marcet
2004-07-02 15:37 ` Antonino A. Daplas
2004-07-03 0:43 ` Javier Marcet
2004-07-04 0:05 ` [PATCH] radeonfb: mode switch work around David Eger
2004-07-04 0:46 ` David Eger
2004-07-04 1:00 ` Antonino A. Daplas
2004-07-04 2:13 ` David Eger
2004-07-04 2:59 ` Jon Smirl
2004-07-04 8:35 ` Geert Uytterhoeven
2004-07-04 9:35 ` David Eger
2004-07-04 15:47 ` Re: [PATCH][FBCON]: Mode Switch in fbcon_blank() Antonino A. Daplas
2004-07-04 19:32 ` David Eger
2004-07-04 22:35 ` Antonino A. Daplas
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