From mboxrd@z Thu Jan 1 00:00:00 1970 From: "Randy.Dunlap" Subject: Re: Re: 2.6.12-rc1-mm2 -- nvidiafb driver gives black screen Date: Mon, 28 Mar 2005 17:02:38 -0800 Message-ID: <4248A92E.8080409@osdl.org> References: <20050324203118.345c6004.akpm@osdl.org> <42483B11.6010203@osdl.org> Reply-To: linux-fbdev-devel@lists.sourceforge.net Mime-Version: 1.0 Content-Transfer-Encoding: 7bit Return-path: Received: from sc8-sf-mx2-b.sourceforge.net ([10.3.1.12] helo=sc8-sf-mx2.sourceforge.net) by sc8-sf-list1.sourceforge.net with esmtp (Exim 4.30) id 1DG58A-0000GS-RS for linux-fbdev-devel@lists.sourceforge.net; Mon, 28 Mar 2005 17:02:54 -0800 Received: from fire.osdl.org ([65.172.181.4] helo=smtp.osdl.org) by sc8-sf-mx2.sourceforge.net with esmtp (TLSv1:DES-CBC3-SHA:168) (Exim 4.41) id 1DG589-0000SY-BK for linux-fbdev-devel@lists.sourceforge.net; Mon, 28 Mar 2005 17:02:54 -0800 In-Reply-To: Sender: linux-fbdev-devel-admin@lists.sourceforge.net Errors-To: linux-fbdev-devel-admin@lists.sourceforge.net List-Unsubscribe: , List-Id: List-Post: List-Help: List-Subscribe: , List-Archive: Content-Type: text/plain; charset="us-ascii"; format="flowed" To: Miles Lane Cc: linux-fbdev-devel@lists.sourceforge.net, Andrew Morton , khali@linux-fr.org Miles Lane wrote: > On Mon, 28 Mar 2005 09:12:49 -0800, Randy.Dunlap wrote: > > By the why, I don't know why Andrew got dropped from my previous message list. > Also, I thought you were asking these questions of the fbdev and > vidiafb developers. > > >>I guess that there is some chance that the io_remap_pfn* patches >>are involved with this. > > > I am a tester, so I don't have knowledge about this. Sure, it wasn't a question. :) > >>Is there some way to determine exactly which >>io remap kernel calls are involved in "nvidiafb: cannot ioremap FB >>base" ? > > > I don't know. Someone who does, please tell me. If someone > will tell me how, I'll be happy to gather the information. > > >>Is that in the exposed source code? > > > I have no idea. How would I find out? > >>If so, where is that source code? > > > I have no clue. Where did you get the nvidia wrapper? Where can I find it? Where did you get the nvidia binary blob? Where can I get it? >>If not, can we determine from the binary which calls >>are being made? > > > Uhhh. I have delivered the Oops info and a bunch of other > information. I have given you whatever I thought might be helpful. I > need guidance here. Sure, but the part that I really need to see is likely partially hidden in some binary blob. We'll see. > >>Or should I just make a io_remap debug patch that >>prints out lots of debug info so that we can track this down? > > > I thought you would determine this with input from developers. > > Your humble tester (remember me from the early USB days?), Sure I do. :) I'll make a patch, probably tonight Pacific time. -- ~Randy ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click