From: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
To: linux-fbdev@vger.kernel.org
Subject: Re: How should .fb_check_var adjust parameters ?
Date: Fri, 12 Aug 2011 12:06:06 +0000 [thread overview]
Message-ID: <4E45172E.3020409@gmx.de> (raw)
In-Reply-To: <201108121308.59532.laurent.pinchart@ideasonboard.com>
Hi Laurent,
On 08/12/2011 11:08 AM, Laurent Pinchart wrote:
> Hi everybody,
>
> I'm implementing support for fb_set_par() in a driver, and came to think about
> how fb_check_var should behave.
>
> The purpose of that operation is to let drivers verify and adjust a given set
> of fb_var_screeninfo parameters. Looking at various fbdev drivers, the
> function behaviour is clearly left to the author's preferences. Some drivers
> return an error when the parameters don't match the hardware capabilities
> exactly, other drivers adjust them in pretty much non-standardized ways, and
> some other drivers mix both behaviours.
>
> Is anyone aware of guidelines regarding how .fb_char_var should be implemented
> ? Under which conditions should it return an error, and under which conditions
> should it adjust parameters ? When adjusting parameters, how should it do so ?
> For instance, if xres> xres_virtual, should xres be lowered or xres_virtual
> raised ?
I try to stick to
drivers/video/skeletonfb.c
* If the var passed in is slightly
* off by what the hardware can support then we alter the var PASSED in
* to what we can do.
*
* For values that are off, this function must round them _up_ to the
* next value that is supported by the hardware. If the value is
* greater than the highest value supported by the hardware, then this
* function must return -EINVAL.
Sure that still allows a lot of differences in implementation.
Best regards,
Florian Tobias Schandinat
prev parent reply other threads:[~2011-08-12 12:06 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-08-12 11:08 How should .fb_check_var adjust parameters ? Laurent Pinchart
2011-08-12 12:06 ` Florian Tobias Schandinat [this message]
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