* [PATCH 4/4] fbdev: Debug knob to register without holding console_lock
[not found] <1440510314-8633-1-git-send-email-daniel.vetter@ffwll.ch>
@ 2015-08-25 13:45 ` Daniel Vetter
2015-08-25 19:24 ` Rob Clark
2015-12-07 17:32 ` Tomi Valkeinen
0 siblings, 2 replies; 11+ messages in thread
From: Daniel Vetter @ 2015-08-25 13:45 UTC (permalink / raw)
To: DRI Development
Cc: Daniel Vetter, Intel Graphics Development, Tomi Valkeinen,
Jean-Christophe Plagniol-Villard, linux-fbdev
When the usual fbcon legacy options are enabled we have
->register_framebuffer
->fb notifier chain calls into fbcon
->fbcon sets up console on new fbi
->fbi->set_par
->drm_fb_helper_set_par exercises full kms api
And because of locking inversion hilarity all of register_framebuffer
is done with the console lock held. Which means that the first time on
driver load we exercise _all_ the kms code (all probe paths and
modeset paths for everything connected) is under the console lock.
That means if anything goes belly-up in that big pile of code nothing
ever reaches logfiles (and the machine is dead).
Usual tactic to debug that is to temporarily remove those console_lock
calls to be able to capture backtraces. I'm fed up writing this patch
and recompiling kernels. Hence this patch here to add an unsafe,
kernel-taining option to do this at runtime.
Cc: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com>
Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
Cc: linux-fbdev@vger.kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
---
drivers/video/fbdev/core/fbmem.c | 14 +++++++++++---
1 file changed, 11 insertions(+), 3 deletions(-)
diff --git a/drivers/video/fbdev/core/fbmem.c b/drivers/video/fbdev/core/fbmem.c
index 0705d8883ede..4e73b6f6b1c0 100644
--- a/drivers/video/fbdev/core/fbmem.c
+++ b/drivers/video/fbdev/core/fbmem.c
@@ -1608,6 +1608,11 @@ static int do_remove_conflicting_framebuffers(struct apertures_struct *a,
return 0;
}
+static bool lockless_register_fb;
+module_param_named_unsafe(lockless_register_fb, lockless_register_fb, bool, 0400);
+MODULE_PARM_DESC(lockless_register_fb,
+ "Lockless framebuffer registration for debugging [default=off]");
+
static int do_register_framebuffer(struct fb_info *fb_info)
{
int i, ret;
@@ -1675,15 +1680,18 @@ static int do_register_framebuffer(struct fb_info *fb_info)
registered_fb[i] = fb_info;
event.info = fb_info;
- console_lock();
+ if (!lockless_register_fb)
+ console_lock();
if (!lock_fb_info(fb_info)) {
- console_unlock();
+ if (!lockless_register_fb)
+ console_unlock();
return -ENODEV;
}
fb_notifier_call_chain(FB_EVENT_FB_REGISTERED, &event);
unlock_fb_info(fb_info);
- console_unlock();
+ if (!lockless_register_fb)
+ console_unlock();
return 0;
}
--
1.8.3.1
^ permalink raw reply related [flat|nested] 11+ messages in thread
* Re: [PATCH 4/4] fbdev: Debug knob to register without holding console_lock
2015-08-25 13:45 ` [PATCH 4/4] fbdev: Debug knob to register without holding console_lock Daniel Vetter
@ 2015-08-25 19:24 ` Rob Clark
2015-09-01 10:32 ` Tomi Valkeinen
2015-12-07 17:32 ` Tomi Valkeinen
1 sibling, 1 reply; 11+ messages in thread
From: Rob Clark @ 2015-08-25 19:24 UTC (permalink / raw)
To: Daniel Vetter
Cc: Intel Graphics Development, Tomi Valkeinen,
Jean-Christophe Plagniol-Villard, Linux Fbdev development list,
DRI Development
On Tue, Aug 25, 2015 at 9:45 AM, Daniel Vetter <daniel.vetter@ffwll.ch> wrote:
> When the usual fbcon legacy options are enabled we have
> ->register_framebuffer
> ->fb notifier chain calls into fbcon
> ->fbcon sets up console on new fbi
> ->fbi->set_par
> ->drm_fb_helper_set_par exercises full kms api
>
> And because of locking inversion hilarity all of register_framebuffer
> is done with the console lock held. Which means that the first time on
> driver load we exercise _all_ the kms code (all probe paths and
> modeset paths for everything connected) is under the console lock.
> That means if anything goes belly-up in that big pile of code nothing
> ever reaches logfiles (and the machine is dead).
>
> Usual tactic to debug that is to temporarily remove those console_lock
> calls to be able to capture backtraces. I'm fed up writing this patch
> and recompiling kernels. Hence this patch here to add an unsafe,
> kernel-taining option to do this at runtime.
>
> Cc: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com>
> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
> Cc: linux-fbdev@vger.kernel.org
> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This one was causing me some problems, if I tried to enable
lockless_register_fb. It *looks* like it should work, so I'm not
quite sure what the deal is. But I'm 110% fan of getting something
like this working, because console_lock is pretty much the bane of kms
developer's existence..
I'll have to debug further on a system where I can see more than the
bottom three lines of the second to last backtrace..
BR,
-R
> ---
> drivers/video/fbdev/core/fbmem.c | 14 +++++++++++---
> 1 file changed, 11 insertions(+), 3 deletions(-)
>
> diff --git a/drivers/video/fbdev/core/fbmem.c b/drivers/video/fbdev/core/fbmem.c
> index 0705d8883ede..4e73b6f6b1c0 100644
> --- a/drivers/video/fbdev/core/fbmem.c
> +++ b/drivers/video/fbdev/core/fbmem.c
> @@ -1608,6 +1608,11 @@ static int do_remove_conflicting_framebuffers(struct apertures_struct *a,
> return 0;
> }
>
> +static bool lockless_register_fb;
> +module_param_named_unsafe(lockless_register_fb, lockless_register_fb, bool, 0400);
> +MODULE_PARM_DESC(lockless_register_fb,
> + "Lockless framebuffer registration for debugging [default=off]");
> +
> static int do_register_framebuffer(struct fb_info *fb_info)
> {
> int i, ret;
> @@ -1675,15 +1680,18 @@ static int do_register_framebuffer(struct fb_info *fb_info)
> registered_fb[i] = fb_info;
>
> event.info = fb_info;
> - console_lock();
> + if (!lockless_register_fb)
> + console_lock();
> if (!lock_fb_info(fb_info)) {
> - console_unlock();
> + if (!lockless_register_fb)
> + console_unlock();
> return -ENODEV;
> }
>
> fb_notifier_call_chain(FB_EVENT_FB_REGISTERED, &event);
> unlock_fb_info(fb_info);
> - console_unlock();
> + if (!lockless_register_fb)
> + console_unlock();
> return 0;
> }
>
> --
> 1.8.3.1
>
> _______________________________________________
> dri-devel mailing list
> dri-devel@lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/dri-devel
^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH 4/4] fbdev: Debug knob to register without holding console_lock
2015-08-25 19:24 ` Rob Clark
@ 2015-09-01 10:32 ` Tomi Valkeinen
2015-09-01 14:34 ` Rob Clark
0 siblings, 1 reply; 11+ messages in thread
From: Tomi Valkeinen @ 2015-09-01 10:32 UTC (permalink / raw)
To: Rob Clark, Daniel Vetter
Cc: Intel Graphics Development, Jean-Christophe Plagniol-Villard,
Linux Fbdev development list, DRI Development
[-- Attachment #1: Type: text/plain, Size: 1794 bytes --]
On 25/08/15 22:24, Rob Clark wrote:
> On Tue, Aug 25, 2015 at 9:45 AM, Daniel Vetter <daniel.vetter@ffwll.ch> wrote:
>> When the usual fbcon legacy options are enabled we have
>> ->register_framebuffer
>> ->fb notifier chain calls into fbcon
>> ->fbcon sets up console on new fbi
>> ->fbi->set_par
>> ->drm_fb_helper_set_par exercises full kms api
>>
>> And because of locking inversion hilarity all of register_framebuffer
>> is done with the console lock held. Which means that the first time on
>> driver load we exercise _all_ the kms code (all probe paths and
>> modeset paths for everything connected) is under the console lock.
>> That means if anything goes belly-up in that big pile of code nothing
>> ever reaches logfiles (and the machine is dead).
>>
>> Usual tactic to debug that is to temporarily remove those console_lock
>> calls to be able to capture backtraces. I'm fed up writing this patch
>> and recompiling kernels. Hence this patch here to add an unsafe,
>> kernel-taining option to do this at runtime.
>>
>> Cc: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com>
>> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
>> Cc: linux-fbdev@vger.kernel.org
>> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
>
> This one was causing me some problems, if I tried to enable
> lockless_register_fb. It *looks* like it should work, so I'm not
> quite sure what the deal is. But I'm 110% fan of getting something
> like this working, because console_lock is pretty much the bane of kms
> developer's existence..
>
> I'll have to debug further on a system where I can see more than the
> bottom three lines of the second to last backtrace..
Any idea if anyone has ever looked at properly fixing this?
Tomi
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^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH 4/4] fbdev: Debug knob to register without holding console_lock
2015-09-01 10:32 ` Tomi Valkeinen
@ 2015-09-01 14:34 ` Rob Clark
2015-09-01 14:41 ` Tomi Valkeinen
2015-09-24 10:56 ` Tomi Valkeinen
0 siblings, 2 replies; 11+ messages in thread
From: Rob Clark @ 2015-09-01 14:34 UTC (permalink / raw)
To: Tomi Valkeinen
Cc: Daniel Vetter, Intel Graphics Development,
Jean-Christophe Plagniol-Villard, Linux Fbdev development list,
DRI Development
On Tue, Sep 1, 2015 at 6:32 AM, Tomi Valkeinen <tomi.valkeinen@ti.com> wrote:
>
>
> On 25/08/15 22:24, Rob Clark wrote:
>> On Tue, Aug 25, 2015 at 9:45 AM, Daniel Vetter <daniel.vetter@ffwll.ch> wrote:
>>> When the usual fbcon legacy options are enabled we have
>>> ->register_framebuffer
>>> ->fb notifier chain calls into fbcon
>>> ->fbcon sets up console on new fbi
>>> ->fbi->set_par
>>> ->drm_fb_helper_set_par exercises full kms api
>>>
>>> And because of locking inversion hilarity all of register_framebuffer
>>> is done with the console lock held. Which means that the first time on
>>> driver load we exercise _all_ the kms code (all probe paths and
>>> modeset paths for everything connected) is under the console lock.
>>> That means if anything goes belly-up in that big pile of code nothing
>>> ever reaches logfiles (and the machine is dead).
>>>
>>> Usual tactic to debug that is to temporarily remove those console_lock
>>> calls to be able to capture backtraces. I'm fed up writing this patch
>>> and recompiling kernels. Hence this patch here to add an unsafe,
>>> kernel-taining option to do this at runtime.
>>>
>>> Cc: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com>
>>> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
>>> Cc: linux-fbdev@vger.kernel.org
>>> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
>>
>> This one was causing me some problems, if I tried to enable
>> lockless_register_fb. It *looks* like it should work, so I'm not
>> quite sure what the deal is. But I'm 110% fan of getting something
>> like this working, because console_lock is pretty much the bane of kms
>> developer's existence..
>>
>> I'll have to debug further on a system where I can see more than the
>> bottom three lines of the second to last backtrace..
>
> Any idea if anyone has ever looked at properly fixing this?
I hadn't had a chance to look at it further yet.. I think Daniel
claimed it worked for him, but he was probably on intel-next, where I
was on drm-next at the time which seemed to be having some unrelated
i915 issues (when I was trying to debug atomic fb-helper patches). So
can't really say that the issue I had was actually related to this
patch. I'll try again later this week or next, when hopefully i915 in
drm-next is in better shape..
BR,
-R
> Tomi
>
^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH 4/4] fbdev: Debug knob to register without holding console_lock
2015-09-01 14:34 ` Rob Clark
@ 2015-09-01 14:41 ` Tomi Valkeinen
2015-09-01 15:12 ` Rob Clark
2015-09-24 10:56 ` Tomi Valkeinen
1 sibling, 1 reply; 11+ messages in thread
From: Tomi Valkeinen @ 2015-09-01 14:41 UTC (permalink / raw)
To: Rob Clark
Cc: Daniel Vetter, Intel Graphics Development,
Jean-Christophe Plagniol-Villard, Linux Fbdev development list,
DRI Development
[-- Attachment #1: Type: text/plain, Size: 2587 bytes --]
On 01/09/15 17:34, Rob Clark wrote:
> On Tue, Sep 1, 2015 at 6:32 AM, Tomi Valkeinen <tomi.valkeinen@ti.com> wrote:
>>
>>
>> On 25/08/15 22:24, Rob Clark wrote:
>>> On Tue, Aug 25, 2015 at 9:45 AM, Daniel Vetter <daniel.vetter@ffwll.ch> wrote:
>>>> When the usual fbcon legacy options are enabled we have
>>>> ->register_framebuffer
>>>> ->fb notifier chain calls into fbcon
>>>> ->fbcon sets up console on new fbi
>>>> ->fbi->set_par
>>>> ->drm_fb_helper_set_par exercises full kms api
>>>>
>>>> And because of locking inversion hilarity all of register_framebuffer
>>>> is done with the console lock held. Which means that the first time on
>>>> driver load we exercise _all_ the kms code (all probe paths and
>>>> modeset paths for everything connected) is under the console lock.
>>>> That means if anything goes belly-up in that big pile of code nothing
>>>> ever reaches logfiles (and the machine is dead).
>>>>
>>>> Usual tactic to debug that is to temporarily remove those console_lock
>>>> calls to be able to capture backtraces. I'm fed up writing this patch
>>>> and recompiling kernels. Hence this patch here to add an unsafe,
>>>> kernel-taining option to do this at runtime.
>>>>
>>>> Cc: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com>
>>>> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
>>>> Cc: linux-fbdev@vger.kernel.org
>>>> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
>>>
>>> This one was causing me some problems, if I tried to enable
>>> lockless_register_fb. It *looks* like it should work, so I'm not
>>> quite sure what the deal is. But I'm 110% fan of getting something
>>> like this working, because console_lock is pretty much the bane of kms
>>> developer's existence..
>>>
>>> I'll have to debug further on a system where I can see more than the
>>> bottom three lines of the second to last backtrace..
>>
>> Any idea if anyone has ever looked at properly fixing this?
>
> I hadn't had a chance to look at it further yet.. I think Daniel
> claimed it worked for him, but he was probably on intel-next, where I
> was on drm-next at the time which seemed to be having some unrelated
> i915 issues (when I was trying to debug atomic fb-helper patches). So
> can't really say that the issue I had was actually related to this
> patch. I'll try again later this week or next, when hopefully i915 in
> drm-next is in better shape..
Oh, I didn't mean this patch, but the whole console lock in general.
I've also banged my head to a wall because of it =).
Tomi
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^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH 4/4] fbdev: Debug knob to register without holding console_lock
2015-09-01 14:41 ` Tomi Valkeinen
@ 2015-09-01 15:12 ` Rob Clark
2015-09-01 15:31 ` Daniel Vetter
0 siblings, 1 reply; 11+ messages in thread
From: Rob Clark @ 2015-09-01 15:12 UTC (permalink / raw)
To: Tomi Valkeinen
Cc: Daniel Vetter, Intel Graphics Development,
Jean-Christophe Plagniol-Villard, Linux Fbdev development list,
DRI Development
On Tue, Sep 1, 2015 at 10:41 AM, Tomi Valkeinen <tomi.valkeinen@ti.com> wrote:
>
>
> On 01/09/15 17:34, Rob Clark wrote:
>> On Tue, Sep 1, 2015 at 6:32 AM, Tomi Valkeinen <tomi.valkeinen@ti.com> wrote:
>>>
>>>
>>> On 25/08/15 22:24, Rob Clark wrote:
>>>> On Tue, Aug 25, 2015 at 9:45 AM, Daniel Vetter <daniel.vetter@ffwll.ch> wrote:
>>>>> When the usual fbcon legacy options are enabled we have
>>>>> ->register_framebuffer
>>>>> ->fb notifier chain calls into fbcon
>>>>> ->fbcon sets up console on new fbi
>>>>> ->fbi->set_par
>>>>> ->drm_fb_helper_set_par exercises full kms api
>>>>>
>>>>> And because of locking inversion hilarity all of register_framebuffer
>>>>> is done with the console lock held. Which means that the first time on
>>>>> driver load we exercise _all_ the kms code (all probe paths and
>>>>> modeset paths for everything connected) is under the console lock.
>>>>> That means if anything goes belly-up in that big pile of code nothing
>>>>> ever reaches logfiles (and the machine is dead).
>>>>>
>>>>> Usual tactic to debug that is to temporarily remove those console_lock
>>>>> calls to be able to capture backtraces. I'm fed up writing this patch
>>>>> and recompiling kernels. Hence this patch here to add an unsafe,
>>>>> kernel-taining option to do this at runtime.
>>>>>
>>>>> Cc: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com>
>>>>> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
>>>>> Cc: linux-fbdev@vger.kernel.org
>>>>> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
>>>>
>>>> This one was causing me some problems, if I tried to enable
>>>> lockless_register_fb. It *looks* like it should work, so I'm not
>>>> quite sure what the deal is. But I'm 110% fan of getting something
>>>> like this working, because console_lock is pretty much the bane of kms
>>>> developer's existence..
>>>>
>>>> I'll have to debug further on a system where I can see more than the
>>>> bottom three lines of the second to last backtrace..
>>>
>>> Any idea if anyone has ever looked at properly fixing this?
>>
>> I hadn't had a chance to look at it further yet.. I think Daniel
>> claimed it worked for him, but he was probably on intel-next, where I
>> was on drm-next at the time which seemed to be having some unrelated
>> i915 issues (when I was trying to debug atomic fb-helper patches). So
>> can't really say that the issue I had was actually related to this
>> patch. I'll try again later this week or next, when hopefully i915 in
>> drm-next is in better shape..
>
> Oh, I didn't mean this patch, but the whole console lock in general.
> I've also banged my head to a wall because of it =).
oh, not sure.. every time I've started looking closer at
console/console_lock I run away screaming.. I guess if it were
possible to push the lock down further so only drivers that needed the
lock (presumably serial/net/etc) could take it, that would be nice..
but not sure I am that brave..
BR,
-R
> Tomi
>
^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH 4/4] fbdev: Debug knob to register without holding console_lock
2015-09-01 15:12 ` Rob Clark
@ 2015-09-01 15:31 ` Daniel Vetter
0 siblings, 0 replies; 11+ messages in thread
From: Daniel Vetter @ 2015-09-01 15:31 UTC (permalink / raw)
To: Rob Clark
Cc: Linux Fbdev development list, Daniel Vetter,
Intel Graphics Development, DRI Development, Tomi Valkeinen,
Jean-Christophe Plagniol-Villard
On Tue, Sep 01, 2015 at 11:12:11AM -0400, Rob Clark wrote:
> On Tue, Sep 1, 2015 at 10:41 AM, Tomi Valkeinen <tomi.valkeinen@ti.com> wrote:
> >
> >
> > On 01/09/15 17:34, Rob Clark wrote:
> >> On Tue, Sep 1, 2015 at 6:32 AM, Tomi Valkeinen <tomi.valkeinen@ti.com> wrote:
> >>>
> >>>
> >>> On 25/08/15 22:24, Rob Clark wrote:
> >>>> On Tue, Aug 25, 2015 at 9:45 AM, Daniel Vetter <daniel.vetter@ffwll.ch> wrote:
> >>>>> When the usual fbcon legacy options are enabled we have
> >>>>> ->register_framebuffer
> >>>>> ->fb notifier chain calls into fbcon
> >>>>> ->fbcon sets up console on new fbi
> >>>>> ->fbi->set_par
> >>>>> ->drm_fb_helper_set_par exercises full kms api
> >>>>>
> >>>>> And because of locking inversion hilarity all of register_framebuffer
> >>>>> is done with the console lock held. Which means that the first time on
> >>>>> driver load we exercise _all_ the kms code (all probe paths and
> >>>>> modeset paths for everything connected) is under the console lock.
> >>>>> That means if anything goes belly-up in that big pile of code nothing
> >>>>> ever reaches logfiles (and the machine is dead).
> >>>>>
> >>>>> Usual tactic to debug that is to temporarily remove those console_lock
> >>>>> calls to be able to capture backtraces. I'm fed up writing this patch
> >>>>> and recompiling kernels. Hence this patch here to add an unsafe,
> >>>>> kernel-taining option to do this at runtime.
> >>>>>
> >>>>> Cc: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com>
> >>>>> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
> >>>>> Cc: linux-fbdev@vger.kernel.org
> >>>>> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
> >>>>
> >>>> This one was causing me some problems, if I tried to enable
> >>>> lockless_register_fb. It *looks* like it should work, so I'm not
> >>>> quite sure what the deal is. But I'm 110% fan of getting something
> >>>> like this working, because console_lock is pretty much the bane of kms
> >>>> developer's existence..
> >>>>
> >>>> I'll have to debug further on a system where I can see more than the
> >>>> bottom three lines of the second to last backtrace..
> >>>
> >>> Any idea if anyone has ever looked at properly fixing this?
> >>
> >> I hadn't had a chance to look at it further yet.. I think Daniel
> >> claimed it worked for him, but he was probably on intel-next, where I
> >> was on drm-next at the time which seemed to be having some unrelated
> >> i915 issues (when I was trying to debug atomic fb-helper patches). So
> >> can't really say that the issue I had was actually related to this
> >> patch. I'll try again later this week or next, when hopefully i915 in
> >> drm-next is in better shape..
> >
> > Oh, I didn't mean this patch, but the whole console lock in general.
> > I've also banged my head to a wall because of it =).
>
> oh, not sure.. every time I've started looking closer at
> console/console_lock I run away screaming.. I guess if it were
> possible to push the lock down further so only drivers that needed the
> lock (presumably serial/net/etc) could take it, that would be nice..
> but not sure I am that brave..
console_lock is pretty much unfixable without rewriting half of fbdev.
Which I don't expect to ever happen. For the curious look at all the
commits changing locking in fbdev over the past few years.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH 4/4] fbdev: Debug knob to register without holding console_lock
2015-09-01 14:34 ` Rob Clark
2015-09-01 14:41 ` Tomi Valkeinen
@ 2015-09-24 10:56 ` Tomi Valkeinen
1 sibling, 0 replies; 11+ messages in thread
From: Tomi Valkeinen @ 2015-09-24 10:56 UTC (permalink / raw)
To: Rob Clark
Cc: Daniel Vetter, Intel Graphics Development,
Jean-Christophe Plagniol-Villard, Linux Fbdev development list,
DRI Development
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On 01/09/15 17:34, Rob Clark wrote:
> I hadn't had a chance to look at it further yet.. I think Daniel
> claimed it worked for him, but he was probably on intel-next, where I
> was on drm-next at the time which seemed to be having some unrelated
> i915 issues (when I was trying to debug atomic fb-helper patches). So
> can't really say that the issue I had was actually related to this
> patch. I'll try again later this week or next, when hopefully i915 in
> drm-next is in better shape..
Rob, did you have a chance to test this?
Tomi
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^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH 4/4] fbdev: Debug knob to register without holding console_lock
2015-08-25 13:45 ` [PATCH 4/4] fbdev: Debug knob to register without holding console_lock Daniel Vetter
2015-08-25 19:24 ` Rob Clark
@ 2015-12-07 17:32 ` Tomi Valkeinen
2015-12-08 8:19 ` Daniel Vetter
1 sibling, 1 reply; 11+ messages in thread
From: Tomi Valkeinen @ 2015-12-07 17:32 UTC (permalink / raw)
To: Daniel Vetter, DRI Development
Cc: Intel Graphics Development, Jean-Christophe Plagniol-Villard,
linux-fbdev
[-- Attachment #1: Type: text/plain, Size: 1321 bytes --]
On 25/08/15 16:45, Daniel Vetter wrote:
> When the usual fbcon legacy options are enabled we have
> ->register_framebuffer
> ->fb notifier chain calls into fbcon
> ->fbcon sets up console on new fbi
> ->fbi->set_par
> ->drm_fb_helper_set_par exercises full kms api
>
> And because of locking inversion hilarity all of register_framebuffer
> is done with the console lock held. Which means that the first time on
> driver load we exercise _all_ the kms code (all probe paths and
> modeset paths for everything connected) is under the console lock.
> That means if anything goes belly-up in that big pile of code nothing
> ever reaches logfiles (and the machine is dead).
>
> Usual tactic to debug that is to temporarily remove those console_lock
> calls to be able to capture backtraces. I'm fed up writing this patch
> and recompiling kernels. Hence this patch here to add an unsafe,
> kernel-taining option to do this at runtime.
I think this was never merged. This was part 4 of 4, were there
dependencies or...? Should I apply this for 4.5?
But then... I think my issues with console lock have been later at
runtime, not at register. Maybe we need a module option to disable the
console lock altogether. I wonder how much havoc that might create, though.
Tomi
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^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH 4/4] fbdev: Debug knob to register without holding console_lock
2015-12-07 17:32 ` Tomi Valkeinen
@ 2015-12-08 8:19 ` Daniel Vetter
2015-12-08 8:26 ` Tomi Valkeinen
0 siblings, 1 reply; 11+ messages in thread
From: Daniel Vetter @ 2015-12-08 8:19 UTC (permalink / raw)
To: Tomi Valkeinen
Cc: linux-fbdev, Daniel Vetter, Intel Graphics Development,
DRI Development, Jean-Christophe Plagniol-Villard
On Mon, Dec 07, 2015 at 07:32:42PM +0200, Tomi Valkeinen wrote:
>
> On 25/08/15 16:45, Daniel Vetter wrote:
> > When the usual fbcon legacy options are enabled we have
> > ->register_framebuffer
> > ->fb notifier chain calls into fbcon
> > ->fbcon sets up console on new fbi
> > ->fbi->set_par
> > ->drm_fb_helper_set_par exercises full kms api
> >
> > And because of locking inversion hilarity all of register_framebuffer
> > is done with the console lock held. Which means that the first time on
> > driver load we exercise _all_ the kms code (all probe paths and
> > modeset paths for everything connected) is under the console lock.
> > That means if anything goes belly-up in that big pile of code nothing
> > ever reaches logfiles (and the machine is dead).
> >
> > Usual tactic to debug that is to temporarily remove those console_lock
> > calls to be able to capture backtraces. I'm fed up writing this patch
> > and recompiling kernels. Hence this patch here to add an unsafe,
> > kernel-taining option to do this at runtime.
>
> I think this was never merged. This was part 4 of 4, were there
> dependencies or...? Should I apply this for 4.5?
Patches 1-3 have all already landed in drm, and patch 4 is free standing.
Would be great if you can pull it in.
> But then... I think my issues with console lock have been later at
> runtime, not at register. Maybe we need a module option to disable the
> console lock altogether. I wonder how much havoc that might create, though.
Hm, where in fbdev do you hold the console_lock outside of
registering/unregistering an fbdev (because of fbcon)? There's of course
general trouble with console_lock deadlocks and fun like that, but ime
that all got a lot more manageable since I added lockdep annotations to
console_lock.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH 4/4] fbdev: Debug knob to register without holding console_lock
2015-12-08 8:19 ` Daniel Vetter
@ 2015-12-08 8:26 ` Tomi Valkeinen
0 siblings, 0 replies; 11+ messages in thread
From: Tomi Valkeinen @ 2015-12-08 8:26 UTC (permalink / raw)
To: Daniel Vetter
Cc: linux-fbdev, Daniel Vetter, Intel Graphics Development,
DRI Development, Jean-Christophe Plagniol-Villard
[-- Attachment #1: Type: text/plain, Size: 2168 bytes --]
On 08/12/15 10:19, Daniel Vetter wrote:
> On Mon, Dec 07, 2015 at 07:32:42PM +0200, Tomi Valkeinen wrote:
>>
>> On 25/08/15 16:45, Daniel Vetter wrote:
>>> When the usual fbcon legacy options are enabled we have
>>> ->register_framebuffer
>>> ->fb notifier chain calls into fbcon
>>> ->fbcon sets up console on new fbi
>>> ->fbi->set_par
>>> ->drm_fb_helper_set_par exercises full kms api
>>>
>>> And because of locking inversion hilarity all of register_framebuffer
>>> is done with the console lock held. Which means that the first time on
>>> driver load we exercise _all_ the kms code (all probe paths and
>>> modeset paths for everything connected) is under the console lock.
>>> That means if anything goes belly-up in that big pile of code nothing
>>> ever reaches logfiles (and the machine is dead).
>>>
>>> Usual tactic to debug that is to temporarily remove those console_lock
>>> calls to be able to capture backtraces. I'm fed up writing this patch
>>> and recompiling kernels. Hence this patch here to add an unsafe,
>>> kernel-taining option to do this at runtime.
>>
>> I think this was never merged. This was part 4 of 4, were there
>> dependencies or...? Should I apply this for 4.5?
>
> Patches 1-3 have all already landed in drm, and patch 4 is free standing.
> Would be great if you can pull it in.
Ok, I'll apply for 4.5.
>> But then... I think my issues with console lock have been later at
>> runtime, not at register. Maybe we need a module option to disable the
>> console lock altogether. I wonder how much havoc that might create, though.
>
> Hm, where in fbdev do you hold the console_lock outside of
> registering/unregistering an fbdev (because of fbcon)? There's of course
> general trouble with console_lock deadlocks and fun like that, but ime
> that all got a lot more manageable since I added lockdep annotations to
> console_lock.
I don't know... I just have a vague recollection that I was having
trouble with the lock with... crashes during blanking, perhaps. I really
can't remember, so possibly things are better now, or I just remember wrong.
Tomi
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^ permalink raw reply [flat|nested] 11+ messages in thread
end of thread, other threads:[~2015-12-08 8:26 UTC | newest]
Thread overview: 11+ messages (download: mbox.gz follow: Atom feed
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2015-08-25 13:45 ` [PATCH 4/4] fbdev: Debug knob to register without holding console_lock Daniel Vetter
2015-08-25 19:24 ` Rob Clark
2015-09-01 10:32 ` Tomi Valkeinen
2015-09-01 14:34 ` Rob Clark
2015-09-01 14:41 ` Tomi Valkeinen
2015-09-01 15:12 ` Rob Clark
2015-09-01 15:31 ` Daniel Vetter
2015-09-24 10:56 ` Tomi Valkeinen
2015-12-07 17:32 ` Tomi Valkeinen
2015-12-08 8:19 ` Daniel Vetter
2015-12-08 8:26 ` Tomi Valkeinen
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