[PATCH v2 16/43] drm/tiny/ofdrm: Use fbdev-shmem

Thomas Zimmermann
2024-04-10T13:06:06Z

Implement fbdev emulation with fbdev-shmem. Avoids the overhead of
fbdev-generic's additional shadow buffering. No functional changes.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Cc: Thomas Zimmermann <tzimmermann@suse.de>
Cc: Javier Martinez Canillas <javierm@redhat.com>
---
drivers/gpu/drm/tiny/ofdrm.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/tiny/ofdrm.c b/drivers/gpu/drm/tiny/ofdrm.c
index ab89b7fc7bf61..35996f7eedac0 100644
--- a/drivers/gpu/drm/tiny/ofdrm.c
+++ b/drivers/gpu/drm/tiny/ofdrm.c
@@ -11,7 +11,7 @@
#include <drm/drm_damage_helper.h>
#include <drm/drm_device.h>
#include <drm/drm_drv.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_shmem.h>
#include <drm/drm_format_helper.h>
#include <drm/drm_framebuffer.h>
#include <drm/drm_gem_atomic_helper.h>
@@ -1377,7 +1377,7 @@ static int ofdrm_probe(struct platform_device *pdev)
if (color_mode == 16)
color_mode = odev->format->depth; // can be 15 or 16

- drm_fbdev_generic_setup(dev, color_mode);
+ drm_fbdev_shmem_setup(dev, color_mode);

return 0;
}
--
2.44.0