[PATCH v2 25/43] drm/ingenic: Use fbdev-dma

Thomas Zimmermann
2024-04-10T13:06:09Z

Implement fbdev emulation with fbdev-dma. Fbdev-dma now supports
damage handling, which is required by ingenic. Avoids the overhead of
fbdev-generic's additional shadow buffering. No functional changes.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Cc: Paul Cercueil <paul@crapouillou.net>
---
drivers/gpu/drm/ingenic/ingenic-drm-drv.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/ingenic/ingenic-drm-drv.c b/drivers/gpu/drm/ingenic/ingenic-drm-drv.c
index 0751235007a7e..39fa291f43dd1 100644
--- a/drivers/gpu/drm/ingenic/ingenic-drm-drv.c
+++ b/drivers/gpu/drm/ingenic/ingenic-drm-drv.c
@@ -31,7 +31,7 @@
#include <drm/drm_encoder.h>
#include <drm/drm_gem_dma_helper.h>
#include <drm/drm_fb_dma_helper.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
#include <drm/drm_fourcc.h>
#include <drm/drm_framebuffer.h>
#include <drm/drm_gem_atomic_helper.h>
@@ -1399,7 +1399,7 @@ static int ingenic_drm_bind(struct device *dev, bool has_components)
goto err_clk_notifier_unregister;
}

- drm_fbdev_generic_setup(drm, 32);
+ drm_fbdev_dma_setup(drm, 32);

return 0;

--
2.44.0