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From: "Alexandre Courbot" <acourbot@nvidia.com>
To: "John Hubbard" <jhubbard@nvidia.com>
Cc: "Joel Fernandes" <joelagnelf@nvidia.com>,
	linux-kernel@vger.kernel.org, "Miguel Ojeda" <ojeda@kernel.org>,
	"Boqun Feng" <boqun@kernel.org>, "Gary Guo" <gary@garyguo.net>,
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Subject: Re: [PATCH v12.1 1/1] rust: gpu: Add GPU buddy allocator bindings
Date: Tue, 17 Mar 2026 10:02:16 +0900	[thread overview]
Message-ID: <DH4NHGJ54F7M.2R42KYTV1700M@nvidia.com> (raw)
In-Reply-To: <efc10902-2ee9-4cb3-a4cc-442998eef01a@nvidia.com>

On Tue Mar 17, 2026 at 3:51 AM JST, John Hubbard wrote:
> On 3/16/26 6:12 AM, Alexandre Courbot wrote:
>> On Mon Mar 9, 2026 at 10:53 PM JST, Joel Fernandes wrote:
> ...
>>> +//! // Create a 1GB buddy allocator with 4KB minimum chunk size.
>>> +//! let buddy = GpuBuddy::new(GpuBuddyParams {
>>> +//!     base_offset: 0,
>>> +//!     physical_memory_size: SZ_1G as u64,
>>> +//!     chunk_size: SZ_4K,
>> 
>> `chunk_size` is an interesting case. The C API uses a `u64`, but I think
>> we can reasonably consider that we won't ever need chunks larger than
>> 4GB (or can we :O). I'm actually ok with using a `usize` for this one.
>> 
>> One of the first things the C code does is throwing an error if it is
>> not a power of 2, so maybe we can even request an `Alignment`?
>> 
>> I'm a bit torn as to whether we should use a `u64` to conform with the C
>> API, but doing so would mean we cannot use an `Alignment`...
>
> Alex, have you seen my Alignment patch [1], for that? It's sitting 
> around with only Miguel having responded, but seems like exactly
> what you're talking about here.

Not exactly - this patch provides a shortcut for creating an Alignment
from a u64, but it doesn't allow to store alignments larger than 4GB on
a 32-bit architecture since the value itself is still stored as a `usize`.

But that's really a theoretical worry of mine anyway - nobody will ever
work with buffers larger than 4GB on a 32-bit arch to begin with.

  parent reply	other threads:[~2026-03-17  1:02 UTC|newest]

Thread overview: 24+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-03-08 18:04 [PATCH v12 0/1] Rust GPU buddy allocator bindings Joel Fernandes
2026-03-08 18:04 ` [PATCH v12 1/1] rust: gpu: Add " Joel Fernandes
2026-03-09 13:53 ` [PATCH v12.1 0/1] Rust " Joel Fernandes
2026-03-09 13:53   ` [PATCH v12.1 1/1] rust: gpu: Add " Joel Fernandes
2026-03-12 17:45     ` Danilo Krummrich
2026-03-16 17:29       ` Joel Fernandes
2026-03-16 13:12     ` Alexandre Courbot
2026-03-16 18:43       ` Joel Fernandes
2026-03-17  0:58         ` Alexandre Courbot
2026-03-17 18:49           ` Joel Fernandes
2026-03-16 18:51       ` John Hubbard
2026-03-16 21:00         ` Joel Fernandes
2026-03-16 22:08           ` John Hubbard
2026-03-17  1:02         ` Alexandre Courbot [this message]
2026-03-17  1:10           ` John Hubbard
2026-03-17  1:58             ` Alexandre Courbot
2026-03-17 18:44           ` Joel Fernandes
2026-03-17 22:03 ` [PATCH v13 0/2] Rust " Joel Fernandes
2026-03-17 22:03   ` [PATCH v13 1/2] rust: gpu: Add " Joel Fernandes
2026-03-18 18:41     ` Joel Fernandes
2026-03-19 12:49     ` Alexandre Courbot
2026-03-17 22:03   ` [PATCH v13 2/2] MAINTAINERS: gpu: buddy: Update reviewer Joel Fernandes
2026-03-18  9:15     ` Matthew Auld
2026-03-18  9:35     ` Christian König

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