From: "Jörn Engel" <joern@lazybastard.org>
To: Matt Mackall <mpm@selenic.com>
Cc: linux-fsdevel@vger.kernel.org
Subject: Re: [RFC] TileFS - a proposal for scalable integrity checking
Date: Sun, 29 Apr 2007 14:21:13 +0200 [thread overview]
Message-ID: <20070429122112.GA30608@lazybastard.org> (raw)
In-Reply-To: <20070428220522.GN11166@waste.org>
On Sat, 28 April 2007 17:05:22 -0500, Matt Mackall wrote:
>
> This is a relatively simple scheme for making a filesystem with
> incremental online consistency checks of both data and metadata.
> Overhead can be well under 1% disk space and CPU overhead may also be
> very small, while greatly improving filesystem integrity.
I like it a lot. Until now it appears to solve more problems and cause
fewer new problems than ChunkFS.
> [...]
>
> Divide disk into a bunch of tiles. For each tile, allocate a one
> block tile header that contains (inode, checksum) pairs for each
> block in the tile. Unused blocks get marked inode -1, filesystem
> metadata blocks -2. The first element contains a last-clean
> timestamp, a clean flag and a checksum for the block itself. For 4K
> blocks with 32-bit inode and CRC, that's 512 blocks per tile (2MB),
> with ~.2% overhead.
You should add a 64bit fpos field. That allows you to easily check for
addressing errors.
> [Note that CRCs are optional so we can cut the overhead in half. I
> choose CRCs here because they're capable of catching the vast
> majority of accidental corruptions at a small cost and mostly serve
> to protect against errors not caught by on-disk ECC (eg cable noise,
> kernel bugs, cosmic rays). Replacing CRCs with a stronger hash like
> SHA-n is perfectly doable.]
The checksum cannot protect against a maliciously prepared medium
anyway, so crypto makes little sense. Crc32 can provably (if you trust
those who did the proof) detect all 1, 2 and 3-bit errors and has a
1:2^32 chance of detecting any remaining errors. That is fairly hard to
improve on.
> Every time we write to a tile, we must mark the tile dirty. To cut
> down time to find dirty tiles, the clean bits can be collected into a
> smaller set of blocks, one clean bitmap block per 64GB of data.
You can and possibly should organize this as a tree, similar to a file.
One bit at the lowest level marks a tile as dirty. One bit for each
indirect block pointer marks some tiles behind the pointer as dirty.
That scales logarithmically to any filesystem size.
Jörn
--
I don't understand it. Nobody does.
-- Richard P. Feynman
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next prev parent reply other threads:[~2007-04-29 12:25 UTC|newest]
Thread overview: 31+ messages / expand[flat|nested] mbox.gz Atom feed top
2007-04-28 22:05 [RFC] TileFS - a proposal for scalable integrity checking Matt Mackall
2007-04-29 12:21 ` Jörn Engel [this message]
2007-04-29 12:57 ` Matt Mackall
2007-04-29 15:47 ` Jörn Engel
2007-05-09 5:56 ` Valerie Henson
2007-05-09 10:12 ` Jörn Engel
2007-04-29 15:58 ` Jörn Engel
2007-04-29 16:24 ` Matt Mackall
2007-04-29 16:34 ` Andi Kleen
2007-04-29 16:05 ` Jörn Engel
2007-04-29 16:09 ` Matt Mackall
2007-04-29 23:23 ` Theodore Tso
2007-04-30 1:40 ` Matt Mackall
2007-04-30 17:26 ` Theodore Tso
2007-04-30 17:59 ` Matt Mackall
2007-05-02 13:18 ` Jörn Engel
2007-05-02 13:32 ` Jörn Engel
2007-05-02 15:37 ` Matt Mackall
2007-05-02 16:35 ` Jörn Engel
2007-05-09 7:56 ` Valerie Henson
2007-05-09 11:16 ` Nikita Danilov
2007-05-09 18:56 ` Valerie Henson
2007-05-09 19:19 ` Nikita Danilov
2007-05-09 17:06 ` Matt Mackall
2007-05-09 18:59 ` Valerie Henson
2007-05-09 19:51 ` Matt Mackall
2007-05-10 0:03 ` Jörn Engel
2007-05-11 9:46 ` Valerie Henson
2007-05-11 15:55 ` Matt Mackall
2007-05-09 19:01 ` Valerie Henson
2007-05-09 20:05 ` Matt Mackall
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